DP/MM build
just looking at a glance, i'd drop ES and take hasten much earlier.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
just looking at a glance, i'd drop ES and take hasten much earlier.
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Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Project P: Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Subdual -- Acc-I(A)
Level 2: Pistols -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13)
Level 4: Empty Clips -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(7), Det'tn-Dmg/Rchg(13), Det'tn-Acc/Dmg/EndRdx(15), Det'tn-Dmg/EndRdx/Rng(15)
Level 6: Swap Ammo
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 10: Bullet Rain -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(19), Det'tn-Dmg/Rchg(21), Det'tn-Acc/Dmg/EndRdx(21), Det'tn-Dmg/EndRdx/Rng(23)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(17), Zephyr-Travel/EndRdx(23)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Mind Probe -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(25), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(27), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(29)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), EndMod-I(31)
Level 22: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(25), Acc-I(45), RechRdx-I(46)
Level 24: Concentration -- GSFC-Build%(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-ToHit(34)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36)
Level 28: Boxing -- Empty(A)
Level 30: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(37), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37), CoPers-Conf%(39)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(46)
Level 35: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(42), Aegis-EndRdx/Rchg(46), Aegis-ResDam/Rchg(50)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(50)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 44: Personal Force Field -- LkGmblr-Rchg+(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1434;716;1432;HEX;| |78DA8D94D94F135114C667DA42E9460B5DA1209B086529547D70793051243191A40| |1C28302752C9352D3CC34ED90C89B7F802F9228F101B7B8C6A0718FF13F51FF1397| |F19CF35D90C41727E9F7BB73EFB9DF777B9ADBB9EB33614DBB7146D323E76A46B35| |93A4BEA988DE0A2595EB7EC9A5DD90C141BF635B3ECF417FD9AA665554169DEB02A| |E65A7E66C3A8958AD5A663D79A437B6B0B1BF5BADD70F273A6E5D0F29C6155EB1B3| |5C3A9DA56C7056BDD6CD07C7E6F102EDA762D7FD134EA55AB8297D9AA6399CD6644| |BD54D61D5A0ACADB42DD34D73ACFD7ABE5FCACDD289B64CE919B193A5B8E3EDD314| |D3D6E8BB64328689E7BC07D81EF01F050D0FA48704BDBDF451632D54546BA32D261| |D406A336180561148451184659DAE5C52E9F771711AF50F05AD0FE06782BE8A1F21| |64971DD14B5D78FB1C7FFD5C3CBB16F82CEEF825E2A0E28EF00BC3BE19D807702DE| |2978B7925F087E5A6854A6D23415818327A222E09D42929F0AA26A4F7449E7A92D7| |AE9507DE8B84418D1329705DDCBC08AA067152809DAC828AEBE4C7C5BBC0F6D01FD| |72943BA44969B0EB4D26BC3C95490A26D0FFC971C16DD2B48A4FBF80C37341FF33E| |029F04430F0186FD4AA2ED5AAAE776234F01EF82018FA087C12E874DAACFAF9B32E| |3DDA368D7B556CEFB2780EAD080EAF0225E08AE08881748AED53BBFA7E60E527F04| |B30F21B7005939A7C612FA50FA257BEC1E3D2F4916941EE9860F2A8A05010DCA5C2| |6115328C901C4272081943C818420A08F151C82842BCA349311A4B082662405CF09| |2AAC7552BC651B74B5379B5359FD6B9315338E6148E3985630E52C434EAF469FC7A| |05A0C777E07A497F2FFE3353F4EDDF374D979901AE519723F0F75EE149F1CD5113E| |903E3CC81F17F3C9FC37BE708CC074917598A2C4B2CCB2C2B2CAB2C06CB5596328B| |FB657F77F4041FF624CB2996D32C49FE2FBAC995FE10498825CC1261696789B2C45| |8E22CDD2C3B2CEE1F92C502CD| |-------------------------------------------------------------------|
