DM/ELA build help
Something like this maybe...
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(7)
Level 2: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg(11)
Level 4: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam/Rchg(15)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 8: Siphon Life -- Theft-Acc/EndRdx/Heal(A), Theft-Acc/Heal(19), C'ngImp-Acc/Dmg(19), C'ngImp-Dmg/EndRdx(21), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(48)
Level 10: Swift -- Run-I(A)
Level 12: Static Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam/Rchg(25)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25)
Level 16: Grounded -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(27)
Level 18: Lightning Field -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Acc/EndRdx(29), M'Strk-Acc/Dmg/EndRdx(29), M'Strk-Dmg/EndRdx/Rchg(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(50)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam/Rchg(33)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34), Sciroc-Acc/Dmg(34), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(36)
Level 28: Energize -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(36), Mrcl-Heal/Rchg(36), Mrcl-Heal/EndRdx/Rchg(37), Mrcl-Heal(37), RechRdx-I(50)
Level 30: Weave -- S'dpty-Def(A), S'dpty-Def/EndRdx(37), S'dpty-Def/EndRdx/Rchg(39), S'dpty-Def/Rchg(39)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg(40), C'ngImp-Acc/Dmg/Rchg(50)
Level 35: Power Sink -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-EndMod/EndRdx(43)
Level 38: Dark Consumption -- Efficacy-EndMod/Acc/Rchg(A)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(43), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45)
Level 44: Dark Obliteration -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(46), Det'tn-Acc/Dmg/EndRdx(46), Det'tn-Dmg/EndRdx/Rng(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Power Surge -- TtmC'tng-ResDam/EndRdx/Rchg(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 21.9% Defense(Smashing)
- 21.9% Defense(Lethal)
- 2.81% Defense(Fire)
- 2.81% Defense(Cold)
- 7.5% Defense(Energy)
- 7.5% Defense(Negative)
- 10.9% Defense(Melee)
- 3.75% Defense(Ranged)
- 5.63% Defense(AoE)
- 17% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 9% FlySpeed
- 191.2 HP (12.8%) HitPoints
- 9% JumpHeight
- 9% JumpSpeed
- MezResist(Immobilize) 19.8%
- MezResist(Sleep) 3.3%
- MezResist(Stun) 1.65%
- 11% (0.18 End/sec) Recovery
- 46% (2.88 HP/sec) Regeneration
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 1.88% Resistance(Energy)
- 3.13% Resistance(Negative)
- 9% RunSpeed
- 1% XPDebtProtection
I'm working on one of these myself. I received a lot of good advice in this thread: http://boards.cityofheroes.com/showthread.php?t=205681
Here's a build that I threw together on the quick. Ignore the order of power selection, as I just took a previous level 50 respec build from another Brute and modified it; you'll have to reorder the powers yourself as you deem fit for leveling or malefactor purposes.
You have 32.5% Smashing/Lethal defense. This means that with one small (12.5%) purple inspiration you can reach the soft cap for Smashing/Lethal. You also have access to Darkest Night, which can also bring you to the soft cap against +1s. Against +3s, you'll still have above 42% defense, and your other debuffs from Dark Melee would allow you to exceed the sofcap.
