End Usage
There really is no "magical limit" to recovery or end reduction because they depend largely on what sets you picked. If you took a claws/regen which has only one toggle from primary/secondary and very low endurance costs with attacks you'll need much less recovery than, say, a spines/dark with close to 10 toggles and quite costly AoEs.
I usually aim for 2.5-3 end/sec after toggles and pick Conserve Power. That's usually enough to keep me sustained through pretty much anything.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
I'd say a rough guide would be, end usage as close to or below 1.00 end/sec. Not including SS or SJ as they arn't needed during a fight.
And recovery over 3.0 a sec is good.
Aim for the accolades which bump up the ammount of end you have thus increasing your recovery too.
Those sorta figures are easy to achive with body mastery.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
Performance Shifter procs are also a good idea because they increase your recovery by 0.2 end/sec on average.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Alright, thanks for the help on the recovery rate. But what about the end reduction in attacks? Is 50% good? Not enough?
I usually go for one EndRed with basic IOs or SOs. Sets most of the time get me 50%+ EndRed which I find is more than enough.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Awesome. Thanks a bunch for the info guys! Lots of food for thought.
When making builds for characters, my one of my biggest concerns is that they will be able to go essentially non-stop through a regular mission. Below I have a build that I have slotted with IO's, and I think I did alright as far as end is concerned.