Rad/Electric Defender Build Critique Plz
I suggest this
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Philox D. Fender: Level 50 Technology Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Electrical Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx(15), Dct'dW-EndRdx/Rchg(19)
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(33), Thundr-Dmg/EndRdx/Rchg(33)
Level 2: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc/Rchg(5), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(27), Efficacy-EndMod/EndRdx(40)
Level 4: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(7), DarkWD-ToHitDeb/EndRdx(7), DarkWD-ToHitdeb/Rchg/EndRdx(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(23), Decim-Acc/Dmg/Rchg(34), Thundr-Dmg/EndRdx/Rchg(34)
Level 12: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(17), Posi-Dam%(25), RechRdx-I(25)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(50)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(27)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(45)
Level 24: Lingering Radiation -- Acc-I(A), RechRdx-I(37), RechRdx-I(40)
Level 26: Short Circuit -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(34), BasGaze-EndRdx/Rchg/Hold(37), BasGaze-Acc/EndRdx/Rchg/Hold(40), EoCur-EndRdx/Hold(42)
Level 30: Aim -- RechRdx-I(A), RechRdx-I(43)
Level 32: Assault -- EndRdx-I(A)
Level 35: Voltaic Sentinel -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(36), BldM'dt-Acc/EndRdx(36), BldM'dt-Acc/Dmg/EndRdx(36), BldM'dt-Acc(37), BldM'dt-Dmg(43)
Level 38: Thunderous Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(43), RechRdx-I(50)
Level 41: Oppressive Gloom -- Stpfy-Acc/Rchg(A), Stpfy-Acc/EndRdx(42), Stpfy-Acc/Stun/Rchg(42), Stpfy-EndRdx/Stun(46), Stpfy-Stun/Rng(50)
Level 44: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(46)
Level 47: Fallout -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(48), DarkWD-ToHitDeb/Rchg(48), DarkWD-ToHitdeb/Rchg/EndRdx(48)
Level 49: Dark Consumption -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
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Ive been playing Coh for about 5 years now and have decided to try my hand at a Defender, Ive done some looking around and have come to like the Rad/Electric sets. I dont really know much about these sets except from what Ive seen in teams, Im a melee player, scrappers/tanks. I solo and team and want this toon to be able to do both without to much trouble. So from what Ive asked and read in the forums this is the build I came up with. Any input will be greatly appreciated. |
As far as your build is concerned. I like how you have achieved perma-AM. Thats an awesome buff. Here are a couple of things I noticed though. ***oops, I was confused, looks like Garent's build is the one with Perma-AM, which is a good plan by the way.***
You 6-slotted Ball Lightning. I personally prefer only 5 slots. You get the recharge plus 95% dmg boost and losing the 6-piece set bonus is not a big loss. That gives you an extra slot. You 4-slotted Stamina. Not a big deal, but I would probably stay with just 3 slots there also. You only need a couple set bonuses to get just as much recovery and defenders seem (to me) to have little trouble getting +recovery in IO sets.
I also see a performance shifter in your Nuke. You dont use that power enough to make that a huge priority, but that's just my opinion. That is 3 slots you could move somewhere else.
If you can slide 2 slots around, putting 1 more pacing of the turtle in LR and 1 more stupefy in OG will yield you over 6% Ranged defense. This will help alot I feel. Also in Short circuit, I would swap the Performance shifters for Efficacy Adapters for more HPs. A good friend has convinced me that +HPs is a VERY good way to boost Defenders survival overall. And he was right! With Accolades and set IOs my main Defender sits around +30% HPs and it has made a very noticeable difference.
Finally, regarding your power choices, you will do fine with this build in a general sense.
However, I cannot imagine using Electrical Blasts without Tesla Cage, Radiation without EMP and Dark mastery without Soul Drain. Soul drain stacks really well with Assault, Enervating Field, AM and AIM. Some people even refer to Soul Drain as a mini-fulcrum shift. You should keep these three powers in mind if you find later the need to modify your build a little.