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1393;696;1392;HEX;| |78DAA594DB4E13511486F774A616684B5BA02DC79E003949A1579E128D0A2428D56| |2831A35364DDD42436DC9B478BAF201B8F09478E515021EDE401FC617D098E8A562| |5D6BFD538CF1D249FB7F33AB6BAFBDFE5933CD3E98F329F5F8B432BCE72AC57ABD7| |0D6DE6C6877B6B85A2E298F522A2281425657B44ECF15ED759C0E223CA7EFE86A5D| |A7E72BBAD4B0CBA5C219FB6ECD0E2D56D7B4ADAB8D74EBA42357AB55D2F90DAD6FF| |BE474A1DCA8EA7ADDEF5CACAE35CAD555FCB4A48B1B74119DDF2897D2D8265FDBAC| |14B2C57A43DB0F7BA9A909FA7E56ADA3E95639424AB99605D665812F2FE82F11326| |A7ADDC5D8E60586AC32558C4EC654471C480A3A53822FAD34AA6EFC90A5AE9F026B| |5FE0FB25186B02CA64EC50BEE9543751BD17D57B517D12D5537467DDA8EE724F497| |F87FEC257528FB3BD07E6DA60AE0DE63A612ED223FBF68705C3B4A41DAB54FB34EA| |51C88B8E94775C421E0AF911B2FCE7A59FE0A260E48AC109232B82C9538421B54B8| |901C753009E82F0948499095833A86C089B9B21B4DC8596BBD072042DB7515E37EA| |B9BA9FC9DDEB790924A4BF3DD2B0D372382A3DBCA18BA8138AC2D837D23E1951D3D| |D87012531A0490C6806039AC180321890499B0F38660662527B300EC0452C255716| |E50D39794341B91DB11E202C48EC2BCEFB4E1A77E61487E9044C27603A09D363780| |867F010BE95182690BA24F58673C005208B415C14BCA3C45143AC9AA3B863879F03| |2F003C3425B238EE4C607C5B4213BBC09E20B3234DBF269D8239F7D43DF9E5C87DE| |011F054CA4E3F01B6049FE87F228DEA46FA28C13255C6E17BC2ACF3E0CDA29941EB| |E0F5A40F1D6AE99F48CE3A78C9942191853F39FF757CF0B5EAB42F7790E6595658A| |EB25C63B9CE7283E526CB2D96024BF3E3C1EAC0316EE838CB0996932C5B9CE4F192| |78597C2C7E964E96004B90A59B25C2D2CFF28AA5F91B8618F713| |-------------------------------------------------------------------|
I really like the look of that Julius, but I have some questions.
1. I thought Shadow Maul was "not good".
2. Dark Consumption is not worth taking? Will Energize and Power Sink be enough to keep me from having end problems?
3. I'm new so I don't have a lot of inf, and I know some of those are gonna be really expensive (LotG recharge for ex.), how much is this build gonna cost?
Shawn thank u for the link, and the reply. From reading the advice you got, end drain is part of ELA's mitigation?
You also don't need to take Shadow Punch, as Smite, Boxing, Gloom, Siphon Life, and Midight Grasp are more than enough to create a single-target chain. You won't be using Shadow Maul constantly, but when it smacks 3 to 5 opponents for high damage, you'll be glad that you had it.
2. Dark Consumption is not worth taking? Will Energize and Power Sink be enough to keep me from having end problems?
|
3. I'm new so I don't have a lot of inf, and I know some of those are gonna be really expensive (LotG recharge for ex.), how much is this build gonna cost?
|
The Kinetic Combat parts can cost you quite a bit. I happen to move scores of the Dam/Rech, Dam/End, and Acc/Dam parts on the market if you happen to be on Freedom. I can check my marketing toons. (The triple-parters that I have are reserved for some SG mates.)
Shawn thank u for the link, and the reply. From reading the advice you got, end drain is part of ELA's mitigation?
|
The heal and +regeneration in Energize (arguably) exist so that you can survive long enough for endurance drain to take effect.
Thank you for taking time to explain all of this to me, I do play on Feedom but don't know if it's my perm home yet. I'll level a DM/ELA up and just use so's/generics to see how it plays b4 I invest in it.
Thx again, now I have some place to start, and something to aim for.
So I have no idea what I'm doing, but I wanna build a DM/ElA. I plan on skipping travel power, but still want tough, weave, hasten and stamina.
Eventually plan on going for a def build as I understand ELA is pretty weak, but right now all i'm worried about is power selection. I don't want to skip anything in ELA unless it's a real dog of a power.
<-----Notice post count, be gentle.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shadow Punch -- Empty(A)
Level 1: Charged Armor -- Empty(A)
Level 2: Smite -- Empty(A)
Level 4: Conductive Shield -- Empty(A)
Level 6: Boxing -- Empty(A)
Level 8: Siphon Life -- Empty(A)
Level 10: Swift -- Empty(A)
Level 12: Static Shield -- Empty(A)
Level 14: Health -- Empty(A)
Level 16: Grounded -- Empty(A)
Level 18: Lightning Field -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Lightning Reflexes -- Empty(A)
Level 24: Tough -- Empty(A)
Level 26: Soul Drain -- Empty(A)
Level 28: Energize -- Empty(A)
Level 30: Weave -- Empty(A)
Level 32: Midnight Grasp -- Empty(A)
Level 35: Power Sink -- Empty(A)
Level 38: Dark Consumption -- Empty(A)
Level 41: Gloom -- Empty(A)
Level 44: Dark Obliteration -- Empty(A)
Level 47: Hasten -- Empty(A)
Level 49: Power Surge -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury