TF SK/Exempt Problem


Angelstar

 

Posted

Ran into an interesting situation last night, and wanted to see if anyone else was aware of this:

We (myself and several other regular CoH friends) decided to run a Positron TF on some alts that we had made. Of the five of us, the highest level was 13, so we gave the star to her, knowing that those TFs will have you fighting the highest level of the TF regardless of the team's level (in this case, 15-16). Super SK the rest of us to 12, make sure the difficulty settings were all on normal (hey, we are all lowbies, and not a terribly well organized alt group as far as our powers go), and we were ready to go.

First red flag came up when as soon as the leader of the team leveled, she said in Skype that she was no longer getting experience, at all, just influence and prestige. We had her check her settings, and found she had it set to not get exp when exempted. Sure enough, when she leveled, she became 14, but was exempted to 13. When the rest of us leveled past 13, we were also exempted. This happened through several missions, leveling did not help, and even when we decided we were not going to finish it all in one night, I logged in this morning to see if the level would adjust to my level as the new leader (now that I am 15), but I am still exempted to 13.

For whatever reason, the TF is exempting us to the level of the person who formed the TF at the time it was formed. For Positron, it makes it rather difficult.

I cant help but see this, not only as something that makes this TF so much more difficult, but as a possible exploit. Maybe not with Positron specifically, but another TF could be started by someone 2-3 levels below the max level, and if it was full of some spec'd out characters, the level could be raised further with the difficulty settings, leading towards some big exp, or influence drops.

Anyways, have not confirmed it with other TFs to see if it is the case in everything, or just Positron, our crew usually has someone above the max level start it, but wanted to let people know to keep it in mind.


@Incarnadine - 50s on Victory:
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Posted

There was a change such that at the level of the team is locked to the leaders level at the start of the TF. It came in after the difficulty slider was locked out.

This is (seemingly as it hasn't been confirmed) to prevent possible exploits.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Yup, this one is running as intended, we've been trying where possibly to use it as a work around for the currently temporarily borked TF difficulty settings that mean you can't make it anything but +0 enemies, as Cat said, I believe it was there due to a combination of people exploiting being able to flip the diff and as we encountered fighting a +3 Freedom Phalanx, having the leader drop and having a level 48 be next in line for the star. 8x +5 level heroes was... painful


The pellet with the poisons in the Vessel with the Pessel, the Chalice from the Palace has the brew that is true...