Stone/FM


Gashes

 

Posted

Being my first 50 tank i would like to set him out. He has great damage, and can take alot of damage too. I love him. So, im having a little trouble importing my build onto here but i have the "most important" totals. This build has 1 purple in it, keep in mind. And, this is my first tank build so it may not be too good but i think its decent. But mostly, this isnt to much of a budget buster. See what you think and feel free to give me your idea's. Thanks


-Defense:
Smashing- 41.8
Lethal- 41.8

-Resistance
Smashing- 64.8
Lethal- 64.8

-Health and Endurance
Regeneration: 344%
Max HP:111.3%
EndRec:190% (3.23/s)
EndUse:1.34/s
Max End:101.8%


Run speed- 8.4 mph

Haste-105%
Haste with granite-40%

Damage-101.5%
Damage with granite-71.5%


 

Posted

Honestly, most of your 'important totals' (e.g. damage, hasten) are average and irrelevant.
WHAT ARE YOU TRYING TO DO?

Make the toughest tank? Make the most damaging stoner??

Quick comment:
Your defense is unusually high (I assume IO's?), but your resistance should be closer to 78%. Forget IO bonuses in granite armor, max it out (def/res). You could go 2 RES, 1 res/end. There is NO set bonus worth sacrificing 14% resistance.

What is the rest of your defense? Should be around 32% from well slotted granite (everything else is gravy). Do you have the 3% def IO?

without your build, we cant make proper comments on synergy of powers. If you have this build, but 1 attack, well ...

I can get 218% regen with no IO bonuses, so you have a very nice regen bonus.
Your health is a bit low. Did you include accolades? An extra 10% goes VERY well towards survivability.

My only comment: beef up that resistance.



Quote:
Originally Posted by The Questioner View Post
Being my first 50 tank i would like to set him out. He has great damage, and can take alot of damage too. I love him. So, im having a little trouble importing my build onto here but i have the "most important" totals. This build has 1 purple in it, keep in mind. And, this is my first tank build so it may not be too good but i think its decent. But mostly, this isnt to much of a budget buster. See what you think and feel free to give me your idea's. Thanks


-Defense:
Smashing- 41.8
Lethal- 41.8

-Resistance
Smashing- 64.8
Lethal- 64.8

-Health and Endurance
Regeneration: 344%
Max HP:111.3%
EndRec:190% (3.23/s)
EndUse:1.34/s
Max End:101.8%


Run speed- 8.4 mph

Haste-105%
Haste with granite-40%

Damage-101.5%
Damage with granite-71.5%


50 Tanks: Invul/ss, Fire/ice/fire, Ice/em, Stone/fire
WP/Stone, dark/dark, shld/mace

50 Other: WS, SS/dark/sc brute, BS/Regen/WM scrpr, fire/fire/force blaster, rad/kin corr, mind/rad ctrl, ill/storm cntrl

 

Posted

Quote:
Originally Posted by The Questioner View Post
Being my first 50 tank i would like to set him out.
I didn't actually enjoy my Stone/FM Tanker until the Gift of the Ancients sets came out and I could move around in Granite without desperately looking for the nearest kin.

(I know some people don't mind Granite's natural movement speed, but I do )

Hence my build is based around getting Granite to softcap against all Typed except Psi, and SL Res is hard-capped. (I can switch to almost-softcapped psi and 35% Def to most of the other Types.) And then priorities were movement speed, Endurance and Recharge Reduction.

(The build is based on several other "speed" builds.)

The damage is accordingly a lot less than yours. However, I find it a lot more fun to play, and haven't run into much that I can't beat solo. In a team, the point of my AT is get and keep the aggro (rather than try to out-damage the scrappers and blasters), and I find that easy as pie with this build.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Aconite Harkness: Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Rock Armor
  • (A) Luck of the Gambler - Recharge Speed
  • (3) Gift of the Ancients - Run Speed +7.5%
Level 1: Scorch
  • (A) Mako's Bite - Damage/Endurance
  • (5) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage
  • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (39) Mako's Bite - Chance of Damage(Lethal)
Level 2: Earth's Embrace
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Recharge
  • (23) Doctored Wounds - Heal
  • (36) Doctored Wounds - Heal/Recharge
  • (45) Doctored Wounds - Heal/Endurance/Recharge
Level 4: Combustion
  • (A) Obliteration - Chance for Smashing Damage
  • (11) Obliteration - Damage
  • (11) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 6: Swift
  • (A) Run Speed IO
  • (7) Run Speed IO
  • (7) Run Speed IO
Level 8: Rooted
  • (A) Numina's Convalescence - Heal/Endurance
  • (9) Numina's Convalescence - Heal/Endurance/Recharge
  • (9) Numina's Convalescence - Endurance/Recharge
  • (13) Numina's Convalescence - Heal/Recharge
  • (17) Numina's Convalescence - Heal
  • (46) Numina's Convalescence - +Regeneration/+Recovery
Level 10: Recall Friend
  • (A) Recharge Reduction IO
Level 12: Mud Pots
  • (A) Scirocco's Dervish - Chance of Damage(Lethal)
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (39) Endurance Reduction IO
  • (39) Tempered Readiness - Damage/Slow
  • (40) Tempered Readiness - Accuracy/Endurance
  • (40) Tempered Readiness - Accuracy/Damage/Slow
Level 14: Teleport
  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (15) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Winter's Gift - Slow Resistance (20%)
Level 16: Health
  • (A) Miracle - +Recovery
  • (17) Regenerative Tissue - +Regeneration
  • (19) Miracle - Heal
  • (25) Regenerative Tissue - Heal/Endurance
Level 18: Crystal Armor
  • (A) Gift of the Ancients - Run Speed +7.5%
  • (19) Luck of the Gambler - Recharge Speed
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Endurance Modification IO
Level 22: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 24: Kick
  • (A) Force Feedback - Recharge/Knockback
  • (25) Force Feedback - Accuracy/Knockback
Level 26: Tough
  • (A) Aegis - Resistance/Endurance
  • (27) Aegis - Resistance/Endurance/Recharge
  • (37) Aegis - Resistance
  • (37) Steadfast Protection - Resistance/+Def 3%
Level 28: Fire Sword Circle
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Damage
  • (43) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Gift of the Ancients - Run Speed +7.5%
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Gift of the Ancients - Defense/Endurance
  • (34) Endurance Reduction IO
Level 32: Granite Armor
  • (A) Aegis - Resistance/Endurance
  • (33) Gift of the Ancients - Run Speed +7.5%
  • (33) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense/Endurance
  • (34) Gift of the Ancients - Defense/Endurance
  • (34) Aegis - Resistance
Level 35: Minerals
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Gift of the Ancients - Run Speed +7.5%
Level 38: Greater Fire Sword
  • (A) Crushing Impact - Accuracy/Damage
  • (42) Crushing Impact - Damage/Endurance/Recharge
  • (42) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Endurance
Level 41: Char
  • (A) Ghost Widow's Embrace - Accuracy/Recharge
  • (42) Ghost Widow's Embrace - Endurance/Hold
Level 44: Melt Armor
  • (A) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (45) Analyze Weakness - Accuracy/Recharge
Level 47: Fire Ball
  • (A) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Range
  • (48) Positron's Blast - Accuracy/Damage
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Gauntlet



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