Consequence free blasting.
I managed to find the final 2-ish percent to reach the ranged softcap. Had to trade in the snipe, which I never used, which had 3.13 ranged def for Frozen Fists, a power I will almost never use, which gets 3.75 from a Mako Bite set. Also found a spot for a third Thunderstrike in Blaze to get 1.25% ranged. Fwiw, I've also found it to be my most efficient PI street sweeper despite being slotted for level 30.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Flares
- (A) Thunderstrike - Damage/Endurance: Level 33
- (3) Thunderstrike - Accuracy/Damage: Level 33
- (5) Thunderstrike - Damage/Recharge: Level 33
- (9) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (17) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (40) Thunderstrike - Damage/Endurance/Recharge: Level 33
- (A) Thunderstrike - Accuracy/Damage: Level 33
- (3) Thunderstrike - Damage/Endurance: Level 33
- (7) Thunderstrike - Damage/Recharge: Level 33
- (33) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (45) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (46) Thunderstrike - Damage/Endurance/Recharge: Level 33
- (A) Thunderstrike - Accuracy/Damage: Level 33
- (5) Thunderstrike - Damage/Endurance: Level 33
- (7) Thunderstrike - Damage/Recharge: Level 33
- (17) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (27) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (45) Thunderstrike - Damage/Endurance/Recharge: Level 33
- (A) Mako's Bite - Accuracy/Damage: Level 33
- (9) Mako's Bite - Damage/Endurance: Level 33
- (11) Mako's Bite - Damage/Recharge: Level 33
- (25) Mako's Bite - Accuracy/Endurance/Recharge: Level 33
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33
- (43) Mako's Bite - Chance of Damage(Lethal): Level 33
- (A) Recharge Reduction IO: Level 35
- (11) Recharge Reduction IO: Level 35
- (A) Positron's Blast - Accuracy/Damage: Level 33
- (13) Positron's Blast - Damage/Recharge: Level 33
- (13) Positron's Blast - Chance of Damage(Energy): Level 33
- (15) Positron's Blast - Accuracy/Damage/Endurance: Level 33
- (19) Detonation - Damage/Recharge: Level 33
- (40) Recharge Reduction IO: Level 35
- (A) Run Speed IO: Level 35
- (A) Luck of the Gambler - Recharge Speed: Level 33
- (15) Kismet - Accuracy +6%: Level 30
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
- (40) Blessing of the Zephyr - Knockback Reduction (4 points): Level 33
- (A) HamiO:Centriole Exposure
- (19) HamiO:Centriole Exposure
- (21) Ragnarok - Accuracy/Recharge: Level 50
- (23) Air Burst - Damage/Recharge: Level 33
- (27) Detonation - Damage/Recharge: Level 33
- (33) Detonation - Damage/Endurance/Range: Level 33
- (A) Miracle - +Recovery: Level 33
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 33
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
- (A) Endurance Modification IO: Level 35
- (21) Endurance Modification IO: Level 35
- (42) Endurance Modification IO: Level 35
- (A) Rectified Reticle - Increased Perception: Level 20
- (29) Adjusted Targeting - Recharge: Level 33
- (50) Recharge Reduction IO: Level 35
- (A) HamiO:Centriole Exposure
- (29) HamiO:Centriole Exposure
- (31) Thunderstrike - Damage/Recharge: Level 33
- (31) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (33) Thunderstrike - Damage/Endurance/Recharge: Level 33
- (42) Ruin - Accuracy/Endurance/Recharge: Level 33
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 33
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 33
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 33
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 33
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 33
- (48) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 33
- (A) Pacing of the Turtle - Accuracy/Slow: Level 33
- (34) Pacing of the Turtle - Damage/Slow: Level 33
- (34) Pacing of the Turtle - Accuracy/Endurance: Level 33
- (34) Pacing of the Turtle - Range/Slow: Level 33
- (36) Pacing of the Turtle - Endurance/Recharge/Slow: Level 33
- (50) Pacing of the Turtle - Chance of -Recharge: Level 33
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 33
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
- (A) Mako's Bite - Accuracy/Damage: Level 33
- (36) Mako's Bite - Damage/Endurance: Level 33
- (37) Mako's Bite - Damage/Recharge: Level 33
- (37) Mako's Bite - Accuracy/Endurance/Recharge: Level 33
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33
- (42) Mako's Bite - Chance of Damage(Lethal): Level 33
- (A) Recharge Reduction IO: Level 35
- (A) Lockdown - Accuracy/Hold: Level 33
