Camera angle in base editor
hm... Can't you achieve the desired results by simply turning your character? I never tried rotating the camera while editing since the only time I rotate the camera is for screenshots showing the front of the character.
Paragon City Search And Rescue
The Mentor Project
For me, it's holding down the right mouse button and moving the POV around that way. If you've rebound your keys, look at your options to what you have "mouse look" set to.
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Nope. Turing the hero around does nothing to help align the camera angle/view to let me grab objects and stack them.
For those who have fought for it
Life
Has a meaning the protected will never know.
Quote:
Mouse look - bingo!
For me, it's holding down the right mouse button and moving the POV around that way. If you've rebound your keys, look at your options to what you have "mouse look" set to.
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That was it.
Thanks for your advice.
For those who have fought for it
Life
Has a meaning the protected will never know.
Are there any limitations to rotating the camera angle when in the 2x2 rooms?
I just started my first base and I'm trying to stack storage racks (using the lamps/safes & floor tile methods) in my 2x2 workshop, but I can't get the camera to rotate at all - only zoom in and out.
If I exit the editor, everything works just fine using my right mouse button to rotate the camera angle. Is there an option in the keymapping I'm missing?
Thanks.
For those who have fought for it
Life
Has a meaning the protected will never know.