How to calculate end/second for attacks?
EnduranceCost / (RechargetTime + CastTime)
Edit: If you have a full and unbroken attack chain, a more useful calculation would be:
(EnduranceOfAttack1 + EnduranceOfAttack2 + ...) / (CastTimeOfAttack1 + CastTimeOfAttack2 + ...)
http://www.fimfiction.net/story/36641/My-Little-Exalt
Okay, thanks a bunch. That first formula is pretty much what I guessed, but I wasn't certain it would be that simple. The second is interesting, and nice for comparing attack chains.
So, messing around with my Shields/Mace tank, I suddenly realized just how much End my attacks were using relative to my toggles.
For the sake of determining where it would be best to slot more end reducers, does anyone have a simple formula for calculating the end cost per second for attacks? I'm not sure whether activation/animation time should be involved in figuring that out. Also, I'm assuming for now that I'm using the attack immediately every time it recharges.