- (39) Lockdown - Accuracy/Recharge: Level 33
- (39) Lockdown - Recharge/Hold: Level 33
- (39) Lockdown - Endurance/Recharge/Hold: Level 33
- (43) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 33
- (45) Lockdown - Chance for +2 Mag Hold: Level 33
- (A) Interrupt Reduction IO: Level 35
- (A) Interrupt Reduction IO: Level 35
- (50) Harmonized Healing - Heal/Recharge: Level 33
- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (48) Basilisk's Gaze - Accuracy/Recharge: Level 30
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 5.5% Defense(Fire)
- 5.5% Defense(Cold)
- 32.4% Defense(Energy)
- 32.4% Defense(Negative)
- 3% Defense(Psionic)
- 5.5% Defense(Melee)
- 43% Defense(Ranged)
- 8% Defense(AoE)
- 39% Enhancement(Accuracy)
- 2.5% Enhancement(Held)
- 7.5% Enhancement(RechargeTime)
- 2.5% Enhancement(JumpSpeed)
- 2.5% Enhancement(JumpHeight)
- 2.5% Enhancement(RunSpeed)
- 2.5% Enhancement(FlySpeed)
- 17% FlySpeed
- 58.7 HP (4.87%) HitPoints
- 17% JumpHeight
- 17% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 11.6%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 4.4%
- 20% Perception
- 13% (0.22 End/sec) Recovery
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 17% RunSpeed
Set Bonuses:
Thunderstrike
(Flares)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Chilblain)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Fire Blast)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Frozen Fists)
- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- Knockback Protection (Mag -4)
(Fire Breath)
- MezResist(Sleep) 1.65%
(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Aim)
- 20% Perception
(Blaze)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Shiver)
- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Super Speed)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
(Ice Sword)
- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Freezing Touch)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Shocking Bolt)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Surge of Power)
- 3% Defense(All)
I dont know how you can stand different recharges on BU/Aim, makes me cringe just thinking about it :P
Made a small edit so see what you think, I think its a good tradeoff for the set I ridded you of for the increased surviveability from the armour and better meds, though I know it looses you softcapped defense, but I cant imagine the difference being that noticable x)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1404;696;1392;HEX;| |78DAA593CB4F135114C6EFF461A10F0A145AA0500A14A53C0A4D34F1B1501148303| |421605CA9642C63196DA64D5B12DDB95483BA32D105BEB646518C51E3BF811BF5DF| |F099987ACEF96E09C6A593F6FBCD9C7BBF73CF997B27777526A8D4F5E3CA089D2A9| |AD5EACA3469CDAA787366C1CE2B9F52AA5B8756964CA760AD66E6EC8A8569C9C6C8| |F27AB95CAAD432F3796B25673A7679BD68D6EC92D336EFAC5915CBA1117DE35F2C9| |58A99E5B265AD06E576CEAE3956B58A8705CB2CDB4E21240F396BD5CEDB8E159B2D| |DBF9CC6CD1CAD72A76DE2CD20ABCE8B52EAA2D4DFF13AA71D5BDEA2121A95C9B02C| |F2341D36341EB13C181A7821B7B5D98EE82791F5C49B8C6E19A80EB24A9A15D865E| |E42F572B5C3D708DC37593D4AD5DEE4BA8A920F0AF09BA6CC1E865E08A60905EBE1| |72EC33B4618547E609AD4A7F3F95ECBE4E01BE09DA0E5ADA07D0B1DC3E5254BB314| |5F57CD13128A522880903BD06988F5373DF5A9AECF2EB17E11CC502CA4170C1D247| |8DCAA5DB3E3104DC9AAE833348E2593DB021FE50FEB25C3A7257F8C426DBAABB64F| |923D8AB59A682482C9AE4852EAEB00D2C02C6927ACAECE4DF244542F5ACB0273A43| |15D664C97D7AB99C0FE24B03F496C4CFA9E60834FB9AEA91BA912C01DD2B8CE187F| |2E0D0CBC00B6809782A15782EC369E7CFC0A91AF0F3D0EA1C75B14EBD7F9FA71128| |67012523809299C84144E421A27E1B6D482D73888C2EE920EEB44C35F25F7FE6FC0| |77E08760F4A760FC972041858DE844237149D44FA131843C6329094D30B20D4CC6F| |7E23E9DE38C6E2DB3E3E23E273F0A1ED0C814B6CF988A191CCA8E1AECE9F5EC7E6A| |F4A34B2DFC1359F4EC7E58CA90C880A7F1ADD5FFEB7A1F6CACD5BCE4273DC3B2C87| |296E51CCB79960B2C26CB45963C4BFDC3AE3B7C980B3AC27294E518CB064FF20548| |022C4196104B0B4B98A59525C21265E961D964A9FF019207FF70| |-------------------------------------------------------------------|
I am a bit late to the party, but I have just completed my mid-level TF runner Fire/ice built for ranged def. Now I play mostly /ice secondary because I am a freak for Shiver as a primary mitigator and am good at keeping stuff at a distance with it and chillblain. This character keeps all bonuses exemped to 30 or higher, so is a freight-train in everything Citadel or higher. I have never played such a consequence free AoE Beast. It's not quite softcapped at range but close enough that feels like it might as well be.