Here's another relatively different approach I've been considering for one of the builds on my DP/MM. It's soft capped to S/L.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Omega Midnight S_L melee build (v1.00.i16): Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Dual Wield -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(46)
Level 1: Subdual -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(25), Enf'dOp-Immob/Rng(34), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(48)
Level 2: Empty Clips -- HO:Centri(A), HO:Centri(3), HO:Centri(7), LdyGrey-%Dam(15), ShldBrk-%Dam(23), Achilles-ResDeb%(37)
Level 4: Telekinetic Thrust -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(13), Posi-Dam%(37)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 14: Hurdle -- Jump-I(A)
Level 16: Concentration -- HO:Membr(A), HO:Membr(17), HO:Membr(17)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Drain Psyche -- H'zdH-Heal/Rchg(A), Nictus-Acc/EndRdx/Rchg(21), Dct'dW-Heal/Rchg(21), Mrcl-Heal/Rchg(29), Numna-Heal/Rchg(29), Theft-Heal/Rchg(43)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-End%(48)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 26: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(42), Ksmt-ToHit+(48)
Level 28: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(42)
Level 30: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(31), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(45), Posi-Dam%(46)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Piercing Rounds -- HO:Centri(A), HO:Centri(40)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Snow Storm -- EndRdx-I(A)
Level 44: Frozen Armor -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx/Rchg(50)
Level 47: Hoarfrost -- Dct'dW-Heal/Rchg(A)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 2: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1472;760;1520;HEX;| |78DA8D54C96E134110ADF18CED38DE711627CE62675F27B18410840382041028162| |6469C006B928C9C4193B1153B086E7C0007B2B388AF000488131FC03FF01F2CA696| |7612382046F27BD5DDAFAABABABA5D78BC1401787A09B4E8A26BD5EBE52B880D7BC| |B5FB02ACEDAD4AD4DBB62650BCEBAE754361AD9527939BB69BBB69D5DDD76DCF5EC| |C4A3BC393F6F3AF973934100C828E7F28AE555EC757369DB72CB45A7DEA8BAF5E1D| |65A69BB56AB6E35CC82ED3570B960794E6DDBB51A4ED54BDEF036EC2D9C375B46B8| |58ADBAE63597B247C526D3F12A11356A7876BD2E8365DBAAE14AF26ACD593317ABE| |E3A06A7944FD2B8B749FCF526407D4D038E90D2E07BC1D4FE9229F68A69F635D30E| |1CCBFDF05CA329638729BDCB94DB639ADD679A3B60CA60124D796967910C1D7C8A0| |38A635F7D0059E80AE800FD30F2054721D8C3355D1C75BDC83B306E33F5AE308D97| |98FA30819F33349BFD68075545C1B7BCDCF641E81D53E43DD3C8472933488924454| |852B44B8ABCA4C84B0A0D7561A50B8B2E22BA33A21B115D007551D90A442790F270| |801817575F7C81CA0548FCC541744B2AB7E44D345270888394E6E7534B5DD6E8743| |ABA75A6028FFAAE0B9598A6627C726D18A85302F93A777DB4A5AE43A6B923261D05| |DD2230BAC908417A88DBD43BC03439C8349563EA42798F92F774F0D44082693825F| |24E69F54FA05006CA3322D733FF90EF036D56C2F64B9706A44B53D2A519E9D2AC74| |29874D1D543768F03BDF94EC0FA19F42BF98724D21E073CAA2D790786943EA9E8D2| |BA6DB3DAA36302A11C724E298441C9388E312B1820127440E13396EAB8353D3AAD4| |692975464A9D911AF352F137FC373195AB499DCBC343749D5753F3D31CADCF387E5| |93AC8FD0AFC71BF86E57E2D9FE8E8B6379B50348E5F17683C93238D7A0EA193B727| |5F17BD1535D17DCA4E9FB2FFE3FB1469E508ADB423DE2128226877C9BA47709F860| |FC8B2C85A2558A361F373A45545FC3C6DF602C102C145824EFA577A46CA20BDB930| |4184204A1023881324085204BD046F089ABF019488F399| |-------------------------------------------------------------------|
And this build is much closer to what you have. Rather than Mind Probe I kept and slotted Subdual. I actually like the power as "Sit!, Stay!" use for bosses and other objectives that love to run all over the place and back.
