FM/WP I give up
I got you 45% defense while keeping the same recharge and roughly the same or slightly more HP, recovery and regen. Instead of Armageddon in FSC I had to give you Hecatomb in Scorch. No PvPIO.
Personally, though, I think a good amount of defense to aim for on characters who don't specifically have defense-based sets is 32.5%. This way you can eat a small purple inspiration and softcap your defense; also 1 ally FF/Cold Dom character's shields of any AT (not including their aura) will softcap you. It gives you a much larger amount of build flexibility than a softcapped WP and you can still easily softcap yourself in situations where you really need it. So you can also consider a build that has 32.5% defense to all damage types except Psi.
If you are going to run Scorch > Incin > Scorch > Cremate and can live without softcapped defense, I'd also suggest dropping GFS. In its place you can take Confront, which is a good Taunt set mule, or PP, which is just all-round good.
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1406;691;1382;HEX;| |78DAA593DB6E5241148667776FA02D50A0B4A547E891634BDB2B4F17265A4DAA456| |951EAA1B6413AB624041068D43B13A389872B357AA13E88F1D13CD0B5D63FD00770| |A7FD7FF69A6F66AD35333BF77CC3A7D4CBCBCA1ABA5A2DB55A078572B3D468E8667| |FEEA45D6A57EA3577B1527B7AA23D4AA9C9EEE0414E57B5CE5EAFE8E60BFC3E1BDA| |D04F74ADA5B3BB956AB5517FA69BA1CDDAB16EEA5A3BDBFDE1CBD7EB559ADDAEE95| |60B2F5BBAD4A8D48EFC66E4E8B84D6F81EED0A16EB68E2B8DD0B546A59CBD523FA4| |A4A5569B928F535529FA7FC5E5C9D37154BC4FA975D59784A5C49CB4583A235664D| |C12DCA5EE5A026C8BB98B62BE1B6409B5B2098B90CDA8D71E3389925879B279E5DE| |16EBDF8115C4D265C56BEC126E23896DCFCB428351584CCC3727E626CE054EB9923| |2F50D85D051C7F664243464EC1B351056C1EF62F7091A30530746A5F2310A7911B2| |BC08AD8F88DDA3113F46FAFC687A184D0F17C41E1010B02CE92F705342C12DB1911| |CEC16D6BB2DF696F0108A74857ECBBE8EFD81FD151BFF07EB88AD2A9BED21CD0A9B| |5D097F9491C9CFB04F622B5FC422C48D6275358A5DF15028621A88A0816934308D0| |6DE1130610E68020714C501CDE280667140B338A03DC2A74C2953D8AA396CD55C10| |1616EB276EC670335FA5BA282A8FA2E4344A7E4F5CCCA48F21FD02D22F20FD02D22| |790DEF2F00B969D07BE087C11F822F07DE2960CB7847B14C73D8AE31EADE31ED9C4| |254D9949702970290029E00E7119C365D0F632DA5E46DBCB683B445CD66C7716DC2| |A80D57314746C55A0135D3367B486FB39EDF43E445BA1A9389A4AA0A9049ADA3AE3| |E88F1E95777A5F97B22412737A5FE97F3D3F7DDD5C033B83A47758F22C45963D964| |72CFB2C2596C72C6596CEAFDEECC0792EE802CB45964B2C1F18F27849BC2C3E163F| |CB104B8025C8126619639964F9C1D23905EA9CEE79| |-------------------------------------------------------------------|
Thanks for the feedback, never even thought about using Brawl for Kin Combat, what a knucklehead I am. Also like the idea of dropping GFS for confront (Mocking Beratement does a few things for my build and it's a lot cheaper). Wow, after looking at this, I might have to rethink my entire build.
Well, I guess that was the point. This guy's only lvl 30 and haven't even bought an entire set yet so......back to the drawing board.
Sorry for the hopeless sounding title I'm really just tired of looking at my build for my FM/WP. I wanted to create a build to run the scorch attack chain and have great survivability. I believe I created a build that does that:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Vinque: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(39)
Level 1: High Pain Tolerance -- ResDam-I(A), Heal-I(11), S'fstPrt-ResDam/Def+(11), Numna-Regen/Rcvry+(15), Numna-Heal(37), Numna-Heal/EndRdx(37)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(36)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(37)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(15), RechRdx-I(31)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 14: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(46)
Level 16: Rise to the Challenge -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-EndRdx/Rchg(50)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(21), M'Strk-Dmg/EndRdx/Rchg(36)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Acc/Rchg(45), P'Shift-End%(48)
Level 22: Super Jump -- Jump-I(A)
Level 24: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(25), Mrcl-Rcvry+(31)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(29), Mako-Acc/EndRdx/Rchg(34)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(43)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod/Rchg(36)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34), RechRdx-I(34)
Level 35: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 38: Strength of Will -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(40)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(46)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Rchg+(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Vinque: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(39)
Level 1: High Pain Tolerance -- ResDam-I(A), Heal-I(11), S'fstPrt-ResDam/Def+(11), Numna-Regen/Rcvry+(15), Numna-Heal(37), Numna-Heal/EndRdx(37)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(36)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(37)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(15), RechRdx-I(31)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 14: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(46)
Level 16: Rise to the Challenge -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Mrcl-Heal/Rchg(17), DarkWD-ToHitDeb(48), DarkWD-ToHitDeb/EndRdx(50)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21), M'Strk-Acc/EndRdx(36)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Acc/Rchg(45), P'Shift-End%(48)
Level 22: Super Jump -- Jump-I(A)
Level 24: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(25), Mrcl-Rcvry+(31)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(29), Mako-Acc/EndRdx/Rchg(34)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(43)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod/Rchg(36)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34), RechRdx-I(34)
Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(40), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(46)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Rchg+(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit