"Cheap" DM/SD


Alpha_A

 

Posted

Hey all. My DM/SD recently hit 50 and I'm looking for a good build. Now, I've done my homework, but most if not all of the AV soling builds I see use the PVP +def IO. I'm not willing to shell out over 2 bil for one little IO, so I was just wondering if any of you have a nice, fairly cheap build for AV soloing.
The most I really want to spend is 1.2 bil, but I have a little wiggle room there.

Thanks in advance!
~Alpha



"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within
"

 

Posted

Here's my current build that I'm working towards. I'm pretty sure this isn't an optimal build. You'll note I only have ~37% global recharge, which is a little lower than I'd like. However, I'm softcapped to all positions, have ~30% resist to smash/lethal damage, ~261% regen, and201% recovery. My goal was a very tough build without using any purples.

That said, since you brought it up, I wouldn't mind a bit of critique from the experts out there. I'd like a little more recharge if possible, but really don't have the inf on hand for purples. Thoughts folks?

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Knitefall: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Smite
(A) Touch of Death - Accuracy/Damage
(3) Touch of Death - Damage/Endurance
(3) Touch of Death - Damage/Recharge
(5) Touch of Death - Accuracy/Damage/Endurance
(5) Touch of Death - Damage/Endurance/Recharge
(7) Touch of Death - Chance of Damage(Negative)


Level 1: Deflection
(A) Red Fortune - Defense/Endurance
(40) Red Fortune - Defense
(42) Red Fortune - Endurance
(42) Red Fortune - Defense/Recharge
(42) Red Fortune - Defense/Endurance/Recharge


Level 2: Shadow Maul
(A) Obliteration - Damage
(7) Obliteration - Accuracy/Recharge
(9) Obliteration - Damage/Recharge
(9) Obliteration - Accuracy/Damage/Recharge
(11) Obliteration - Accuracy/Damage/Endurance/Recharge
(11) Obliteration - Chance for Smashing Damage


Level 4: Battle Agility
(A) Luck of the Gambler - Defense/Endurance
(43) Luck of the Gambler - Defense/Endurance/Recharge
(43) Luck of the Gambler - Recharge Speed


Level 6: True Grit
(A) Titanium Coating - Resistance/Endurance
(45) Titanium Coating - Resistance/Endurance/Recharge
(46) Titanium Coating - Endurance
(46) Numina's Convalescence - Heal/Endurance
(46) Numina's Convalescence - Heal
(48) Numina's Convalescence - +Regeneration/+Recovery


Level 8: Siphon Life
(A) Mako's Bite - Accuracy/Damage
(13) Mako's Bite - Damage/Endurance
(13) Mako's Bite - Damage/Recharge
(15) Mako's Bite - Accuracy/Endurance/Recharge
(15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(17) Mako's Bite - Chance of Damage(Lethal)


Level 10: Active Defense
(A) Recharge Reduction IO
(50) Recharge Reduction IO


Level 12: Combat Jumping
(A) Red Fortune - Defense/Endurance
(17) Red Fortune - Defense
(19) Red Fortune - Defense/Endurance/Recharge


Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(21) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Swift
(A) Run Speed IO


Level 18: Health
(A) Miracle - Heal/Endurance
(21) Miracle - Heal
(23) Miracle - +Recovery


Level 20: Stamina
(A) Performance Shifter - EndMod
(23) Performance Shifter - EndMod/Recharge
(25) Performance Shifter - Chance for +End
(25) Efficacy Adaptor - EndMod
(27) Efficacy Adaptor - EndMod/Recharge


Level 22: Phalanx Fighting
(A) Luck of the Gambler - Defense


Level 24: Boxing
(A) Damage Increase IO


Level 26: Tough
(A) Aegis - Resistance/Endurance
(27) Aegis - Resistance/Recharge
(29) Aegis - Endurance/Recharge
(29) Aegis - Resistance/Endurance/Recharge
(31) Aegis - Resistance
(31) Steadfast Protection - Resistance/+Def 3%


Level 28: Weave
(A) Luck of the Gambler - Defense/Endurance
(43) Luck of the Gambler - Defense/Endurance/Recharge
(45) Luck of the Gambler - Recharge Speed
(45) Defense Buff IO


Level 30: Soul Drain
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(34) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 32: Midnight Grasp
(A) Mako's Bite - Accuracy/Damage
(34) Mako's Bite - Damage/Endurance
(34) Mako's Bite - Damage/Recharge
(37) Mako's Bite - Accuracy/Endurance/Recharge
(39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(39) Mako's Bite - Chance of Damage(Lethal)


Level 35: Shield Charge
(A) Obliteration - Damage
(36) Obliteration - Accuracy/Recharge
(36) Obliteration - Damage/Recharge
(36) Obliteration - Accuracy/Damage/Recharge
(37) Obliteration - Accuracy/Damage/Endurance/Recharge
(37) Obliteration - Chance for Smashing Damage


Level 38: Dark Consumption
(A) Eradication - Damage
(39) Eradication - Accuracy/Recharge
(40) Eradication - Damage/Recharge
(40) Eradication - Accuracy/Damage/Recharge