I will likely swap the karma KB protection for a Zephyr and replace the third zephyr with LotG +rechg, but the Zephyr knockback procs are pricey!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Flares
- (A) Thunderstrike - Accuracy/Damage: Level 33
- (3) Thunderstrike - Damage/Endurance: Level 33
- (3) Thunderstrike - Damage/Recharge: Level 33
- (5) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (11) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (48) Thunderstrike - Damage/Endurance/Recharge: Level 33
Level 1: Chilblain- (A) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (5) Thunderstrike - Accuracy/Damage: Level 33
- (7) Thunderstrike - Damage/Endurance: Level 33
- (13) Thunderstrike - Damage/Recharge: Level 33
- (48) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (50) Thunderstrike - Damage/Endurance/Recharge: Level 33
Level 2: Fire Ball- (A) Positron's Blast - Accuracy/Damage: Level 33
- (7) Detonation - Damage/Recharge: Level 33
- (9) Positron's Blast - Damage/Recharge: Level 33
- (13) Positron's Blast - Chance of Damage(Energy): Level 33
- (48) Positron's Blast - Accuracy/Damage/Endurance: Level 33
- (50) Recharge Reduction IO: Level 35
Level 4: Fire Blast- (A) Thunderstrike - Accuracy/Damage: Level 33
- (9) Thunderstrike - Damage/Endurance: Level 33
- (11) Thunderstrike - Damage/Recharge: Level 33
- (15) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (19) Thunderstrike - Accuracy/Damage/Endurance: Level 33
- (46) Thunderstrike - Damage/Endurance/Recharge: Level 33
Level 6: Hasten- (A) Recharge Reduction IO: Level 35
- (15) Recharge Reduction IO: Level 35
Level 8: Ice Sword- (A) Mako's Bite - Accuracy/Damage: Level 33
- (17) Mako's Bite - Damage/Endurance: Level 33
- (17) Mako's Bite - Damage/Recharge: Level 33
- (19) Mako's Bite - Accuracy/Endurance/Recharge: Level 33
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 33
- (46) Mako's Bite - Chance of Damage(Lethal): Level 33
Level 10: Swift- (A) Run Speed IO: Level 35
Level 12: Fire Breath- (A) HamiO:Centriole Exposure
- (21) HamiO:Centriole Exposure
- (21) Ragnarok - Accuracy/Recharge: Level 50
- (23) Positron's Blast - Chance of Damage(Energy): Level 33
- (45) Detonation - Damage/Recharge: Level 33
- (45) Positron's Blast - Damage/Recharge: Level 33
Level 14: Health- (A) Healing IO: Level 35
Level 16: Super Speed- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 33
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
Level 18: Combat Jumping- (A) Kismet - Accuracy +6%: Level 30
- (25) Karma - Knockback Protection: Level 30
- (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 33
- (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
Level 20: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 33
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 33
Level 22: Stamina- (A) Endurance Modification IO: Level 35
- (27) Endurance Modification IO: Level 35
- (27) Endurance Modification IO: Level 35
Level 24: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 33
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 33
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 33
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 33
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 33
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 33
Level 26: Aim- (A) Adjusted Targeting - To Hit Buff/Recharge: Level 33
- (31) Adjusted Targeting - Recharge: Level 33
- (50) Recharge Reduction IO: Level 35
Level 28: Blaze- (A) HamiO:Centriole Exposure
- (31) HamiO:Centriole Exposure
- (33) Thunderstrike - Damage/Endurance/Recharge: Level 35
- (33) Ruin - Accuracy/Endurance/Recharge: Level 33
- (33) Thunderstrike - Accuracy/Damage/Recharge: Level 33
- (34) Recharge Reduction IO: Level 35
Level 30: Blazing Bolt- (A) Executioner's Contract - Damage/Endurance: Level 33
