Damage cap for each Archetype


Little_Whorn

 

Posted

I've tried searching for a thread detailing what the damage caps are for each AT, but no success. All I know is blaster & corruptor are 500%, defender is 400%, and brute is 750%. Someone who knows the damage caps, could you please list them for each AT?


 

Posted

Brute: 750
Blaster/Corruptor/Stalker: 500
Everything else: 400


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

What mac said.

Also, you might find this page useful.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by macskull View Post
Brute: 750
Blaster/Corruptor/Stalker: 500
Everything else: 400
This is a bit misleading because it is mixing two different representations of the damage cap together. The numbers aren't wrong, just in consistent.

Brute: +750% / 850% total
Blaster/Corruptor/Scrapper/Stalker: +400% / 500% total
Everything else: +300% / 400% total

The reason those are separate is all players start dealing 100% damage. So a Scrapper without enhancements deals 100% damage. A Scrapper with SOs gets +95% damage, dealing 195% normal. If they activate Build Up, they are now at +195% damage, dealing 295% normal.

Also, UberGuy's link is an excellent tool.


 

Posted

Thanks all. Appreciate the help.