DM/Regen Leveling/IO Build


ClawsandEffect

 

Posted

So, I'm extremely bad at creating IO builds. More-so when it comes to creating a decent scrapper. I've decided to try and delve into creating a DM/Regen character, mainly with some decent defenses through IOs and of course through Regen's.... well regenerative abilities, and DMs Siphon Life, all the while still dealing pretty good damage. I have siphoned through the forums, and all I've come up with is that take Dull Pain, Integration, Instant Healing and MoG the second they come available.

What I was hoping was that someone could hel pcome up with a Purple-less (I can't stress that enough hehe) IOleveling build.. i.e. show when to slot each power at what level to achieve that build.


 

Posted

The problem with showing an IO build that you want is that it's probably not going to be something you aim for as you level up. Many IO sets are simply out of range until a good deal later on and have poor enhancement values unless you're slotting high level versions of them.

Something you may want to consider instead is an SO or frankenslot leveling build and an IO build that you can respec into at 50. This strategy should work much better for you.

Here's an SO leveling build with the slots taken at the levels I would recommend. You may want to consider frankenslotting as you can afford it or start using common IOs instead of SO once you hit 27 (as I do), but this SO build should work well for you.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- Acc(A), Dmg(3), Dmg(13), Dmg(21), RechRdx(23), RechRdx(31)
Level 1: Fast Healing -- Heal(A), Heal(40), Heal(40)
Level 2: Shadow Punch -- Acc(A), Dmg(3), Dmg(13), Dmg(21), RechRdx(23), RechRdx(33)
Level 4: Quick Recovery -- EndMod(A), EndMod(5), EndMod(5)
Level 6: Reconstruction -- Heal(A), Heal(7), Heal(7), RechRdx(15), RechRdx(15), RechRdx(33)
Level 8: Siphon Life -- Acc(A), Dmg(9), Dmg(9), Dmg(27), RechRdx(27), RechRdx(33)
Level 10: Dull Pain -- RechRdx(A), RechRdx(11), RechRdx(11), Heal(19), Heal(19), Heal(36)
Level 12: Combat Jumping -- DefBuff(A)
Level 14: Super Jump -- Jump(A)
Level 16: Integration -- Heal(A), Heal(17), Heal(17)
Level 18: Dark Consumption -- RechRdx(A), RechRdx(37), RechRdx(39), Acc(43)
Level 20: Boxing -- Acc(A)
Level 22: Tough -- ResDam(A), ResDam(37), ResDam(37)
Level 24: Hasten -- RechRdx(A), RechRdx(25), RechRdx(25)
Level 26: Soul Drain -- RechRdx(A), RechRdx(29), RechRdx(29), Acc(40)
Level 28: Instant Healing -- RechRdx(A), RechRdx(31), RechRdx(31), Heal(50), Heal(50), Heal(50)
Level 30: Hurdle -- Jump(A)
Level 32: Midnight Grasp -- Acc(A), Dmg(34), Dmg(34), Dmg(34), RechRdx(36), RechRdx(36)
Level 35: Health -- Heal(A), Heal(45), Heal(46)
Level 38: Moment of Glory -- RechRdx(A), RechRdx(39), RechRdx(39)
Level 41: Focused Accuracy -- EndRdx(A), EndRdx(42), EndRdx(42), ToHit(42), ToHit(43), ToHit(43)
Level 44: Physical Perfection -- EndMod(A), EndMod(45), EndMod(45), Heal(46), Heal(46), Heal(48)
Level 47: Stamina -- EndMod(A), EndMod(48), EndMod(48)
Level 49: Resilience -- ResDam(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Umbral beat me to it.

I honestly don't have too much to add here, except maybe to throw a single end reduction in Tough and Integration. It probably won't be that big of a problem, but if you find yourself sucking wind too often it will help a little.

Can't say I'd do anything very much different at all. I'd definitely go with that build or something similar.

As far as IO builds go, Umbral would be the one to ask there too. Unless I'm very much mistaken his main is a DM/Regen.

Edit: actually I just noticed something. That build doesn't have Weave. I would definitely take it at some point. I'd probably skip Stamina altogether and put Weave at 47.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Edit: actually I just noticed something. That build doesn't have Weave. I would definitely take it at some point. I'd probably skip Stamina altogether and put Weave at 47.
In an SO build, Weave is completely worthless, honestly. You need substantive quantities of defense in order to make defense worthwhile, and DM/Regen just doesn't get any until you start delving into IOs.

And, yes, my main is DM/Regen. It's my personal favorite toon as well. Easily my favorite build too.


 

Posted

Thanks for the SO build Umbral, very much appreciated. Is there a possibility you could also give the IO build I should aim for as well? I always like to get a head start to know what I should be saving in terms of inf and recipe drops.


 

Posted

Quote:
Originally Posted by shadowfaux View Post
Thanks for the SO build Umbral, very much appreciated. Is there a possibility you could also give the IO build I should aim for as well? I always like to get a head start to know what I should be saving in terms of inf and recipe drops.
Lol. Do you want the expensive one or the really expensive one? Here's the build I've got that amounts to the upgraded version of the SO build I gave you. The top tier one I've got is going to cost a whole lot more.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(17), EndMod-I(17)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(23)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(27)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(27), Heal-I(29)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/Rchg(34), S'fstPrt-ResDam/Def+(48)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 35: Hurdle -- Jump-I(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(43), RechRdx-I(43)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(46)
Level 47: Health -- Heal-I(A)
Level 49: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50), EndMod-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Hehe, just the expensive one is good. I probably don't plan ever purple any of my toons. Just don't have the inf for that and not patient enough to play the market game :P Thanks again Umbral