- (34) Executioner's Contract - Accuracy/Damage: Level 33
- (34) Executioner's Contract - Damage/Interrupt: Level 33
- (36) Executioner's Contract - Damage/Range: Level 33
- (36) Executioner's Contract - Damage/Recharge: Level 33
- (36) Executioner's Contract - Disorient Bonus: Level 33
Level 32: Shiver- (A) Pacing of the Turtle - Accuracy/Slow: Level 33
- (37) Pacing of the Turtle - Damage/Slow: Level 33
- (37) Pacing of the Turtle - Accuracy/Endurance: Level 33
- (37) Pacing of the Turtle - Range/Slow: Level 33
- (39) Pacing of the Turtle - Endurance/Recharge/Slow: Level 33
- (39) Pacing of the Turtle - Chance of -Recharge: Level 33
Level 35: Stimulant- (A) Interrupt Reduction IO: Level 35
Level 38: Freezing Touch- (A) Lockdown - Accuracy/Hold: Level 33
- (39) Lockdown - Accuracy/Recharge: Level 33
- (40) Lockdown - Recharge/Hold: Level 33
- (40) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 33
- (40) Lockdown - Chance for +2 Mag Hold: Level 33
- (42) Lockdown - Endurance/Recharge/Hold: Level 33
Level 41: Shocking Bolt- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (42) Basilisk's Gaze - Accuracy/Recharge: Level 30
Level 44: Aid Self- (A) Interrupt Reduction IO: Level 35
- (45) Healing IO: Level 35
Level 47: Ice Patch- (A) Recharge Reduction IO: Level 35
Level 49: Surge of Power- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
------------Level 1: Brawl
- (A) Accuracy IO: Level 35
Level 1: Sprint- (A) Run Speed IO: Level 35
Level 2: Rest- (A) Recharge Reduction IO: Level 35
Level 1: Defiance------------
Set Bonus Totals:
- 10.5% DamageBuff(Smashing)
- 10.5% DamageBuff(Lethal)
- 10.5% DamageBuff(Fire)
- 10.5% DamageBuff(Cold)
- 10.5% DamageBuff(Energy)
- 10.5% DamageBuff(Negative)
- 10.5% DamageBuff(Toxic)
- 10.5% DamageBuff(Psionic)
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 5.5% Defense(Fire)
- 5.5% Defense(Cold)
- 29.6% Defense(Energy)
- 29.6% Defense(Negative)
- 3% Defense(Psionic)
- 5.5% Defense(Melee)
- 41.1% Defense(Ranged)
- 8% Defense(AoE)
- 2.5% Enhancement(Held)
- 2.5% Enhancement(FlySpeed)
- 39% Enhancement(Accuracy)
- 2.5% Enhancement(JumpHeight)
- 2.5% Enhancement(RunSpeed)
- 2.5% Enhancement(JumpSpeed)
- 17% FlySpeed
- 40.7 HP (3.37%) HitPoints
- 17% JumpHeight
- 17% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 11%
- MezResist(Immobilize) 3.3%
- MezResist(Sleep) 2.75%
- 17.5% (0.29 End/sec) Recovery
- 1.58% Resistance(Fire)
- 4.7% Resistance(Cold)
- 17% RunSpeed
- 2.5% XPDebtProtection
------------Set Bonuses:
Thunderstrike
(Flares)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Thunderstrike(Chilblain)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
Thunderstrike(Fire Blast)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Mako's Bite(Ice Sword)
- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Positron's Blast(Fire Breath)
- 2.5% (0.04 End/sec) Recovery
Blessing of the Zephyr(Super Speed)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Karma(Combat Jumping)
- Knockback Protection (Mag -4)
Blessing of the Zephyr(Combat Jumping)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Blessing of the Zephyr(Super Jump)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Gaussian's Synchronized Fire-Control(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Adjusted Targeting(Aim)
- 2% DamageBuff(All)
Thunderstrike(Blaze)
- 2% (0.03 End/sec) Recovery
Executioner's Contract(Blazing Bolt)
- 2% (0.03 End/sec) Recovery
- 3.13% Resistance(Cold)
- 2.5% XPDebtProtection
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Pacing of the Turtle(Shiver)
- MezResist(Sleep) 2.75%
- 2.5% Enhancement(Slow)
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Lockdown(Freezing Touch)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Basilisk's Gaze(Shocking Bolt)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Steadfast Protection(Surge of Power)