Level 41: Against All Odds
(A) Endurance Reduction IO


Level 44: Maneuvers
(A) Luck of the Gambler - Defense/Endurance
(48) Luck of the Gambler - Defense/Endurance/Recharge
(48) Luck of the Gambler - Recharge Speed


Level 47: Conserve Power
(A) Recharge Reduction IO
(50) Recharge Reduction IO


Level 49: Physical Perfection
(A) Efficacy Adaptor - EndMod
(50) Efficacy Adaptor - EndMod/Endurance


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Critical Hit
------------
Set Bonus Totals:
19% DamageBuff(Smashing)
19% DamageBuff(Lethal)
19% DamageBuff(Fire)
19% DamageBuff(Cold)
19% DamageBuff(Energy)
19% DamageBuff(Negative)
19% DamageBuff(Toxic)
19% DamageBuff(Psionic)
9.88% Defense(Smashing)
9.88% Defense(Lethal)
10.5% Defense(Fire)
10.5% Defense(Cold)
12.7% Defense(Energy)
12.7% Defense(Negative)
3% Defense(Psionic)
16.8% Defense(Melee)
17.7% Defense(Ranged)
13.3% Defense(AoE)
1.8% Max End
37.5% Enhancement(RechargeTime)
18% Enhancement(Accuracy)
10% FlySpeed
286.1 HP (21.4%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 9.35%
MezResist(Immobilize) 13.8%
MezResist(Sleep) 2.2%
MezResist(Stun) 4.4%
5% (0.08 End/sec) Recovery
42% (2.35 HP/sec) Regeneration
2.52% Resistance(Fire)
2.52% Resistance(Cold)
15% RunSpeed
2.5% XPDebtProtection



------------
Set Bonuses:
Touch of Death
(Smite)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


Red Fortune
(Deflection)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)


Obliteration
(Shadow Maul)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


Luck of the Gambler
(Battle Agility)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)


Titanium Coating
(True Grit)
MezResist(Sleep) 2.2%
20.1 HP (1.5%) HitPoints


Numina's Convalescence
(True Grit)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints


Mako's Bite
(Siphon Life)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


Red Fortune
(Combat Jumping)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)


Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)


Miracle
(Health)
2.5% (0.04 End/sec) Recovery
25.1 HP (1.87%) HitPoints


Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints


Efficacy Adaptor
(Stamina)
15.1 HP (1.12%) HitPoints


Aegis
(Tough)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
2.5% XPDebtProtection
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)


Steadfast Protection
(Tough)
3% Defense(All)


Luck of the Gambler
(Weave)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)


Gaussian's Synchronized Fire-Control
(Soul Drain)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)


Mako's Bite
(Midnight Grasp)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


Obliteration
(Shield Charge)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)


Eradication
(Dark Consumption)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
30.1 HP (2.25%) HitPoints


Luck of the Gambler
(Maneuvers)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)


Efficacy Adaptor
(Physical Perfection)
15.1 HP (1.12%) HitPoints






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As always, you guys rock.


---------------------------------------------------------
"Light travels faster than sounds. That's why some people appear bright until you hear them speak." - LCG

 

Posted

Thanks for the build Forge. Just a quick heads-up, you're over the ranged and melee softcap by around 5%. You'd be better off dropping maneuvers and grabbing hasten for some added recharge.
That will put you under the AoE softcap, but you can just do something simple to help with that. There are a few other things that need to be looked at as well but, for now, this should add a little more rech.


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"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within
"

 

Posted

I'm sure others will chime in with other highlights....but you're going to want some +ACC on SoulDrain, which the Gaussians do not offer.


 

Posted

I made a few changes to your build, it will add cost to it but it will help you in the long run. As Skilly stated you'll need to slot for accuracy in Soul Drain so I swapped in a set of Obliteration to give you what it needed. I moved a few slots around and slotted Dark Consumption with Scirroco's Dervish. I six slotted True Grit with Numina's Convalescense to boost your range defense and 3 slotted Active Defense with Membrane Exposure to give you some more defense debuff resistance.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Knitefall: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(42)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(11)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(43)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(45), Numna-Heal/Rchg(46), Numna-Heal/EndRdx/Rchg(46), Numna-Heal(46), Numna-Regen/Rcvry+(48)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(17)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(19), HO:Membr(50)
Level 12: Combat Jumping -- RedFtn-Def/EndRdx(A), RedFtn-Def(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(21)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(21), Mrcl-Rcvry+(23)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-End%(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc/Rchg(27), P'Shift-EndMod/Acc(50)
Level 22: Phalanx Fighting -- LkGmblr-Def(A)
Level 24: Boxing -- Dmg-I(A)
Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(27), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31), S'fstPrt-ResDam/Def+(31)
Level 28: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(45)
Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(45)
Level 41: Against All Odds -- EndRdx-I(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Guys,

Good stuff. Much obliged for the help! I like the look of this build Sant. It's going to run me some more inf, but it looks to be worth it. Dropping maneuvers should save me on end use a little as well. I think trading 10% resistance all the way around is probably a worthwhile trade to have SL up more often. As always, the scrapper board comes through again!


Thanks again all.

-Forge-


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"Light travels faster than sounds. That's why some people appear bright until you hear them speak." - LCG