Defense vs Resistance Question


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Posted

I recently made two builds for my fire/kin troller. One has 35% smashing/lethal def and 65% smashing/lethal resistance. The other has 43% s/l def and 24% s/l resist.

Problem is I'm having a really hard time on picking one to respec into. On one hand, one build takes less hits, but will get hit for more when he does actually take a blow. The other will get hit more often but will take less damage when hit but has the advantage of mez protection. Both have almost the same amount of recharge (around 50%).

I'm no number cruncher so I'm not sure what option would be better, more def or more resist? What should I do? Any suggestions or ideas?


 

Posted

Well, getting to 45% defense will mitigate roughly 90% of all incoming S/L damage... you'd need 90% resistance (tanker cap, which you can't get anyway) to match it. Also don't forget that most non-S/L damage does have a S/L component to it as well... things like Energy Blast deal Smash/Energy damage so S/L def applies. From the figures I recall S/L defense applies to slightly less than 80% of all incoming damage... pure E/N/F/C attacks are fairly rare.

I'd say you'll get the most mileage out of defense... and it's also much easier to acquire. Resistance on top of it is good of course; layered defenses are always better than just a single kind... that's why Invulnerability is so tough. Given your listed choices, if it were me I'd go with the high defense/moderate resist option. I'm guessing that you're going with the Ice epic on the def version making IW unavailable? Still, you'll always have the option of Hibernate if things get really nasty.


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