Budget Dark/Dark Offensive build


Harkness

 

Posted

I'm trying to put together a build aimed at dealing damage, fast recharge and just causing baddies to bleed in general. Heres what I got so far, anyone got idea on how I can improve it..Without spending multi-billion on Purples and such.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Dark Damage: Level 34 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Dark Blast

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Damage/Recharge
  • (5) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
  • (7) Endurance Reduction IO
Level 1: Twilight Grasp
  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Doctored Wounds - Recharge
  • (11) Accuracy IO
Level 2: Gloom
  • (A) Decimation - Chance of Build Up
  • (13) Decimation - Accuracy/Damage/Recharge
  • (13) Decimation - Accuracy/Damage
  • (15) Decimation - Damage/Endurance
  • (15) Decimation - Damage/Recharge
  • (17) Decimation - Accuracy/Endurance/Recharge
Level 4: Moonbeam
  • (A) Sting of the Manticore - Accuracy/Damage
  • (17) Sting of the Manticore - Accuracy/Interrupt/Range
  • (19) Sting of the Manticore - Damage/Endurance
  • (19) Sting of the Manticore - Damage/Interrupt/Recharge
  • (21) Sting of the Manticore - Damage/Endurance/Recharge
  • (21) Extreme Measures - Damage/Interrupt/Recharge
Level 6: Tar Patch
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Slow IO
Level 8: Tenebrous Tentacles
  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Chance of Damage(Energy)
  • (25) Positron's Blast - Damage/Recharge
  • (27) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Damage/Range
  • (29) Accuracy IO
Level 10: Hover
  • (A) Flight Speed IO
Level 12: Night Fall
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (31) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (33) Positron's Blast - Chance of Damage(Energy)
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Swift
  • (A) Flight Speed IO
Level 18: Health
  • (A) Healing IO
  • (33) Healing IO
Level 20: Stamina
  • (A) Endurance Modification IO
  • (29) Performance Shifter - Chance for +End
  • (34) Empty
Level 22: Fearsome Stare
  • (A) Glimpse of the Abyss - Accuracy/Fear/Recharge
  • (36) Glimpse of the Abyss - Accuracy/Endurance
  • (36) Glimpse of the Abyss - Endurance/Fear
  • (37) Glimpse of the Abyss - Accuracy/Recharge
  • (37) Glimpse of the Abyss - Chance of Damage(Psionic)
Level 24: Darkest Night
  • (A) Dark Watcher's Despair - Chance for Recharge Slow
  • (39) Dark Watcher's Despair - Recharge/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 26: Howling Twilight
  • (A) Stupefy - Accuracy/Recharge
  • (40) Stupefy - Endurance/Stun
  • (42) Stupefy - Accuracy/Endurance
  • (42) Stupefy - Stun/Range
  • (42) Stupefy - Accuracy/Stun/Recharge
Level 28: Shadow Fall
  • (A) Impervious Skin - Resistance/Endurance/Recharge
  • (34) Impervious Skin - Status Resistance
  • (37) Impervious Skin - Endurance/Recharge
  • (39) Impervious Skin - Resistance/Recharge
  • (48) Impervious Skin - Resistance/Endurance
Level 30: Petrifying Gaze
  • (A) Empty
Level 32: Hasten
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 35: Life Drain
  • (A) Decimation - Accuracy/Damage
  • (43) Decimation - Accuracy/Endurance/Recharge
  • (43) Decimation - Damage/Endurance
  • (46) Decimation - Damage/Recharge
  • (48) Decimation - Accuracy/Damage/Recharge
Level 38: Dark Servant
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (43) Dark Watcher's Despair - To Hit Debuff
  • (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (50) Dark Watcher's Despair - Chance for Recharge Slow
Level 41: Power Sink
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 44: Dark Pit
  • (A) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Stun/Range
  • (45) Stupefy - Chance of Knockback
  • (45) Stupefy - Accuracy/Stun/Recharge
  • (46) Stupefy - Endurance/Stun
Level 47: Charged Armor
  • (A) Resist Damage IO
  • (48) Resist Damage IO
Level 49: Conserve Power
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Scourge
------------
Set Bonus Totals:
  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 0.94% Defense(Energy)
  • 0.94% Defense(Negative)
  • 1.88% Defense(Ranged)
  • 6.75% Max End
  • 58.8% Enhancement(RechargeTime)
  • 2.75% Enhancement(Terrorized)
  • 6% Enhancement(Stun)
  • 27% Enhancement(Accuracy)
  • 4% Enhancement(Heal)
  • 144.6 HP (13.5%) HitPoints
  • MezResist(Confused) 7.5%
  • MezResist(Held) 7.5%
  • MezResist(Immobilize) 15.8%
  • MezResist(Sleep) 9.7%
  • MezResist(Stun) 7.5%
  • MezResist(Terrorized) 9.7%
  • 12.5% (0.21 End/sec) Recovery
  • 12% (0.54 HP/sec) Regeneration
  • 4.41% Resistance(Fire)
  • 4.41% Resistance(Cold)
  • 4.7% Resistance(Toxic)
  • 1.58% Resistance(Psionic)
  • 2% XPDebtProtection



