Mind/Rad vs Rad/Psi


ConFlict

 

Posted

So as I go down through my list of 50's that I'm looking to port over to Freedom I came to these two. Rad/Psi is pretty much a pain because you are either screwed for perception or phase. Mind/Rad on the other hand can have both as well as about the same ST damage as Psi Blast (I think) outside the snipe.

Checking the real numbers in game, defender rad goes from -30% res in pve to -40% in PvP. Does controller rad do the same or is it stuck at -22.5% Res in both?

In seems between the 7 second hold, TK, Hibernate/Tactics, and levitate the mind/rad might be a better choice than the rad/psi atm, as the only thing it has going for it is the -40% res over -22% (Neither of which are unresistable any more I don't think)

Thoughts?


 

Posted

Defender TK still "works".


 

Posted

Other than Defender TK being hax, I'd probably go with the Mind/Rad.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

What does defender TK do again? Is it a perma hold or something?


 

Posted

It still repels.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Oh that's it? Doesn't seem very useful.


 

Posted

Quote:
Originally Posted by Supermax View Post
Oh that's it? Doesn't seem very useful.
Meh, I remember being tk'd into corners or under certain geometry back in i12, it was rather annoying.


 

Posted

While we are at it, this is the build I have drawn up for the Mind/Rad

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1409;690;1380;HEX;|
|78DAA594594F135114C7EF74616829B4B594BD148AD07D4A5F8CCA83CA9A1AAA150|
|C4F2A19DB0126C169D3A989BB7E0034C6F589270DA089415F8CE84751E3D7F00DCF|
|720B181F9DC0FF779773FEE7DE997B5BBC35ED13E2D119A104A6D675DB5E9EAA5A8|
|D7A757DDDA8BB8BFAAA5916AA10227A38DA0CD08AA65569766247E6276FAEAC680B|
|7AC5D41B66D55A9EB961DA363482056BCDA81B56436B36BCA52AD82CD60CA3E2A3E|
|6ACD9B00CDBE6CEBCA1D74C6BD5DFEC548CBABD66D6023335B3AC15CAC67251B71B|
|46FD760F2C2F09FF3B8A90CFBE5B641D42E48523C7C8135C6F04619BD0B245B8709|
|8E512034E9A1922B4461883046F94F00EC2155944B943B6DEBB04DF3DC67D42C703|
|C643C27B4871CA2CE759320A9C634C128E4D31A6099D2720D2E5141721CDCD694EF|
|76772EAFC4AE8DA637C2194204E95F6EA631AEA79C2D820F43D67BC200CBC245C82|
|2C8FC2EE9E617A19038CC11421CB8881751BBB3BDAD21CF0174620A05D1AB5ABE43|
|DD4CAF010723F082D10E7E738E14F50AA0A43411E52824B0AE59C07C4452BCC8478|
|C6157A46F9C3AF0823AF19BCB591A78445080DCB5715EE23EFE312E9A3E802DB6EB|
|999EE30151CFB0DBD8818E3457643402FD775F44EF07718938C73C82E4CF74B8FFE|
|EFE431FC93F18B1054D1907715E122712E128299A8DC557487DCE25B84E436E32D2|
|1BB0908890F101A93BB8AF1B7493252A9A3E804DB515970940BA6B8E047385009B9|
|D64481DE6C66963147F8040169B9DF34A7663835DBA32076214093874BE31B94E3A|
|B93E38B94CFD092F31A639C0F1EAC685C7EEB7179B85C07370DFEE011F3FF8C945C|
|07D74B283412398CF9AF670F7EE4D8DAB3E005BD8C52025196B07505E52A76AF614|
|BC7D675943276F7BFF99AABF09FC4059D42398D3281B281412A5E9236141F4A3B4A|
|078A1F25801242E942E943D944D9FF034B5DFDAA|
|-------------------------------------------------------------------|
Did I manage to miss anything?


 

Posted

Quote:
Originally Posted by _Lith_ View Post
Meh, I remember being tk'd into corners or under certain geometry back in i12, it was rather annoying.
Eh, it was incredibly easy to get out of, as long as it wasn't in some tiny area like the office map or something. Plus something like 4 small BF's got you out of it too.

The only really annoying thing was the TK bug Darth Ronin abused and made popular. The one that caused a permanent falling animation on the target, meaning he lost the ability to take any action whatsoever until he died.


 

Posted

I only ever got hit with it in zones. I was most familiar with it when on my stalker to be exact, and I didn't survive too long with it and a team of heroes on me.

But Im bad so theres that.