Random idea about buffing nins and mercs
To be honest, it seems like you've got things backwards. The problem with Mercs is primarily an offensive one, and the problem with Ninjas is primarily defensive.
But then I repeat myself...
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I have to /Jranger the ninja idea. Merc I don't know about because I never played one, but I got a 50 ninja MM.
While the ideas are unique, I don't think those buffs are what's needed for ninja.
Quote:
-All ninja except the oni will give a stackable vengeance of varying magnitude (very small for genin, and just barely moderate for jounin) like Nemesis lieutenants.
All this draws from the elemental of honor's demand to avenge fallen comrades and masters as so often displayed in ninja movies, dramas, etc. etc. Also it would make good use of ninjas tendency to die easily. The oni is left out just because... Well, oni are NOT ninja! |
Honor's demand? Bull. You're suggesting CONSERVATION OF NINJUTSU!
I fully support Conservation of Ninjutsu.
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So, based on my last thread about buffing /nin, I got this crazy idea to help these sets by giving them some leadership powers, sort of, here's what I've got:
-The basic soldier gives all other mercenaries +defense (Perhaps about 2.50% and scaling up with level or increasing with each upgrade but ultimately not meant to surpass say the enforcer or Genin bonuses) to all for each one you have out, with the medic granting a regeneration aura (maybe about +20%) with both of these auras having a limited 20 AoE.
-The Spec ops would give a static 3% tohit buff for each one out.
-The commando gives no bonuses.
The idea being that soldiers should work well together, and the commando wouldn't since he's supposed to be a one man army and perhaps lack the same teamwork ethic.
Now for ninjas:
-All ninja except the oni will give a stackable vengeance of varying magnitude (very small for genin, and just barely moderate for jounin) like Nemesis lieutenants.
-The oni would give an assault buff, maybe.
-If possible, perhaps Jounin and Genin are capable of remaining in out four about four minutes even after you die, perhaps changing into something like recharge intensive pets. (Though this could horribly unbalance things with a ninja MM able to have out nearly a dozen ninja or more by dying and self-rezzing quickly)
All this draws from the elemental of honor's demand to avenge fallen comrades and masters as so often displayed in ninja movies, dramas, etc. etc. Also it would make good use of ninjas tendency to die easily.
The oni is left out just because... Well, oni are NOT ninja!
So, this is pretty bare bones, but what do you folks think?
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