Good Luck
BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF
Thx for your imput guys. Well after considering both of your opinions this is what I came up
with. Again, thx for all your help. I guess the only thing I need help with now is a good PL
session. :-}
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Electrical Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(3), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx:50(15), Dct'dW-EndRdx/Rchg:50(19)
Level 1: Charged Bolts -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(15), Dev'n-Dmg/Rchg:50(33), Dev'n-Acc/Dmg/Rchg:50(34)
Level 2: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(5), Efficacy-Acc/Rchg:50(17), Efficacy-EndMod/Acc:50(27), Efficacy-EndMod/EndRdx:50(40)
Level 4: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(7), DarkWD-ToHitDeb/EndRdx:50(7), DarkWD-ToHitdeb/Rchg/EndRdx:50(23), LdyGrey-DefDeb:50(31), LdyGrey-DefDeb/EndRdx:50(43)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 10: Lightning Bolt -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(11), Decim-Dmg/Rchg:40(11), Decim-Acc/Dmg/Rchg:40(23), Decim-Build%:40(33)
Level 12: Ball Lightning -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rchg:50(13), Posi-Dmg/Rng:50(17), Posi-Dam%:50(40)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-ResKB:50(42), Zephyr-Travel/EndRdx:50(45)
Level 16: Swift -- Run-I:50(A)
Level 18: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(19)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-End%:50(21), P'Shift-EndMod/Acc:50(46)
Level 22: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(45)
Level 24: Lingering Radiation -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(25), P'ngTtl-Acc/EndRdx:50(25), P'ngTtl--Rchg%:50(27), P'ngTtl-EndRdx/Rchg/Slow:50(34), P'ngTtl-Rng/Slow:50(40)
Level 26: Short Circuit -- Oblit-Dmg:50(A), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(33), Oblit-%Dam:50(34), Oblit-Acc/Rchg:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(46)
Level 28: Choking Cloud -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(29), BasGaze-EndRdx/Rchg/Hold:30(31), BasGaze-Acc/EndRdx/Rchg/Hold:30(31), Lock-%Hold:50(45)
Level 30: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(37)
Level 32: Assault -- EndRdx-I:50(A)
Level 35: Voltaic Sentinel -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(36), BldM'dt-Acc/EndRdx:50(36), BldM'dt-Acc/Dmg/EndRdx:50(36), BldM'dt-Acc:50(37), BldM'dt-Dmg:50(43)
Level 38: Thunderous Blast -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rchg:50(39), Posi-Dmg/Rng:50(39), Posi-Dam%:50(43)
Level 41: Oppressive Gloom -- Stpfy-KB%:50(A), Stpfy-Acc/EndRdx:50(42), Stpfy-Acc/Stun/Rchg:50(42), Stpfy-EndRdx/Stun:50(46), Stpfy-Stun/Rng:50(50), Stpfy-Acc/Rchg:50(50)
Level 44: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam/Rchg:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48), S'fstPrt-ResDam/Def+:30(50)
Level 47: Dark Consumption -- Acc-I:50(A)
Level 49: Fallout -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 8.31% Defense(Fire)
- 8.31% Defense(Cold)
- 13.3% Defense(Energy)
- 13.3% Defense(Negative)
- 3% Defense(Psionic)
- 8.31% Defense(Melee)
- 18% Defense(Ranged)
- 10.8% Defense(AoE)
- 2.25% Max End
- 2.5% Enhancement(JumpHeight)
- 4% Enhancement(Heal)
- 60% Enhancement(RechargeTime)
- 2.5% Enhancement(FlySpeed)
- 2.5% Enhancement(JumpSpeed)
- 2.5% Enhancement(RunSpeed)
- 3% Enhancement(Stun)
- 36% Enhancement(Accuracy)
- 5% FlySpeed
- 114.5 HP (11.3%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 3.85%
- MezResist(Sleep) 2.75%
- MezResist(Stun) 3.85%
- MezResist(Terrorized) 2.2%
- 20% Perception
- 17.5% (0.29 End/sec) Recovery
- 22% (0.93 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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I just happened upon this link looking for help with my own thematic Rad/Elec Defender build!
