Critique welcome (Fiery Melee/Stone Armor)


SteelKing

 

Posted

Hello everyone,

after playing different SD-Characters for several months, I came to the conclusion that it's time for me to try something new.I decided in favor of a Fiery Melee/Stone Armor Brute because I've never played a Stone Armor character to a significant level.

My goals with this character build are:

- maximum durability through almost capped S/L-resistance and S/L-defense
- the nullification of stone armor's movement penalty
- gapless attack chain without being reliant on hasten or purple sets


Do you see any mistakes?


Villain Plan by Mids' Villain Designer 1,621
http://www.cohplanner.com/

Click this DataLink to open the build!

Dr. Vulkan: Level 50 Science Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Stone Armor
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting

Villain Profile:
Level 1: Scorch -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Acc/Dmg(19), KntkC'bat-Knock%(42), Mako-Acc/Dmg/EndRdx/Rchg(42)
Level 1: Rock Armor -- GftotA-Run+(A), GftotA-Def(3), GftotA-Def/EndRdx(3)
Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(45), KntkC'bat-Knock%(45), Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 4: Cremate -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx/Rchg(46), Mako-Acc/EndRdx/Rchg(46)
Level 6: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15), Dct'dW-Rchg(19)
Level 8: Incinerate -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(43)
Level 10: Swift -- Run-I(A), Run-I(11), Run-I(11)
Level 12: Recall Friend -- Winter-ResSlow(A)
Level 14: Teleport -- EndRdx-I(A)
Level 16: Rooted -- Heal-I(A), Heal-I(17), Heal-I(17)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), EndMod-I(21), P'Shift-EndMod/Rchg(31)
Level 22: Brimstone Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23)
Level 24: Mud Pots -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(25), M'Strk-Dmg/Rchg(25), M'Strk-Acc/EndRdx(37), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(40)
Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 28: Crystal Armor -- GftotA-Run+(A), GftotA-Def/EndRdx(29), GftotA-Def(29)
Level 30: Stone Skin -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), S'fstPrt-ResDam/Def+(48)
Level 32: Greater Fire Sword -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Minerals -- GftotA-Run+(A), GftotA-Def(36), GftotA-Def/EndRdx(36)
Level 38: Granite Armor -- ResDam-I(A), ResDam-I(39), ResDam-I(39), DefBuff-I(39), DefBuff-I(40), DefBuff-I(40)
Level 41: Taunt -- RechRdx-I(A)
Level 44: Boxing -- Acc-I(A)
Level 47: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(48), Aegis-ResDam/Rchg(48)
Level 49: Weave -- GftotA-Def/EndRdx(A), GftotA-Def(50), GftotA-Def/EndRdx/Rchg(50), GftotA-Run+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 2: Ninja Run



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Posted

Come on, the build can't be THAT bad.