Alright so as of late I've been having the urge to re-build my first character, and with some lucky drops and a decent stockpile of reward merits, I think I'm ready to do this (except for part of the Hecatomb set, but I'll just fill in what I need with normal IOs and replace as I get it all).
The build is softcapped, recovers 3.1eps and will have 102.5% global recharge (including Quickness).
I'm just looking to see if there is anything I can do to tighten this build up a bit without making any major sacrifices.
Concerns that I have right now are the lack of self heal (I've never had heal self on this character and wouldn't know what to sacrifice and fit it in), low resistance to S/L, no travel power, though with the ability to purchase raptor packs I'm not really that concerned, and that my end bar is going to stay on the positive side things and not leave me gasping and dead from a toggle drop in the middle of a large group of angry Romans.
Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Alright so as of late I've been having the urge to re-build my first character, and with some lucky drops and a decent stockpile of reward merits, I think I'm ready to do this (except for part of the Hecatomb set, but I'll just fill in what I need with normal IOs and replace as I get it all).
The build is softcapped, recovers 3.1eps and will have 102.5% global recharge (including Quickness).
I'm just looking to see if there is anything I can do to tighten this build up a bit without making any major sacrifices.
Concerns that I have right now are the lack of self heal (I've never had heal self on this character and wouldn't know what to sacrifice and fit it in), low resistance to S/L, no travel power, though with the ability to purchase raptor packs I'm not really that concerned, and that my end bar is going to stay on the positive side things and not leave me gasping and dead from a toggle drop in the middle of a large group of angry Romans.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Storm Kick C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Focused Fighting RedFtn-Def(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(9), RedFtn-EndRdx(9), RedFtn-Def/EndRdx/Rchg(11)
Level 2: Focused Senses RedFtn-Def(A), RedFtn-Def/EndRdx(11), RedFtn-EndRdx(13), RedFtn-Def/Rchg(13), RedFtn-Def/EndRdx/Rchg(15), RedFtn-EndRdx/Rchg(33)
Level 4: Agile LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 6: Focus Chi AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(17), Rec'dRet-ToHit/Rchg(19), Rec'dRet-Pcptn(42)
Level 8: Crane Kick Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(21), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(23), C'ngImp-Dmg/EndRdx/Rchg(23)
Level 10: Practiced Brawler EndRdx-I(A)
Level 12: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 14: Hurdle Jump-I(A)
Level 16: Dodge LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 18: Crippling Axe Kick C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Dmg/EndRdx/Rchg(31), T'Death-Dam%(31)
Level 20: Quickness Run-I(A)
Level 22: Health Numna-Heal(A), Numna-Heal/EndRdx(33), Numna-Heal/Rchg(33)
Level 24: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(36), P'Shift-End%(36)
Level 26: Dragon's Tail Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(37), Armgdn-Dam%(37), Oblit-%Dam(39)
Level 28: Lucky LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 30: Boxing Empty(A)
Level 32: Tough S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam/Rchg(40), RctvArm-ResDam(40), RctvArm-EndRdx(40)
Level 35: Evasion RedFtn-Def(A), RedFtn-Def/EndRdx(42), RedFtn-EndRdx(42), RedFtn-Def/Rchg(43), RedFtn-Def/EndRdx/Rchg(43)
Level 38: Weave LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), S'dpty-Def(45), S'dpty-Def/EndRdx(45), S'dpty-Def/EndRdx/Rchg(46)
Level 41: Focused Accuracy GSFC-ToHit(A), GSFC-Build%(43), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48)
Level 44: Physical Perfection Numna-Regen/Rcvry+(A), EndMod-I(46), Mrcl-Rcvry+(50), RgnTis-Regen+(50)
Level 47: Combat Jumping LkGmblr-Rchg+(A)
Level 49: Conserve Power RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl Empty(A)
Level 1: Sprint EndRdx-I(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
| Copy & Paste this data into Mids' Hero Designer to view the build |
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