NB/Nin Stalker pvp Build please critique


Not_Epsilon

 

Posted

Alright so i've wanted to play PVP so bad and not get my butt handed to me on a silver platter. I really love this stalker it is so fun to play. My friend plays pvp all the time. She's a mind/fire dominator and we've wanted to team up as me playing the assassin lurking in the shadows. Anyway i just got mids and have fooled around with it and this is my first attempt at making a pvp build. I think it's pretty good as far as all the stats go but maybe i'm missing something and as I said I dont want to go out there and get ran over in 5 secs lol. Please critique this build and see what I may need to add or take away.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Jeckal: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Sting of the Wasp -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(3), AnWeak-Acc/Rchg(3), AnWeak-%ToHit(5)
Level 1: Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(7), LkGmblr-Def/EndRdx/Rchg(17)
Level 2: Ninja Reflexes -- RedFtn-Def/EndRdx(A), RedFtn-Def(17), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def/Rchg(40)
Level 4: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(45), Krma-ResKB(45)
Level 6: Hasten -- RechRdx-I(A)
Level 8: Assassin's Blade -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Hectmb-Dmg(11), Hectmb-Dmg/EndRdx(45)
Level 10: Hurdle -- Jump-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13)
Level 14: Super Speed -- Clrty-Stlth(A), Zephyr-Travel(15), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(43)
Level 16: Stealth -- Krma-ResKB(A)
Level 18: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(19), GSFC-ToHit(19), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(37)
Level 20: Kuji-In Rin -- RechRdx-I(A)
Level 22: Kuji-In Sha -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23), ImpSkn-Status(23), Mrcl-Heal(34), Mrcl-Heal/EndRdx(34), Mrcl-Heal/Rchg(34)
Level 24: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(25), Numna-Heal(25), Numna-Heal/EndRdx(31), Mrcl-Heal(31), Mrcl-Heal/EndRdx(31)
Level 26: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(29)
Level 28: Placate -- RechRdx-I(A)
Level 30: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(46), Mako-Dmg/Rchg(46), Mako-Acc/EndRdx/Rchg(46)
Level 32: Soaring Dragon -- GS-Acc/Dmg(A), GS-Dam/Rech(33), GS-Acc/Dmg/End/Rech(33), GS-Dam/End/Rech(33), UndDef-Rchg(43), UndDef-DefDeb(50)
Level 35: Golden Dragonfly -- Oblit-%Dam(A), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Kuji-In Retsu -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Spirit Shark -- Apoc-Dam%(A), Apoc-Dmg(42), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43)
Level 44: Hibernate -- Panac-Heal/+End(A)
Level 47: Spirit Shark Jaws -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(48), Lock-Acc/Hold(48), Lock-Rchg/Hold(48), Lock-Acc/Rchg(50), Lock-EndRdx/Rchg/Hold(50)
Level 49: Swift -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination


 

Posted

Stalkering is more about playing then most realize, it's REALLY dependant on AS. There are alot of shark spammers, and they are effective to a certain degree. But the real indication of any sort of knowledge in playing a stalker is choosing when and where to use AS or sharks.

So honestly, I would more prefer a shottily IOed, though experienced stalker to a 50 bill inf toon. Get as much practice in, tailor your build to how you play. All we can do is give advice on how to achieve goals in your build (IE slotting)

Try this build however, it is somewhat cheaper then the stalker build I run, and, then again, I don't run sharks, however.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Jeckal: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery

Villain Profile:
------------
Level 1: Sting of the Wasp Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(46)
Level 1: Hide Krma-ResKB(A), LkGmblr-Rchg+(3)
Level 2: Ninja Reflexes LkGmblr-Rchg+(A), Krma-ResKB(3), RedFtn-Def/EndRdx(5), RedFtn-Def/Rchg(5), RedFtn-Def/EndRdx/Rchg(7), RedFtn-Def(7)
Level 4: Danger Sense LkGmblr-Rchg+(A), Krma-ResKB(11), RedFtn-Def/EndRdx(11), RedFtn-Def/Rchg(13), RedFtn-Def/EndRdx/Rchg(13), RedFtn-EndRdx/Rchg(15)
Level 6: Hasten RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
Level 8: Assassin's Blade HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), GS-%Dam(17), Mako-Dam%(19), Hectmb-Dam%(19)
Level 10: Hurdle Jump-I(A)
Level 12: Combat Jumping Zephyr-ResKB(A), Krma-ResKB(23)
Level 14: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-ResKB(25), Winter-RunSpd/Jump/Fly/Rng/EndRdx(25)
Level 16: Stealth LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(21), RedFtn-Def/Rchg(21), RedFtn-EndRdx/Rchg(27), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(29)
Level 18: Build Up AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-ToHit/Rchg(31), AdjTgt-EndRdx/Rchg(33), AdjTgt-Rchg(33)
Level 20: Kuji-In Rin RechRdx-I(A)
Level 22: Kuji-In Sha S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(33), Mrcl-Heal/Rchg(34), Mrcl-EndRdx/Rchg(34), Mrcl-Heal(34), Mrcl-Heal/EndRdx/Rchg(36)
Level 24: Health Numna-Regen/Rcvry+(A)
Level 26: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(36), P'Shift-End%(36), P'Shift-EndMod/Acc(37)
Level 28: Placate RechRdx-I(A)
Level 30: Super Jump Zephyr-ResKB(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(31), Zephyr-Travel/EndRdx(37)
Level 32: Golden Dragonfly FotG-ResDeb%(A), FotG-Acc/Dmg(37), FotG-Dam/Rech(39), Oblit-%Dam(39), Armgdn-Dam%(46), Sciroc-Dam%(50)
Level 35: Blinding Powder CoPers-Conf(A), CoPers-Conf/Rchg(39), CoPers-Acc/Conf/Rchg(40), CoPers-Acc/Rchg(40), CoPers-Conf/EndRdx(40)
Level 38: Kuji-In Retsu Zephyr-ResKB(A), Krma-ResKB(42), LkGmblr-Rchg+(42), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 41: Spirit Shark Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(43), Dev'n-Dmg/Rchg(45), Dev'n-Acc/Dmg/Rchg(45), ExStrk-Dam%(45)
Level 44: Hibernate RechRdx-I(A), RechRdx-I(46)
Level 47: Spirit Shark Jaws GladNet-Dam%(A), UbrkCons-Dam%(48), Dev'n-Acc/Dmg(48), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(50), Dev'n-Acc/Dmg/Rchg(50)
Level 49: Acrobatics KBDist-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Assassination



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