D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.

 

Posted

Did you finish this build before posting it? There's a few odd, empty slots.

A couple of quick basics: Are you solo or team-focused? Are you settled on Flight?

(Having tried all of the travel powers on my dark/dark corr, I've find the SS/CJ combo works best for me.)

I wouldn't pick Dark Pit, Moonbeam or Life Drain, esp. on a team build.

Moonbeam falls into the typical arguments surrounding all snipes. If you enjoy it, great, but it's not an effective means of DPS.

Twilight Grasp outshines LD by healing everyone and the Regen debuff is probably about as good as the damage from LD.

I don't know why you need Stamina, Power Sink and Conserve Power. You shouldn't be using that much End. My dark/dark is okay with just Stamina (4-slot it with Perf Shifters and that should be okay).

I'd slot FS for the to-hit debuff and use that as an opener, reserving DN for AVs and bosses. This will save you a ton of Endurance and, in my experience, be slightly more effective.

While I adore Petrifying Gaze, I probably wouldn't get that hold alone. I'd grab an additional one from a patron power pool, and then I can hold most AVs.

I'm not sure if the DWD Proc in Dark Servant will transfer to him, affect him, or be ignored. I think it'll be ignored.

Mace Mastery offers Scorpion Shield, which is a huge amount of S/L/NRG Def. Shadow Fall, Scorp Shield and Weave offer a base 20.8% Def to S/L. With IOs and a couple of set bonuses, you can hit softcap.

Mace Mastery also has Focused Accuracy, so you'll pretty much always hit. I find Scorp Shield and FA very hard to ignore on my corrs, but your mileage may vary. The redraw on Web Envelope and Web Cocoon might turn you off.

I'd always 3-slot Hasten with Recharge Reduction.

I'd suggest a full build, but I'm hazy on redside market prices right now. Aren't Decimations kind of expensive? I don't know.


 

Posted

I completely understand where you are coming from and yeah this build is very very rough with lots of messy mistakes and so forth (like leaving the ST hold in there...)
My logic behind most of it is to max out recharge at all costs...without spending alot of infs in the process. Im not going for a build that is all around pretty good but I want to really push the recharge and general damage potential of the set to its peak...again without spending a tremendous amount on IO's and such.

So the goals are:

*Have Damage be +90~% enhanced on damaging powers.
*Have a high recharge%+Recharge bonus
*Decent accuracy bonus
*near perma-hasten if possible
*Ment to be played solo-given darks nature a solo-build should make a decent Team build at the very least.



D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.

 

Posted

Quote:
Originally Posted by ShadowNate View Post
:*Meant to be played solo; given dark's nature a solo-build should make a decent team build at the very least.
I'll agree that a solo build should be fine with a team.

However, I think you might be wise to consider survivability vs DPS. You're not a Fire/Fire Blaster. Your best mitigation isn't DPS.

I'm assuming you follow the standard opening of Tar Patch, Fearsome Stare, TT and NF? After that, you should have a mob nice and debuffed and feared/slowed/immobbed, but your damage output is never going to be what's keeping you alive. Your soft controls and debuffs are.

