FM/WP I give up


Laevateinn

 

Posted

Sorry for the hopeless sounding title I'm really just tired of looking at my build for my FM/WP. I wanted to create a build to run the scorch attack chain and have great survivability. I believe I created a build that does that:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Vinque: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(39)
Level 1: High Pain Tolerance -- ResDam-I(A), Heal-I(11), S'fstPrt-ResDam/Def+(11), Numna-Regen/Rcvry+(15), Numna-Heal(37), Numna-Heal/EndRdx(37)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(36)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(37)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(15), RechRdx-I(31)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 14: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(46)
Level 16: Rise to the Challenge -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-EndRdx/Rchg(50)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(19), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(21), M'Strk-Dmg/EndRdx/Rchg(36)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Acc/Rchg(45), P'Shift-End%(48)
Level 22: Super Jump -- Jump-I(A)
Level 24: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(25), Mrcl-Rcvry+(31)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(29), Mako-Acc/EndRdx/Rchg(34)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(43)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod/Rchg(36)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34), RechRdx-I(34)
Level 35: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 38: Strength of Will -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(40)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(46)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Rchg+(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit

Code:
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However, I hate using two Dr Wounds to get recharge I need so tweaked it a little and got this:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Vinque: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Acc/Dmg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(39)
Level 1: High Pain Tolerance -- ResDam-I(A), Heal-I(11), S'fstPrt-ResDam/Def+(11), Numna-Regen/Rcvry+(15), Numna-Heal(37), Numna-Heal/EndRdx(37)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9), Mako-Acc/EndRdx/Rchg(36)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(37)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(15), RechRdx-I(31)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
Level 14: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-EndRdx/Rchg(46)
Level 16: Rise to the Challenge -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Mrcl-Heal/Rchg(17), DarkWD-ToHitDeb(48), DarkWD-ToHitDeb/EndRdx(50)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21), M'Strk-Acc/EndRdx(36)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Acc/Rchg(45), P'Shift-End%(48)
Level 22: Super Jump -- Jump-I(A)
Level 24: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(25), Mrcl-Rcvry+(31)
Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(29), Mako-Acc/EndRdx/Rchg(34)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(43)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31), Efficacy-EndMod/Rchg(36)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34), RechRdx-I(34)
Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(40), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(46)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Rchg+(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit

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I'm wondering if the sacrifice of 3.75% s/l def is worth it. Anyhow, like I said, I can't look at anymore. Anyone have any advice? Or, if someone just has a much better build that accomplishes my goals, even better.


 

Posted

I got you 45% defense while keeping the same recharge and roughly the same or slightly more HP, recovery and regen. Instead of Armageddon in FSC I had to give you Hecatomb in Scorch. No PvPIO.

Personally, though, I think a good amount of defense to aim for on characters who don't specifically have defense-based sets is 32.5%. This way you can eat a small purple inspiration and softcap your defense; also 1 ally FF/Cold Dom character's shields of any AT (not including their aura) will softcap you. It gives you a much larger amount of build flexibility than a softcapped WP and you can still easily softcap yourself in situations where you really need it. So you can also consider a build that has 32.5% defense to all damage types except Psi.

If you are going to run Scorch > Incin > Scorch > Cremate and can live without softcapped defense, I'd also suggest dropping GFS. In its place you can take Confront, which is a good Taunt set mule, or PP, which is just all-round good.

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Posted

Thanks for the feedback, never even thought about using Brawl for Kin Combat, what a knucklehead I am. Also like the idea of dropping GFS for confront (Mocking Beratement does a few things for my build and it's a lot cheaper). Wow, after looking at this, I might have to rethink my entire build.
Well, I guess that was the point. This guy's only lvl 30 and haven't even bought an entire set yet so......back to the drawing board.