Human form WS advice
I guess no one plays Human only Warshades then..?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Below are a few thoughts:
Good as is:
- The order in which you take shields is good because smash / lethal is so common, your nrg/ne shield helps to cut damage from quants/voids, and the remaining damage types aren't as threatening.
- You took sunless mire at the first opportunity, which was a good idea.
Suggested alterations: when to take powers
- Take shadow blast at 6, shadow cloak at 14, gravity well at 18, stygian circle at 22, gravitic emanation at 26, inky aspect at 28, dark extraction at 32, and eclipse at 38.
- Every one of these powers makes a noteworthy difference while leveling up, and they are all higher priority than the powers you took earlier in their place.
Suggested alterations: slotting
- you will probably want an accuracy in sunless mire, even with your IO bonuses. If you're consistently fighting even level mobs or lower, then what you're doing is likely to be fine.
- Slot gravity well for accuracy, damage, recharge, and end reduction, aiming for +65% accuracy or thereabouts, maxed out damage, and maxed out recharge, and whatever you can squeeze in, for endurance reduction. If you're planning on fighting mobs of equivalent level or lower, less accuracy will get you by just fine, just as for sunless mire.
- I suggest the above slotting for gravity well because gravity well is by far the heaviest hitter you will ever get and defeated mobs don't fight back. Find +recharge somewhere else, or slot a melee IO set that provides +recharge.
- +recovery is less important than +recharge, for a human-only warshade, to help keep eclipse perma. Stygian will help your endurance recovery needs
- You can find other ways to boost recharge, instead of by using stygian return as an IO mule. Slot a ranged power for a +recharge bonus, for example, which nets you better damage, as well as better global recharge.
Suggested alterations: power choices
- Gravimetric snare doesn't seem likely to do much for you, especially slotted the way it is. Consider dropping it from your build, and take hasten earlier instead.
- Essence drain is a "flavor" power. It is not character-changing, the way it can be on a dark melee character because of stygian circle and because essence drain has mediocre DPA for warshades. Feel free to delay taking it for quite a while.
- Choose between ebon eye and shadow bolt, as they are near mirror images of each other. I prefer shadow bolt because it fills attack chains a little better than ebon eye, with both of them having virtually equivalent DPA and shadow bolt having the shorter animation time and recharge time.
There are quite a few other performance improvements that can be made, if performance is a high priority to you. Still, even if you only fix the issues mentioned here, your warshade will be much more effective while leveling up.
Edit: Check out AlienOne's human only warshade guide. It is definitely worth a read, especially if you're trying to put together an IO build.
Duly noted, thanks for the advice =]
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Is there anything I should really aim for/avoid? I'm going to give WS's another go (I've given up on PBs) and would like to try and 'do it right' this time. As in not fail hard
So far this is what I've got for a 'lvl 50' build;
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