The following suggestion is almost soft-capped to S/L. FS should make up the difference. I left two powers open, and mostly used regular IOs. You should be able to squeeze a few enhancement slots out of using sets there, depending on your budget.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

rough: Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Dark Miasma
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Dark Blast
  • (A) Decimation - Chance of Build Up
  • (3) Decimation - Accuracy/Endurance/Recharge
  • (3) Decimation - Accuracy/Damage/Recharge
  • (5) Decimation - Accuracy/Damage
  • (5) Decimation - Damage/Recharge
  • (46) Devastation - Chance of Hold
Level 1: Twilight Grasp
  • (A) Touch of the Nictus - Accuracy/Healing
  • (11) Doctored Wounds - Heal
  • (11) Doctored Wounds - Heal/Recharge
  • (13) Doctored Wounds - Heal/Endurance/Recharge
  • (13) Doctored Wounds - Recharge
  • (17) Doctored Wounds - Endurance/Recharge
Level 2: Gloom
  • (A) Decimation - Accuracy/Damage
  • (7) Decimation - Damage/Endurance
  • (7) Decimation - Damage/Recharge
  • (9) Decimation - Accuracy/Endurance/Recharge
  • (9) Decimation - Accuracy/Damage/Recharge
  • (46) Devastation - Chance of Hold
Level 4: Tar Patch
  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 6: Boxing
  • (A) Accuracy IO
Level 8: Tenebrous Tentacles
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (19) Enfeebled Operation - Endurance/Immobilize
  • (36) Enfeebled Operation - Accuracy/Endurance
  • (36) Enfeebled Operation - Immobilize/Range
  • (37) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (37) Enfeebled Operation - Accuracy/Immobilize
Level 10: Super Speed
  • (A) Endurance Reduction IO
Level 12: Night Fall
  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (40) Positron's Blast - Damage/Recharge
  • (43) Positron's Blast - Damage/Range
  • (43) Positron's Blast - Chance of Damage(Energy)
  • (46) Cloud Senses - Chance for Negative Energy Damage
Level 14: Tough
  • (A) Resist Damage IO
  • (15) Resist Damage IO
  • (15) Endurance Reduction IO
  • (17) Endurance Reduction IO
Level 16: Hurdle
  • (A) Jumping IO
Level 18: Health
  • (A) Healing IO
  • (19) Healing IO
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod/Accuracy
Level 22: Fearsome Stare
  • (A) Cloud Senses - ToHit Debuff
  • (23) Cloud Senses - Accuracy/ToHitDebuff
  • (27) Cloud Senses - Accuracy/Recharge
  • (33) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/Endurance/Recharge
  • (34) Cloud Senses - Chance for Negative Energy Damage
Level 24: Darkest Night
  • (A) To Hit Debuff IO
  • (25) To Hit Debuff IO
  • (25) Endurance Reduction IO
  • (27) Endurance Reduction IO
Level 26: Howling Twilight
  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 28: Shadow Fall
  • (A) Defense Buff IO
  • (29) Defense Buff IO
  • (29) Endurance Reduction IO
  • (31) Endurance Reduction IO
  • (31) Resist Damage IO
  • (31) Resist Damage IO
Level 30: Combat Jumping
  • (A) Defense Buff IO
Level 32: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 35: [Empty]
  • (A) Empty
  • (36) Empty
Level 38: Dark Servant
  • (A) Cloud Senses - ToHit Debuff
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - Accuracy/Recharge
  • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (40) Cloud Senses - Accuracy/Endurance/Recharge
  • (40) Cloud Senses - Chance for Negative Energy Damage
Level 41: Scorpion Shield
  • (A) Defense Buff IO
  • (42) Defense Buff IO
  • (42) Endurance Reduction IO
  • (42) Endurance Reduction IO
  • (50) Defense Buff IO
Level 44: Weave
  • (A) Defense Buff IO
  • (45) Defense Buff IO
  • (45) Endurance Reduction IO
  • (45) Endurance Reduction IO
Level 47: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 49: [Empty]
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Scourge



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Posted

Quote:
Originally Posted by Harkness View Post
I'll agree that a solo build should be fine with a team.

However, I think you might be wise to consider survivability vs DPS. You're not a Fire/Fire Blaster. Your best mitigation isn't DPS.
D: when did I say the build had to be able survive very well? This is ment to be a dive into maxing out the DPS potential of a Dark/Dark. Nothing more really. at the moment my only big weakness in this build is in fact endo, with what I got now I can recharge all my debuffs so quickly that lacking Defenses is a non-issue as long as I can clear the alpha strike, which is fairly easy.

The chain im running into is FS->Tar->Dark pit->TT->NF->spam Darkblast/gloom on bosses->FS->Tar->... Its rather effective but the end costs are horrendous.



D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.