new mission style for devs... no regular powers and only temp ones you find in mish


Anti_Proton

 

Posted

Quote:
Originally Posted by MondoCool View Post
I'm sorry, all I heard was blah blah blah I don't like canon so I'm going to substitute my own crappy pretendy fun time games for established fact.
Then you should get your ears cleaned. I'm pretty sure I had somewhere in there that the power suppression field is not canon in any meaningful way outside of providing a basic convenience in places where powers aren't needed in any way. If you can cite ONE place where total power suppression is in effect in a location where powers are expressly needed for the achievement of a goal, then we'll talk.

Also, you earn major points for quoting a post two weeks old and followed by at least four other posts on the same topic which addressed your needless snark pretty much in the exact same words I'm having to re-address it now.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I have a character whose ability to even EXIST is a manifestation of his powers and his control over a specific type of energy. Removing that energy from him or preventing him from using it would prevent him from existing altogether.
So how do you explain Clockwork/Mu/Carnie/Malta Sapper draining?

I'm not being an a-hole; I'm curious at how you thought this through for your character.


I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.