I've been playing him on & off for the last few years (I'm a pretty casual gamer), and I've been trying to come up with something that will allow him to hold his own going solo. Now, I'm no number cruncher, unfortunately, and I've mostly been paying attention to the IO's that say "damage buff" or "Regen/Recov". I just recently respec'd into this build and, while doing some Tips missions, have found that I'm burning through Stamina & getting my *** handed to me all of a sudden! While my last build (which I don't have a copy of, unfortunately) didn't really do a lot of damage, at least I had some staying power! If you could offer any suggestions
Here's my guy as he stands now:
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
The Safeguardian 2010: Level 50 Science Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Electrical Blast
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Fitness
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Radiant Aura
- (A) Endurance Reduction IO
- (7) Recharge Reduction IO
- (43) Healing IO
- (A) Tempest - Accuracy/Damage
- (3) Tempest - Damage/Endurance
- (19) Tempest - Damage/Recharge
- (23) Tempest - Chance of End Drain
- (A) Apocalypse - Damage
- (3) Apocalypse - Damage/Recharge
- (19) Apocalypse - Accuracy/Damage/Recharge
- (23) Apocalypse - Accuracy/Recharge
- (27) Apocalypse - Damage/Endurance
- (A) Efficacy Adaptor - EndMod
- (5) Efficacy Adaptor - EndMod/Recharge
- (5) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (11) Efficacy Adaptor - Accuracy/Recharge
- (27) Efficacy Adaptor - EndMod/Accuracy
- (A) Endurance Reduction IO
- (7) Damage Increase IO
- (A) Endurance Reduction IO
- (9) Recharge Reduction IO
- (9) Accuracy IO
- (A) Run Speed IO
- (11) Flight Speed IO
- (A) Ragnarok - Damage
- (13) Ragnarok - Damage/Recharge
- (13) Ragnarok - Accuracy/Damage/Recharge
- (39) Ragnarok - Damage/Endurance
- (39) Ragnarok - Chance for Knockdown
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
- (15) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Winter's Gift - Slow Resistance (20%)
- (A) Time & Space Manipulation - Endurance
- (17) Time & Space Manipulation - Range
- (17) Time & Space Manipulation - +Stealth
- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Endurance/Recharge
- (31) Numina's Convalescence - Heal/Recharge
- (34) Numina's Convalescence - Heal/Endurance/Recharge
- (37) Numina's Convalescence - Heal
- (42) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy/Recharge
- (31) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (36) Performance Shifter - Chance for +End
- (A) Deflated Ego - To Hit Debuff
- (25) Deflated Ego - To Hit Debuff/Recharge
- (34) Deflated Ego - Chance for Recovery Debuff
- (A) Endurance Reduction IO
- (25) Endurance Reduction IO
- (A) Obliteration - Damage
- (46) Obliteration - Accuracy/Recharge
- (46) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Endurance Reduction IO
- (29) Hold Duration IO
- (29) Hold Duration IO
- (A) Extreme Measures - Accuracy/Damage
- (36) Extreme Measures - Damage/Endurance
- (37) Extreme Measures - Accuracy/Interrupt/Range
- (37) Extreme Measures - Damage/Interrupt/Recharge
- (A) Endurance Reduction IO
- (33) Recharge Reduction IO
- (33) Endurance Reduction IO
- (33) Recharge Reduction IO
- (A) Endurance Reduction IO
- (36) Endurance Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (40) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance/Recharge
- (45) Reactive Armor - Endurance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (46) Reactive Armor - Resistance
- (A) Endurance Reduction IO
- (48) Hold Duration IO
- (A) Adjusted Targeting - To Hit Buff
