Revamp Diabolique
Can we phase shift and attack a phase-shifted Diabolique?
For the suggestion, I think something can be done to improve Diabolique. I hope that she has more attacks. Maybe she needs either phase shift or personal force field, but not both. I think the phase shift is her characteristic, it's probably not the best idea to remove it. The whole battle with her is a bit boring. Maybe the running is intentional, because there is nothing she can do while phase shifted. My suggestion is that if she goes phase shift, she can summon ambushes onto the team. Then the fight will be more interesting.
I know that this has been mentioned in the past, but with GR coming up, I thought it should be mentioned again.
Diabolique is not fun. Spending most of the fight waiting around for her to come out of her bubble, or waiting for her to stop running around at super speed, or waiting around for her to unphase is a good way to make your players (and me in specific) frustrated and bored, which really should not be your aim when designing a game.
With GR just around the corner, I desperately hope that Diabolique is getting a full rework to make her less annoying and more fun. I have nothing against a good challenge, but when you're being attacked and then all of a sudden she's unaffected and running a hundred miles an hour in every direction and spamming force bolt from snipe range, well, suddenly it's less of a game and more of an exercise in expanding one's vocabulary of profanity.
Are there tactics to deal with her? Of course there are, controls and breaking line of sight both help. But it's still not fun, and there's no reason for it.
In summary: Challenge=good, prolonged annoying pointlessness=bad
My story arcs: #2370- Noah Reborn, #18672- The Clockwork War, #31490- Easy Money
Sartre once said, "Hell is other people." What does that make an MMO?