Graphics Flicker
I get this when I play on my laptop - and it's an integrated card as well. Pretty sure that is the issue. Not sure what causes it, but I'm sure it has to do with the integrated graphics card.
Quote:
Thanks for the comment. Now--only in the last 24 hours, after running smoothly for a couple days--the game itself is crashing.
I get this when I play on my laptop - and it's an integrated card as well. Pretty sure that is the issue. Not sure what causes it, but I'm sure it has to do with the integrated graphics card.
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The CoH Helper files:
---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at March 5, 2010 14:23 (-05:00)
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
System Manufacturer: Gateway
System Model: SX2840
BIOS: Default System BIOS
Central Processor: Intel(R) Core(TM) i3 CPU 530 @ 2.93GHz (4 CPUs), ~2.9GHz
Memory: 6144MB
.Net Memory Report: 4815MB out of 6007MB available
Page File: 10674MB (1337MB currently in use)
C Drive: (WDC WD10EADS-22M2B0) 894785MB out of 939767MB (95%) free
G Drive: (Maxtor 3200 USB Device) 91874MB out of 152625MB (60%) free
E Drive: (HL-DT-ST DVDRAM GH41N) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: Intel(R) Graphics Media Accelerator HD
Manufacturer / Chip: Intel Corporation / Intel(R) Graphics Media Accelerator HD (Core i3)
Video Memory: 1696 MB
Driver Version: 8.15.10.2021
Driver Date: 12/15/2009 2:26:42 AM
Driver Language: English
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5930
Driver Date: 9/2/2009 5:13:40 AM
Sound Device Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5930
Driver Date: 9/2/2009 5:13:40 AM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5930
Driver Date: 9/2/2009 5:13:40 AM
WMI Information
Motherboard Manufacturer: Gateway
Motherboard Model: (empty)
Motherboard Product: FIH57
Motherboard Version:
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: Default System BIOS
BIOS Version: ACRSYS - 20091126
BIOS Release: 20091126000000.000000+000
Registry Information for Current User
Resolution: 1280x1024
3D Resolution: 1280x1024 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: None
Anisotropic Filtering: None
Texture LOD Bias: Crisp
Water Effects: Low Quality
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: Low (no world bumpmaps)
World Texture Level: High
Character Texture Level: High
World Detail Level (Vis_Scale): 0.500
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 0.749
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: Yes
FX Sound Volume: 0.831
Music Sound Volume: 0.314
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 306735 bytes/second
Current Game Version: 1600.20100114.8T
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
No modifications found
I very recently got a new computer--not dedicated to gaming since CoH is really the only thing I run--and although the graphics are spectacular in comparison to my old rig, there's a major issue much of the time.
Interior instances (e.g., warehouse missions, sg base, the interior of Babylon) produce a flicker whenever the cursor crosses over certain things (what I can tell: the chat input window and selectable objects). The flicker basically reveals the skeletal structure of the instance (like the red grid underlying the base or the hall beyond the visible one). It's pretty maddening visually. This does not occur in outdoor zones or instances that are outdoor, at least so far as I've noticed.
I've tinkered with switching at least everything on the game's graphic settings (advanced and otherwise) and a little with the desktop's settings, and updated the video card's drivers, but nothing yet has worked. Any ideas? (I do not know much about hardware: my limits so far have been putting in additional RAM in older computers...)
I realize that the video card (Intel Integrated GX4500 HD) is not top-of-the-line, or even regarded as tolerable by hardcore gamers, but it otherwise renders the game beautifully. Other specs: Core i3-530 processor, Windows 7 64 bit, and 6GB DDR3 RAM. The monitor is older (exactly 5 years old), but I did not have this problem running the game in XP.