Any comments or thoughts are welcome.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Omega Midnight (v3.20.i16): Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Dual Wield -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(29), Decim-Acc/Dmg/Rchg(34)
Level 1: Subdual -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/Immob(19), Enf'dOp-Acc/EndRdx(27), Enf'dOp-Immob/Rng(31), Enf'dOp-Acc/Immob/Rchg(37)
Level 2: Empty Clips -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(3), Posi-Dam%(5), Posi-Acc/Dmg(7), Posi-Dmg/Rng(13)
Level 4: Telekinetic Thrust -- Acc-I(A)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(9), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(13), Posi-Dam%(19)
Level 10: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(11), Posi-Dmg/EndRdx(11), Posi-Dmg/Rng(15), Posi-Dam%(25)
Level 12: Hurdle -- Jump-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(15), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
Level 16: Concentration -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(17)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Regen/Rcvry+(46), Mrcl-Rcvry+(46)
Level 20: Drain Psyche -- Dct'dW-Heal/Rchg(A), Numna-Heal/Rchg(21), Mrcl-Heal/Rchg(21), H'zdH-Heal/Rchg(23), Nictus-Acc/EndRdx/Rchg(23), Theft-Heal/Rchg(25)
Level 22: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(37)
Level 24: Kick -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam(27), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/EndRdx/Rchg(34)
Level 28: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(33)
Level 30: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(31), GSFC-Rchg/EndRdx(36), GSFC-ToHit/Rchg(36), GSFC-Build%(40), GSFC-ToHit/Rchg/EndRdx(43)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(43)
Level 35: Executioner's Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(50), Decim-Acc/Dmg/Rchg(50)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(50)
Level 41: Char -- Lock-Acc/Hold(A), Lock-Acc/Rchg(42), Lock-Rchg/Hold(42), Lock-EndRdx/Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(43), Lock-%Hold(48)
Level 44: Fire Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 2: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1451;751;1502;HEX;| |78DA8D54594F135114BE336D2DA5D38D525A5A0A2D08946DA09A189707A32246436| |305E54925234CCA2465DA748AD1377F800F22E01ADF5CC057F7F84FD4BFE1BED4B3| |DC22C6176FD2EFBB73EE77CEB9F7DC735BB832A90971EDB05002C7CA86E3CC1F05A| |C9B354FC128590BC9D3CB66C9C814AC45DB2A2DD533B9CB7BF53D13BA95DF37E415| |42A4A4787EC6B04BE6A23EB96294E78B9653AF949DBEE6DAEC4AB55AA9D5F58269D| |761B960D85675A56CD4AD8A1D39692F9935B0EBCD8956AC54CAFA9455B74DC7E18F| |69D3A85A7629D4FC58346BCE92550D48256C0B56DB8E57AD057DAA6C2C9B9001F35| |E4DC00687E0970C0B391A6E711B6850A8778876DD25EABA4794BD4FB42AB6E51E71| |4311222FDCAB446D1B44C99B44DD6B44BBD78952904491499457024DEA7322F76BA| |25DCF88B497446B802E960B57924C5D10C1C3A6461AE65E19CDCB8E2D1CB485836A| |2F88DA38F63AA04FCA7D2C6F65792BCB839C3521B702A1FD0A27F7E7C8D401A6009| |B5C81184C1222F84EC595D1F744E31F54CCB1018A106752438F6825FC98E9099117| |024564A0C839AED019A2B139A6530A56F91628A28A4A558E1668A57D96E904093A8| |E30C55DB4F320505A44207A8CA3ABB1769267C39C8437AD82202EEB1A6FC0102EB0| |74CA0D75C6153C4452E70B1CE600637CC7A04BC9D0290EDDC5A1331C3A0A82340B3| |CE94D3A6CF743A23E3E7A1FD763708B6898CB92859BEC91DDD4F39D4C999F4C3FD8| |EB177B35D84BD0717BC0AB575E682FB7EC18B7EC38B76C9E5B36CF2D8BB67E99A49| |F930C70F401CE35F057923C27D904CC49AFDC475A19FAC4F499E90BEFE92B77C037| |A22DF01A91751AE1428E722147B990ED50275D5E81CEA57B0A3E13D23431C2DDEED| |E7E65D8F07051D3FF588AEEED372514B26451C3C91BBE3F2F8E47C78E0714DF314F| |EC98FFC778A33573F8665A01CF22140194399C9D47B8809F177166E0EC12C2027E3| |6DE6ACD5384F6E3660F201C44388410C3FFA2EBA8F4FA01FC081A42002188104208| |23441192080F101ABF016F4A09D7| |-------------------------------------------------------------------|
I'm having some trouble coming up with a good build for my DP/MM. This is the last build that I came up with and I'm not really happy with it. Any help would be appreciated.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Project P: Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Subdual -- Acc-I(A)
Level 2: Pistols -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13)
Level 4: Empty Clips -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(7), Det'tn-Dmg/Rchg(13), Det'tn-Acc/Dmg/EndRdx(15), Det'tn-Dmg/EndRdx/Rng(15)
Level 6: Swap Ammo
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 10: Bullet Rain -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(19), Det'tn-Dmg/Rchg(21), Det'tn-Acc/Dmg/EndRdx(21), Det'tn-Dmg/EndRdx/Rng(23)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(17), Zephyr-Travel/EndRdx(23)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(25), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(27), Thundr-Acc/Dmg/Rchg(29), Thundr-Dmg/EndRdx/Rchg(29)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), EndMod-I(31)
Level 22: Drain Psyche -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(25), Acc-I(45), RechRdx-I(46)
Level 24: Concentration -- GSFC-Build%(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-ToHit(34)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36)
Level 28: Boxing -- Empty(A)
Level 30: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(37), CoPers-Acc/Rchg(37), CoPers-Conf/EndRdx(37), CoPers-Conf%(39)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(46)
Level 35: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(42), Aegis-EndRdx/Rchg(46), Aegis-ResDam/Rchg(50)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(50)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 44: Personal Force Field -- LkGmblr-Rchg+(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition