Store Assets or Liquidate?


Adeon Hawkwood

 

Posted

To the OP, I tend to sell craft and then sell whatever high-end recipes I come across. I do this because - generally speaking - if I'm patient enough, I can get the recipe on the market at a price that's low enough to warrant selling what I picked up as a drop. And if it turns out to be a bad idea? Ah well, I'll just squish some more mobs till I can afford what I want again!

Quote:
Originally Posted by Rodion View Post
But the desire to simply accrue vast sums of influence is a symptom of the disease at the core of Western civilization.
Rodion, I'm not quoting you to pick on you specifically, but your statement reminds me of a sentiment that gets repeated in connection with market threads quite a bit. (So I'm speaking generally, not really at you!) There's usually a comparison between the "real world" market and the in-game market. Certainly, some of the principles seen in real economic systems repeat themselves here. But sometimes they don't. And sometimes they repeat themselves in weird ways. In the real world, economic systems are affected by more than just supply and demand. Politics, laws, and demographics factor in there too. Heck, you could even make a case for climate affecting economies and economic systems. It's just too complicated, and so many of those conditions can't be introduced into a video game.

My point is that I don't really understand the intensity of the arguments around here sometimes. Sure, I can get being frustrated that you can't get what you want, but at the same time...no one's going to foreclose on your home if you can't get that purple recipe. No one's going to repossess your car. No one's child will go hungry if Dad can't afford that crafted Numina's. So I have a difficult time getting worked up about inflation and Video Game Capitalism because...it doesn't actually affect anyone's lives in the same ways that real world economies do.

Comparing the mechanics and the theories makes some sense to me, but I think it tends to be limited in its effectiveness.

And that's my Internet Musing for the day.


 

Posted

Quote:
Originally Posted by SoilentGreen View Post
I don't have a character that I currently have any interest in rebuilding to include purple sets...however, over the course of the past few weeks I've amassed a sizable collection of purple recipes (around 20 or so).

Is there more value in trying to sell these recipes at a premium price or do you believe there will be more value in holding on to them?
The easiest time to summon the patience to maximize your sale profits is when you don't need the inf for anything specific. I would craft and list them all at the high end of their price range and then forget about them. Down the road when you decide to kit out a new bulid that pile of cash will seem almost like found money.