- (50) Adjusted Targeting - To Hit Buff/Recharge
- (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (50) Adjusted Targeting - Endurance/Recharge
Level 1: Brawl
- (A) Kinetic Combat - Knockdown Bonus
- (A) Run Speed IO
- (A) Endurance Modification IO
Level 2: Ninja Run
------------
Set Bonus Totals:
- 22.5% DamageBuff(Smashing)
- 22.5% DamageBuff(Lethal)
- 22.5% DamageBuff(Fire)
- 22.5% DamageBuff(Cold)
- 22.5% DamageBuff(Energy)
- 22.5% DamageBuff(Negative)
- 22.5% DamageBuff(Toxic)
- 22.5% DamageBuff(Psionic)
- 1.25% Defense(Smashing)
- 1.25% Defense(Lethal)
- 2.19% Defense(Fire)
- 2.19% Defense(Cold)
- 3.13% Defense(Energy)
- 3.13% Defense(Negative)
- 0.63% Defense(Melee)
- 4.38% Defense(Ranged)
- 4.38% Defense(AoE)
- 36.3% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 54% Enhancement(Accuracy)
- 11% FlySpeed
- 110.6 HP (10.9%) HitPoints
- 11% JumpHeight
- 11% JumpSpeed
- MezResist(Held) 3.3%
- MezResist(Immobilize) 1.1%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 4.4%
- 12% (0.2 End/sec) Recovery
- 46% (1.95 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4.1% Resistance(Fire)
- 9.09% Resistance(Cold)
- 1.89% Resistance(Energy)
- 1.89% Resistance(Negative)
- 11% RunSpeed
Set Bonuses:
Tempest
(Charged Bolts)
- MezResist(Sleep) 2.2%
- 0.63% Resistance(Energy,Negative)
- 2% DamageBuff(All)
(Lightning Bolt)
- 16% (0.68 HP/sec) Regeneration
- 30.5 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Accelerate Metabolism)
- 11.4 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
(Ball Lightning)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Fly)
- 5% Resistance(Cold)
- 6% JumpSpeed, 6% JumpHeight, 6% FlySpeed, 6% RunSpeed
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Teleport)
- 8% (0.34 HP/sec) Regeneration
- 15.3 HP (1.5%) HitPoints
(Health)
- 12% (0.51 HP/sec) Regeneration
- 19.1 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Radiation Infection)
- 3% Enhancement(Accuracy)
- 1.5% DamageBuff(All)
(Short Circuit)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Zapp)
- 1.5% (0.03 End/sec) Recovery
- 15.3 HP (1.5%) HitPoints
- 2% DamageBuff(All)
(Thunderous Blast)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Thunder Strike)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Charged Armor)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Aim)
- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
Please help!
Ive been playing Coh for about 5 years now and have decided to try my hand at a Defender, Ive done some looking around and have come to like the Rad/Electric sets. I dont really know much about these sets except from what Ive seen in teams, Im a melee player, scrappers/tanks. I solo and team and want this toon to be able to do both without to much trouble. So from what Ive asked and read in the forums this is the build I came up with. Any input will be greatly appreciated.
Thx and Happy Holidays all :P
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Electrical Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(3), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx:50(15), Dct'dW-EndRdx/Rchg:50(19)
Level 1: Charged Bolts -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(15), Dev'n-Dmg/Rchg:50(33), Dev'n-Acc/Dmg/Rchg:50(34)
Level 2: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(5), Efficacy-EndMod/Acc/Rchg:50(5), Efficacy-Acc/Rchg:50(17), Efficacy-EndMod/Acc:50(27), Efficacy-EndMod/EndRdx:50(40)
Level 4: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(7), DarkWD-ToHitDeb/EndRdx:50(7), DarkWD-ToHitdeb/Rchg/EndRdx:50(23), LdyGrey-DefDeb:50(31), LdyGrey-DefDeb/EndRdx:50(43)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 10: Lightning Bolt -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(11), Dev'n-Dmg/Rchg:50(11), Dev'n-Acc/Dmg/Rchg:50(23)
