SS/SD Build Questions


Finduilas

 

Posted

So I started a SS/SD and have a few questions namely critique my build,some pointers,advice,etc.I'm not into purples or pvp sets,they are too expensive and should only be sold to suckers and ppl w/alot of inf.Namely I slotted for def(set bonuses)and sorta just threw the build together.Thnx in advance.

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Posted

What are you looking to get out of the build?

In terms of performance, your current build will not be that sturdy, as it is well below the soft-cap. You didn't pick up tough/weave, which would really have helped your survivability. Yes, it costs power picks, but far better to still be alive and smashing than dead and waiting for a rez.

It's odd that you have slotted end redux in combat jumping and superjump. You'll probably only use superjump when you're outside traveling from place to place - when you don't need to worry about endurance. You're saving 0.02 endurance with that IO in combat jumping. It's not effective.

I see that you're trying to save money by not investing in expensive sets like obliteration, touch of death, numina, and LOTG. The best thing you can do without increasing your build cost now is add Tough/Weave. I'd also then recommend picking up one with the shield to increase your survivability.


 

Posted

Ok let's try this.Although I'm not a fan of Tier 9's I took it as a "oh sh*t" power.Looking for survivablilty and fighting till nothing is left standing.


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Posted

Hmm, you're still not quite at the soft cap, so some reslotting is necessary. I'm guessing you're trying to avoid sets like ToD and Oblit because of the cost, but to soft-cap that's about the only choice.

This is a reworked version of your build; I replaced Hurdle with CJ because it gives you some additional defense and a place to put a couple more BotZ for the ranged defense bonus. I also added some resist IOs to Deflection so you have more S/L resistance. You could use a set of Oblit instead of one of the ToD sets, but you'd lose a little AoE defense, and Oblit might be even more expensive than ToD.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Kriegpakt: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(7)
Level 1: Deflection -- RedFtn-Def/Rchg:50(A), RedFtn-Def:50(7), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-Def/EndRdx:50(9), ResDam-I:50(11), ResDam-I:50(11)
Level 2: Haymaker -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(13), T'Death-Dmg/Rchg:40(13), T'Death-Acc/Dmg/EndRdx:40(15), T'Death-Dmg/EndRdx/Rchg:40(15), T'Death-Dam%:40(17)
Level 4: True Grit -- Heal-I:50(A), Heal-I:50(25), Heal-I:50(25), ResDam-I:50(48), S'fstPrt-ResDam/Def+:30(48), ResDam-I:50(50)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(46)
Level 8: Knockout Blow -- Mako-Dam%:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(19), Mako-Acc/EndRdx/Rchg:50(21), Mako-Dmg/Rchg:50(21), Mako-Dmg/EndRdx:50(23), Mako-Acc/Dmg:50(23)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(36)
Level 12: Swift -- Run-I:50(A)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(36)
Level 16: Health -- Heal-I:50(A), Mrcl-Rcvry+:40(19), Numna-Regen/Rcvry+:50(27)
Level 18: Rage -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(27), GSFC-Rchg/EndRdx:50(29), GSFC-ToHit/Rchg/EndRdx:50(29), GSFC-ToHit/Rchg:50(31), GSFC-ToHit:50(31)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc/Rchg:50(33), P'Shift-Acc/Rchg:50(33), P'Shift-EndMod/Acc:50(33), P'Shift-End%:50(34)
Level 22: Battle Agility -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(34), RedFtn-Def/EndRdx/Rchg:50(34), RedFtn-EndRdx/Rchg:50(36)
Level 24: Against All Odds -- EndRdx-I:50(A)
Level 26: Phalanx Fighting -- DefBuff-I:50(A), Ksmt-ToHit+:30(48)
Level 28: Grant Cover -- EndRdx-I:50(A), DefBuff-I:50(50)
Level 30: Boxing -- EndRdx-I:50(A)
Level 32: Foot Stomp -- M'Strk-Dmg/EndRdx/Rchg:50(A), M'Strk-Acc/Dmg/EndRdx:50(37), M'Strk-Acc/EndRdx:50(37), M'Strk-Dmg/Rchg:50(37), M'Strk-Dmg/EndRdx:50(39), M'Strk-Acc/Dmg:50(39)
Level 35: Shield Charge -- M'Strk-Dmg/EndRdx/Rchg:50(A), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Acc/EndRdx:50(40), M'Strk-Dmg/Rchg:50(40), M'Strk-Acc/Dmg:50(40), M'Strk-Dmg/EndRdx:50(42)
Level 38: Tough -- Aegis-EndRdx/Rchg:50(A), Aegis-ResDam/Rchg:50(43), Aegis-ResDam/EndRdx:50(45), Aegis-ResDam/EndRdx/Rchg:50(45), Aegis-ResDam:50(46)
Level 41: Weave -- RedFtn-EndRdx:50(A), RedFtn-Def:50(42), RedFtn-Def/EndRdx/Rchg:50(42), RedFtn-EndRdx/Rchg:50(43), RedFtn-Def/Rchg:50(43), RedFtn-Def/EndRdx:50(46)
Level 44: One with the Shield -- EndMod-I:50(A), ResDam-I:50(45)
Level 47: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
Level 49: Taunt -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 12.4% Defense(Fire)
  • 12.4% Defense(Cold)
  • 10.5% Defense(Energy)
  • 10.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.8% Defense(Melee)
  • 18% Defense(Ranged)
  • 17.1% Defense(AoE)
  • 5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 123.7 HP (8.25%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 15.4%
  • MezResist(Sleep) 3.3%
  • MezResist(Stun) 3.3%
  • 5% (0.08 End/sec) Recovery
  • 5.67% Resistance(Fire)
  • 5.67% Resistance(Cold)
  • 15% RunSpeed
  • 2.5% XPDebtProtection

Code:
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Knight Court--A CoH Story Complete 2/3/2012