MA/DA build feedback/critique
Wish I'd seen this when I was at home and could open Mid's. Since it's just a data chunk and I can't access Mid's right now, I can't help at the moment. I'll check it out when I get home from work.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Is this a new character or one you've already leveled up?
You may want to read DesertScorpion's Dark Dojo Guide. Yes it's old, but most the information he gives there remains current.
The order in which you selected your powers seems inadvisable as a leveling build. Powers like Obsidian Shield and Dark Regeneration should really be selected as soon as they are available. If your friend has been away from the game 2 years, it's not likely he can select Super Jump at level 10.
Several of your attacks seem slotted soley as set bonus mules. These should all be slotted for damage. Crane Kick is one of your most damaging attacks, but you've barely slotted it's damage. Crippling Axe kick has no damage slotting at all.
This build seems to rely very heavily on recharge, but the recharge is coming from Force Feedback: +recharge PROCs. This isn't very reliable and really won't make up for the lost damage output. Even if you got extremely lucky with these PROCs going off, you'd never sustain any attack chains as the builds recover is too low.
While you can run CoF and OG together, it's not typically recommended. OG is the favored choice with Martial Arts as you can stack stuns.
You should not skip Death Shroud. It's a very efficient attack and in many scenarios will be the highest damaging attack in the build.
I feel my critique is coming off rather harsh, but IMHO there are a lot of problems with this build. I'd recommend reading the DesertScorpion guide I linked above since it's an MA/DA build. You may also find the Dark Armor sections of my guide useful, but it's a DM/DA guide and a tad bit long.
Is this a new character or one you've already leveled up?
You may want to read DesertScorpion's Dark Dojo Guide. Yes it's old, but most the information he gives there remains current. The order in which you selected your powers seems inadvisable as a leveling build. Powers like Obsidian Shield and Dark Regeneration should really be selected as soon as they are available. If your friend has been away from the game 2 years, it's not likely he can select Super Jump at level 10. Several of your attacks seem slotted soley as set bonus mules. These should all be slotted for damage. Crane Kick is one of your most damaging attacks, but you've barely slotted it's damage. Crippling Axe kick has no damage slotting at all. This build seems to rely very heavily on recharge, but the recharge is coming from Force Feedback: +recharge PROCs. This isn't very reliable and really won't make up for the lost damage output. Even if you got extremely lucky with these PROCs going off, you'd never sustain any attack chains as the builds recover is too low. While you can run CoF and OG together, it's not typically recommended. OG is the favored choice with Martial Arts as you can stack stuns. You should not skip Death Shroud. It's a very efficient attack and in many scenarios will be the highest damaging attack in the build. I feel my critique is coming off rather harsh, but IMHO there are a lot of problems with this build. I'd recommend reading the DesertScorpion guide I linked above since it's an MA/DA build. You may also find the Dark Armor sections of my guide useful, but it's a DM/DA guide and a tad bit long. |
Since he is 50 the levels at which the powers was chosen wasnt a major concern when I planned this build. I did originally have Mako sets in both Crane Kick and Crippling Axe Kick, since Mid's said it made the HP bonus capped, I switched them around, but now that you pointed it out I guess damage sets is better. I also took some more dam instead of the fear effects.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks again for input, as mentioned I have not tried most of this skills my self at all, so I have not really any relation to them.
Hi there all scrapper savy folks. Trying to help a player, that returned after two years, with his build. Though I am not familiar with DA at all and very little with MA this is what I came up with:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Main focus was damage output, recharge, health, res and def with fully slotted travel powers since I know he would like that. The recovery would probably need a bunch of blue insps though. I mainly stayed away from frankenslotting (except in Tough) to make this easier for him to follow. Lots of toggles, 10 in total, to make that part easier so he can focus on fighting with the clickies. Skipped taunt for the moment as I believe that it wouldnt be useful at all at this time.
Anything that should be changed or altered in any way?
Guess I should point out that I dont have very much experience on scrapping at all, just trying to help a returning friend.
All feedback appreciated.