Level 12: Ball Lightning -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rchg:50(13), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dam%:50(40)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(45)
Level 16: Swift -- Run-I:50(A)
Level 18: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(19)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(21), P'Shift-End%:50(27)
Level 22: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(45)
Level 24: Lingering Radiation -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(25), P'ngTtl-Acc/EndRdx:50(25), P'ngTtl-EndRdx/Rchg/Slow:50(34), P'ngTtl-Rng/Slow:50(40)
Level 26: Short Circuit -- Oblit-Dmg:50(A), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(33), Oblit-%Dam:50(34), P'Shift-EndMod:50(37), P'Shift-End%:50(46)
Level 28: Choking Cloud -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(29), BasGaze-EndRdx/Rchg/Hold:30(31), BasGaze-Acc/EndRdx/Rchg/Hold:30(31), G'Wdw-EndRdx/Hold:50(42), Lock-%Hold:50(45)
Level 30: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(37)
Level 32: Assault -- EndRdx-I:50(A), EndRdx-I:50(46)
Level 35: Voltaic Sentinel -- SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(36), SvgnRt-Acc/EndRdx:50(36), SvgnRt-Acc/Dmg/EndRdx:50(36), SvgnRt-Acc:50(37), SvgnRt-PetResDam:50(43)
Level 38: Thunderous Blast -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rchg:50(39), Posi-Dmg/Rng:50(39), Posi-Acc/Dmg/EndRdx:50(43), P'Shift-End%:50(50)
Level 41: Oppressive Gloom -- Stpfy-Acc/Rchg:50(A), Stpfy-Acc/EndRdx:50(42), Stpfy-Acc/Stun/Rchg:50(42), Stpfy-EndRdx/Stun:50(46), Stpfy-Stun/Rng:50(50)
Level 44: Dark Consumption -- RechRdx-I:50(A)
Level 47: Dark Embrace -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48), RctvArm-ResDam:40(48), S'fstPrt-ResDam/Def+:30(50)
Level 49: Fallout -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|MxDz;1425;738;1476;HEX;|
|78DAA593C94F137114C77FD3C54229B4A5D2B2D356A06C1DE 9CDE560828544056D9|
|070529BB11DE8C43A6D3A35825101BDE29EE8C17072B9B145 36F51FF0E0D1A8D17F|
|C2F5A2D1FA9629C47874D27E3F33EFF7DEEFBDF77B3323537 19710B38784547338A|
|B184632AE4EA87A5A2D38C7D45446CF657393D39E4446CBE6 A682713938446B0E21|
|44B0EC981CB83031218F2A694D296A393D39785E330CB8D97 11855F449352D0F66D|
|554B1A0A5946C72005215BD47F48C5A50F5A25CBE712672B9 AC7C32AFAA6917DD0E|
|AB4A5ED327F961482BEAAA61B8CB2BB0B591D1F2DEC1BC969 2E34AE15C720476550|
|BD3F5505E37FC2F5A8479956CE28424444C58128C1142CD31 42ED306171C7DD2A1E|
|0972784C083E21849E12A6C14F623FBB346F4193ED06E326C 1738BD0789B10B9439|
|802B59A51D60D32EDDA64BC20F8B708ADAF083DAF0961386A 3B4759ECBD94BEE22F|
|F8C1C1C10EC251477D2C4164A5D94725F7E1E43E9CDC879FF B5806BF2AB3A2AA676|
|472AD31D6099E0DEE7E9310D92204205B354749D51FA8C8BE 8F043BACB8252EC51D|
|25670798BC6C92BC47E126226AC7A9C80A58F1F18AD57797E 277DF63DCE7D37B40B|
|8045A67A6AB0BD1A67D8CCBB01230A71B58A44DEB9718CB84 D02A21B2425801F706|
|B3DB869FB477F32F42F0372184E38989762E26CAE9AF80369 9514D6FE0A14534BF2|
|5B4BE63BC27746B94A4EF0745AD928D8B6E79080F3ED1BE40 A885B6DBCC9536EE23|
|CA5883F5B09929FC894C7B3E33BE30BE12DABF117ABE13D62 1AAC38CEAE01976F20|
|C3B79869D3CC31E9E618CBB9A814EBBCCA3EB9AA1CABBE718 D709D15942EC1A6116|
|DC7BE9952F895E7EEDE6C024F3F86C722B0D766F1B23C4081 36201098FE22AA4ED3|
|7DFD27EDEA1D9B6FDB5C10F2E31FC8F2561DBFED2844496E3 E8C379FFEB7AEE2AE7|
|AA1C75828EA12450C6514EA19C463983A2A09C4549A1945E6 E47BBF76141FB510EA|
|01C44994727077E5A55282E946A941A14378A07C587E24769 44594029FD0135E015|
|93|
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