Make me love my Ill/Kin again!
Quote:
I actually brought out my ill/kin today for a spin too. It's been at 50 for a while, my first in fact. So I did a respec and started working out some sets so I can reach near perma-PA. Changed over to the Fire Epic from the Psi epic too.
So he's 50 and all, yay, woohoo! Been that way for about a year and a half now, and I don't find many interesting things to do with them.
I think the basis of the problem stems from the effectiveness of the character. I am not the recipe maxing, stat crunching, hardcore player who wants maxed purples, but I grab some decent stuff off the market from time to time. My PA currently is slotted with 2 IO recharges and an accuracy or damage I think. Spectral has 4/5 Eye of the Abyss on it. Phantasm has a set of blood mandate I believe (though I may be mixing this up with my MM ) Some basic tips for making me realize why I loved the char in the first place would be nice. Maybe some of you have rituals for setting back into the playstyle of a toon after being away from it awhile? Thanks. |
I'm not sure how I managed to play it before. I seem to recall a lot of going nuts with FS after dropping PA. Really, it feels a bit like playing a dom to me.
Quote:
So he's 50 and all, yay, woohoo! Been that way for about a year and a half now, and I don't find many interesting things to do with them.
I think the basis of the problem stems from the effectiveness of the character. I am not the recipe maxing, stat crunching, hardcore player who wants maxed purples, but I grab some decent stuff off the market from time to time. My PA currently is slotted with 2 IO recharges and an accuracy or damage I think. Spectral has 4/5 Eye of the Abyss on it. Phantasm has a set of blood mandate I believe (though I may be mixing this up with my MM ) Some basic tips for making me realize why I loved the char in the first place would be nice. Maybe some of you have rituals for setting back into the playstyle of a toon after being away from it awhile? Thanks. |
This is roughly the build that I use.
It's relativley inexpensive - 1 purpel set (cheap confusion) and 3 LoTG +Recharge apart from that all pretty inexpensive.
It gives Perma PA and Hasten - with stacked siphon speed.
It plays best as a scrapptroller using the Stone Epic to deal damage in melee while the pets pull the aggro.
Transfusion and Transferance keep you healed and the blue bar full.
Fulcram Shift and Siphon Power will keep you at the damage cap.
I can solo comfortably at +2/x8 this way against pretty much all mob types, the only ones I have issues with are Malta and their AoE stun grenades.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Psiphon with psiphon power: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Blind -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(3), Entrpc-Dmg/Rchg:35(7), Entrpc-Dmg/EndRdx/Rchg:35(7), Hold-I:40(13), Entrpc-Heal%:35(31)
Level 1: Transfusion -- Dct'dW-Heal/EndRdx:40(A), Dct'dW-EndRdx/Rchg:40(3), Dct'dW-Heal/Rchg:40(37), Dct'dW-Heal/EndRdx/Rchg:40(37), Dct'dW-Heal:40(46), Acc-I:40(48)
Level 2: Spectral Wounds -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(5), Entrpc-Dmg/Rchg:35(9), Entrpc-Dmg/EndRdx/Rchg:35(9), Entrpc-Heal%:35(34)
Level 4: Deceive -- CoPers-Conf/EndRdx:50(A), CoPers-Acc/Rchg:50(5), CoPers-Acc/Conf/Rchg:50(15), CoPers-Conf/Rchg:50(25), CoPers-Conf:50(50)
Level 6: Swift -- Run-I:40(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+:40(A), Krma-ResKB:30(31)
Level 10: Siphon Speed -- RechRdx-I:40(A), Acc-I:40(11), RechRdx-I:40(11), RechRdx-I:40(13)
Level 12: Group Invisibility -- RechRdx-I:40(A), RechRdx-I:40(15)
Level 14: Health -- Heal-I:40(A)
Level 16: Hasten -- RechRdx-I:40(A), RechRdx-I:40(17), RechRdx-I:40(17)
Level 18: Phantom Army -- S'bndAl-Build%:50(A), Dmg-I:50(19), Acc-I:50(19), RechRdx-I:50(21), RechRdx-I:30(21), RechRdx-I:30(23)
Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(23), EndMod-I:40(25)
Level 22: Speed Boost -- EndMod-I:40(A)
Level 24: Flash -- UbrkCons-Hold:50(A), BasGaze-EndRdx/Rchg/Hold:30(31), BasGaze-Rchg/Hold:30(40), BasGaze-Acc/Rchg:30(46), BasGaze-Acc/Hold:30(50), RechRdx-I:40(50)
