I Wanna Go BOOM!


Dechs Kaison

 

Posted

I read about perma-Eclipse and thought it'd be cool to try and build a WS that could use Quasar as a regular attack. Here's my 1st attempt:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

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Umbral Boom: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5)
Level 1: Absorption -- ResDam-I(A)
Level 2: Shadow Bolt -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(7), Entrpc-Dmg/Rchg(7), Entrpc-Dmg/EndRdx/Rchg(9), Entrpc-Heal%(9)
Level 4: Gravity Shield -- ResDam-I(A)
Level 6: Dark Nova -- Flight-I(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 18: Gravity Well -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(21)
Level 20: Health -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25)
Level 22: Stygian Circle -- EndMod-I(A), EndMod-I(27)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(27), P'Shift-EndMod(42), P'Shift-EndMod/Rchg(42)
Level 26: Gravitic Emanation -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(31), KinCrsh-Rchg/KB(31), KinCrsh-Rechg/EndRdx(31), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(40)
Level 28: Inky Aspect -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(34), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34)
Level 30: Black Dwarf -- ResDam-I(A)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(36), ExRmnt-Dmg/EndRdx(36), ExRmnt-Acc/Dmg/Rchg(36)
Level 35: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), FrcFbk-Rechg%(50)
Level 38: Eclipse -- Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), ResDam-I(39), RechRdx-I(40)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A)
Level 44: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- EndRdx-I(A)
Level 10: Shadow Recall -- Range-I(A)
------------
Level 6: Dark Nova Bolt -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx/Rchg(17), Entrpc-Dmg/EndRdx(29), Entrpc-Dmg/Rchg(33), Entrpc-Heal%(50)
Level 6: Dark Nova Blast -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(43), Entrpc-Dmg/Rchg(45), Entrpc-Dmg/EndRdx/Rchg(45), Entrpc-Heal%(45)
Level 6: Dark Nova Emanation -- Acc-I(A)
Level 6: Dark Nova Detonation -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(17), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(43), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(46)
Level 30: Black Dwarf Strike -- Acc-I(A)
Level 30: Black Dwarf Smite -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(46), KinCrsh-Rchg/KB(46), KinCrsh-Rechg/EndRdx(48), KinCrsh-Dmg/EndRdx/KB(48), KinCrsh-Acc/Dmg/KB(48)
Level 30: Black Dwarf Mire -- Acc-I(A)
Level 30: Black Dwarf Drain -- Acc-I(A)
Level 30: Black Dwarf Step -- Range-I(A)
Level 30: Black Dwarf Antagonize -- Zinger-Taunt(A), Zinger-Dam%(29), Zinger-Taunt/Rchg/Rng(40), Zinger-Acc/Rchg(50)

The idea, of course, is to use SS/Shadow Cloak to center Umbral Boom in the spawn then Eclipse > Sunless Mire > Quasar > eat a blue > Stygian Circle...rinse and repeat.

Thoughts?


 

Posted

Well that is the exact chain that i use when i wanna use Quasar. I love the power, and as long as I can use a blue to refil my blue just a little I am golden. I say go for it. I skimmed your build up there, one thing i noticed was Stygian Circle's slotting. I honestly have a good amount of recharge in there because with more recharge you get more use of the endurance/health gaining. But okay Im not very good at looking at builds. As long as youve got a large amount of global recharge you are good to go.






" I don't let me kids play on the Freedom Server" -Oya

 

Posted

Thanks, Stygian Circle recharges in 10.5 sec's so it really doesnt need any recharge slotted into it. I don't know if I could get the recharge low enough to use multiple times on the same group of dead foes but generally 1 activation fills my bars (on my current WS who isn't built to go boom!).

Has anyone tried this strategy? And if so... How does it play? What are the weaknesses? How did you compensate? What value is it to a team? Does it work (read as good as or better than a "standard" build) solo?

Thank you.


 

Posted

Quote:
Originally Posted by filcher View Post
Has anyone tried this strategy?
Yes, I've done this once or twice.

Quote:
Originally Posted by filcher View Post
And if so... How does it play?
My usual procedure is the stealth in, eclipse -> mire -> Dwarf Mire -> a few single target attacks on the boss -> One more mire -> Damage capped Quasar. This tactic really only pays off in x8 spawns so you have enough things feeding your mires. It kills off all the minions who are in range and bottoms out your endurance.

Quote:
Originally Posted by filcher View Post
What are the weaknesses?
It's never going to clean out a whole spawn. Never. Even when damage capped by three saturated mires, some lieutenants survive the blast and most bosses do. Some enemies will be out of range. 5% or more will dodge. Quasar scatters the bodies so it's not as easy to find a great clump of corpses to Stygian Circle. It requires that you keep a blue inspiration handy. You still need to wait on Quasar to recharge.

Quote:
Originally Posted by filcher View Post
How did you compensate?
I hate relying on inspirations, so I'll sometimes pop Geas beforehand. I never really saw it as a reliable strategy, and now I only use Quasar in "Oh crap, we need to kill a lot of little stuff quick" situations. I use different tactics.

Stealth in, Eclipse -> Mire -> Gravity Well a minion -> Unchain Essence -> Extract Essence -> Nova Form -> Clean up.

If there's mezzers, Gravatic Emanation -> Eclipse -> Mire -> Gravity Well a minion -> Unchain Essence -> Extract Essence -> Nova Form -> Clean up.

Or if there's mezzers, stealth in, Eclipse -> Mire -> Dwarf Form -> Scrap it out until the mezzers are dead and then go Nova to clean up.

Sometimes I just stealth in, Eclipse -> Mire -> Nova Form and fly around blasting stuff until Eclipse wears off and repeat.

My point is you will do much more damage with the two Nova AoEs than you ever will with Quasar.

Quote:
Originally Posted by filcher View Post
What value is it to a team?
It's not. That's what they have blasters for. They do the same thing you're trying to do, but better. The Quasar thing only works if it does the job in one blast reliably, or recharges in ten seconds. Ok, it's great that you can seamlessly recover from it, provided you bring extra blues, but you still have to clean up the mobs that are left, which are bosses. That means you need the rest of your powers to be slotted well.

Quote:
Originally Posted by filcher View Post
Does it work (read as good as or better than a "standard" build) solo?
I think I've answered this question already.

You are a warshade. You are a blastanktroller with fluffy balls of doom that follow you. Use the whole powerset. You'll do much more for a team and for yourself.

EDIT TO ADD:

I don't mean to dash hopes, even though that is a good card (kudos if you know what I'm talking about). I'm just saying you'd more than likely be better off enhancing all aspects of your warshade, not just sacrificing everywhere to gimmick around a Quasar combo that doesn't even work.


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The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by filcher View Post
Thanks, Stygian Circle recharges in 10.5 sec's so it really doesnt need any recharge slotted into it. I don't know if I could get the recharge low enough to use multiple times on the same group of dead foes but generally 1 activation fills my bars (on my current WS who isn't built to go boom!).
I would honestly say that 10.5 seconds is definately enough. Using it twice isnt really necessary, unless you are really that bad at getting near some dead enemies.






" I don't let me kids play on the Freedom Server" -Oya