Frame Rates in Recluses Victory?
I don't know my numbers off hand but i will say that the zone is terrible for performance.
It's probably because all the villain detail is still rendered even when invisible.
So don't worry about your PC needing an upgrade, it's plenty good enough for CoX
CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.
Playgroup are all **** - Global Handle
Its the same thing in some areas of grandville, or alot of redside zones, or for example if you have a HUGE base and zoom out all the way.
Even the mightiest computers won't be getting that perfect 60 fps 100% of the time.
Perhaps it's just an old game with some SERIOUS issues.. I play many games with absolutely higher requirments and have practically no issues. Especially no issues of concern. Furthermore, our maps on the Cimerora TF are unacceptable, (not sure why we accept it) hugely unacceptable for a paid service game- and the time they've had to remedy.
Stuff like that just really angers me.
FiX DA GAME or claim you will never. Pick one.
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)
I'm just curious if Recluse Victory has any real issues in performance in heavy battles.
Please state average frames per second as well as CPU, Ram, and Monitor size and OSystem, with a focus on heavy battles near either base. Try and be specific as possible. Thanks.
I may need an upgrade or I have some kind of problem somewhere.
* I'm assuming all have reliable form of broadband
I personally have
Q6600 2.4
Gtx 275 (896mb)
4 Gigs 800mhz Corsair Ram
Windows 7
20 inch widescreen
In heavy combat I have only 30-14 Frames per second with (all recommended settings) which proves very difficult for manuevering at times. Normal battles 30-45 fps.
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)