Level 26: Spectral Terror -- Abys-Acc/EndRdx:40(A), Abys-EndRdx/Fear:40(27), Abys-Acc/Rchg:40(27), Abys-Fear/Rng:40(29), Abys-Acc/Fear/Rchg:40(29)
Level 28: Inertial Reduction -- RechRdx-I:40(A)
Level 30: Siphon Power -- Acc-I:40(A), RechRdx-I:40(34), RechRdx-I:40(37), RechRdx-I:40(39)
Level 32: Phantasm -- C'Arms-Acc/Dmg:30(A), C'Arms-Dmg/EndRdx:30(33), C'Arms-Acc/Dmg/Rchg:30(33), C'Arms-Acc/Rchg:30(33), EdctM'r-PetDef:40(34)
Level 35: Transference -- Efficacy-EndMod/EndRdx:40(A), Efficacy-EndMod/Acc:40(36), Efficacy-Acc/Rchg:40(36), Efficacy-EndMod/Acc/Rchg:40(36), Efficacy-EndMod:40(40), Efficacy-EndMod/Rchg:40(43)
Level 38: Fulcrum Shift -- Acc-I:40(A), RechRdx-I:40(39), RechRdx-I:40(39), RechRdx-I:40(40)
Level 41: Fissure -- Posi-Dam%:50(A), Posi-Acc/Dmg:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/EndRdx:50(42), Posi-Acc/Dmg/EndRdx:50(43), Posi-Dmg/Rng:50(43)
Level 44: Seismic Smash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(45), C'ngImp-Acc/Dmg/Rchg:50(45), C'ngImp-Acc/Dmg/EndRdx:50(45), C'ngImp-Dmg/EndRdx/Rchg:50(46)
Level 47: Rock Armor -- DefBuff-I:40(A), LkGmblr-Def:40(48), LkGmblr-Rchg+:40(48)
Level 49: Maneuvers -- LkGmblr-Rchg+:39(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
Set Bonus Totals:
- 6.5% DamageBuff(Smashing)
- 6.5% DamageBuff(Lethal)
- 6.5% DamageBuff(Fire)
- 6.5% DamageBuff(Cold)
- 6.5% DamageBuff(Energy)
- 6.5% DamageBuff(Negative)
- 6.5% DamageBuff(Toxic)
- 6.5% DamageBuff(Psionic)
- 5% Defense
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 1.25% Defense(Ranged)
- 4.5% Max End
- 25% Enhancement(Accuracy)
- 2.75% Enhancement(Terrorized)
- 86.3% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 4% Enhancement(Heal)
- 57.2 HP (5.63%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5.5%
- MezResist(Immobilize) 2.2%
- MezResist(Terrorized) 2.2%
- 12.5% (0.21 End/sec) Recovery
- 40% (1.7 HP/sec) Regeneration
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 3.13% Resistance(Toxic)
Set Bonuses:
Entropic Chaos
(Blind)
- 10% (0.42 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Transfusion)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Spectral Wounds)
- 10% (0.42 HP/sec) Regeneration
- MezResist(Confused) 2.75%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Deceive)
- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Flash)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Spectral Terror)
- 2.75% Enhancement(Terrorized)
- 19.1 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Phantasm)
- 2.5% (0.04 End/sec) Recovery
- 15.3 HP (1.5%) HitPoints
- 6.25% Enhancement(RechargeTime)
(Phantasm)
- 5% Defense
(Transference)
- 11.4 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Fissure)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)
(Seismic Smash)
- MezResist(Immobilize) 2.2%
- 11.4 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Rock Armor)
- 10% (0.42 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Maneuvers)
- 7.5% Enhancement(RechargeTime)
____________
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
Whooooo, yeah! I just took down the Paladin on my ill/kin. I tried it the other night but I didn't have the timing down and the DoT's from his blast kept killing me. Best 25,000 influence and 2 merits I've ever earned!
So he's 50 and all, yay, woohoo! Been that way for about a year and a half now, and I don't find many interesting things to do with them.
I think the basis of the problem stems from the effectiveness of the character. I am not the recipe maxing, stat crunching, hardcore player who wants maxed purples, but I grab some decent stuff off the market from time to time.
My PA currently is slotted with 2 IO recharges and an accuracy or damage I think.
Spectral has 4/5 Eye of the Abyss on it.
Phantasm has a set of blood mandate I believe (though I may be mixing this up with my MM )
Some basic tips for making me realize why I loved the char in the first place would be nice. Maybe some of you have rituals for setting back into the playstyle of a toon after being away from it awhile? Thanks.