The Destroyer of Worlds (arc 352820)


Dark_Respite

 

Posted

Now that I've gotten some feedback on The Destroyer of Worlds, I thought I would start a feedback/arc update thread.

The Destroyer of Worlds
Arc ID: 352820
Morality: Heroic
Level range: 15-25 (mostly)

In the closing days of WW2, the War Department asks mystery men to recover secret weapons stolen by the 5th Column from a captured U-boat, to be delivered to a top secret research facility.

---------

I ultimately decided my original idea for Dr Aeon's Challenge was too flawed to submit. Very late in the contest cycle I thought of a new idea to address this challenge, and so I wrote this arc in the last 2 days of the contest. I ended up publishing this arc at literally the last minute; 12/09/2009 11:59pm according to the AE interface. As a result, I submitted it with no player feedback to speak of, which certainly makes it less than polished. So, feedback would be appreciated.

Some designer notes:
- I wrote this over the course of 12/7 to 12/9, so it was a real rush job.
- This arc takes only 33% of the allowed arc space, but I feel it still has a pretty good amount of content.
- The 15-25 limit is somewhat artificial, to match the level range of Shivans in mission 2; the enemies in missions 1 and 3 actually spawn from level 1 to 50, but I wanted to make the level ranges somewhat coherent. The last mission is 50-50, which is a huge jump, but it isn't, strictly speaking, a fighty mission, so hopefully is forgivable.
- I started naming this arc "Destroyer of Worlds" and stuck a "The" at the beginning at the last minute. Still not sure whether "The Destroyer of Worlds" sounds better than "Destroyer of Worlds".

Influences:
- Dr. Aeon's Challenge, obviously. I really have issues with the whole "do evil for the greater good" idea anyway, because I have a hard time justifying that for a hero. I mean, "the ends don't justify the means" is something that was pounded into my brain from an early age, so how can you reasonably "do evil" in the name of good? However, I believe the action taken by the player in the final mission is evil (because innocents die), and yet justifiable. This caused me to realize that I'm not nearly as objectivist as I thought. Between this and my first try at the Challenge, I found the concept behind this contest to be extremely thought-provoking.
- J. Robert Oppenheimer and his famous quotation from the Bhagavad Gita. I searched and searched for a translation that matched his quote and couldn't find one. I think he made it up! And yet it's the most famous line from that text, at least in the English speaking world. His words gave me the arc name, obviously, and I tried to use significant quotations for mission entry popups in general. Which might be a little too ostentatious, but I really liked the Sense of Importance that quoting scripture conveys.
- Fat Man and Little Boy, the movie about the Manhattan Project. I originally had mission 2 depicting the same accident depicted in the movie, where Dr. Slotin ("Merriman" in the movie adaptation) accidentally nearly starts a chain reaction; in real life and in the movie, the scientist dies of radiation exposure, but in the story arc, I had Shivans appear. However, I felt it would be too disrespectful to Dr. Slotin (considering he died of this accident) and reading the CoH lore on Shivans, they really come from meteor fragments and not generic radiation exposure. So I reworked it to use the Roswell meteor instead; Roswell is in the same state as Los Alamos, and this fit the story better. I did get a player who left feedback to the effect of "the Roswell incident was in 1947, so this doesn't work with your timeline" -- good catch. I have to plead artistic license, for the sake of making mission 2 more cool; I just have to include Shivans in a story called "The Destroyer of Worlds", after all! (The movie took the same artistic license, as the incident they depict is after the war too; I know that doesn't excuse me doing it too, but just saying it anyway.)
- The Golden Age Secret of the Paragon Society (by @Wrong Number). I don't steal any of her plot points, but playing her arc had gotten me into a Golden Age, Nazi-busting state of mind.
- The story of German submarine U-234, which I thought was just freakin' cool, and I felt that it gave me a perfect lead-in to get the player character involved with the story.
- I met Edward Teller once in 1982 and he was really cool. Someone left me feedback saying "The way you wrote Dr. Teller's accent is way over the top!" ... heheh, it's really not .... Dr Strangelove was based in part on him, after all.
- Someone who I won't name (to avoid getting this post modsmacked) was relentlessly campaigning against my Axis and Allies arc earlier this year, for depicting the Nazis winning WW2. One of his suggestions was to write another story arc that let players play on the Allied side instead. So, this arc's for you, crazy internet stalker!

Reviews so far:
- Bubbawheat's review: "This seems like a pretty unique take on the challenge's premise, using historical facts....If that's not the definition of evil for the greater good, I don't know what is.....the final mission is very well done that had me literally saying 'Now *that* was cool.'"
- Venture's review: "Did Not Do The Research, underdeveloped, assumes too much about the player....the arc isn't nearly evil enough for Aeon's challenge, or...really evil at all....game play is good enough, but the arc does have a lot of problems that detract from it. "


@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

I played this arc, and I enjoyed it. The references are quite cool, and while not quite 'evil for the greater good,' it's still an enjoyable arc.

Michelle
aka
Samuraiko/Dark_Respite


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MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

Changes

Changed story title to "Destroyer of Worlds" (was "The Destroyer of Worlds") .... been waffling over this, think I've decided that the title sounds better without "The" at the start.

Quote:
Originally Posted by Bubbawheat
I've got to rescue the scientists, shut down the experiment, and destroy the meteorite. (going against my feedback /tell and suggesting it be called "Meteorite shard" since it's much smaller and different looking than the Bloody Bay meteorites we're used to {even though they're incorrectly called meteors in game, meteorites are meteors that have entered the Earth's atmosphere})
Renamed this object to be "Meteorite Shard" (formerly "Meteorite"). Reworded description to describe it as "a fragment of a meteorite that fell to earth near Roswell, New Mexico". This should hopefully satisfy the complaint that it doesn't look like the meteors in Bloody Bay.


Quote:
Originally Posted by Venture
The weapons turned out to be a box of "yellow dirt" labeled U-235 (which confuses you because the sub it came from was U-234), a disassembled Me-262 jet (the arc says it would have changed history if it had been deployed; in real life the 262s racked up hundreds of kills but went into service too late to matter), and a Hs 293 guided missile (again, the text implies it was never used, but it was).
Changed the text of these clues to be:

Quote:
Originally Posted by Me 262 Jet Fighter
This crate contains a disassembled fighter plane. But this is no ordinary aircraft: it's a jet-powered aircraft. Incredible! You had heard stories of these "jets"; supposedly the Germans didn't make many, but they flew rings around Allied pilots and scored hundreds of confirmed kills.
Quote:
Originally Posted by Hs 293 Guided Missile
This crate contains a disassembled bomb. But unlike most bombs, it has a rocket engine and remote radio controls that could steer it! You've heard stories of these German "smart bombs" taking out Allied shipping. This appears to really BE one!
I reworded the mission 1 debriefing to match; relevant passages changed to:

Quote:
Originally Posted by General Groves
A jet fighter plane? Outstanding! Those Me 262s have been tearing our flyboys up; having one for our eggheads to study will be a big help.

A rocket guided bomb? Huh! I had heard of those being used to take out our ships. We'll definitely learn something from that.
This should hopefully address the complaint of historical inaccuracy.



Quote:
Originally Posted by minimalist
[Tell] 2009-12-15 16: 31:52 Message From @minimalist : Feedback on Architect Mission The Destroyer of Worlds: Nicely done overall, good use of maps, and the last mission has a bit of pathos, but it seems like the moral dilemma could still have been played up a bit more. Minor points: either the radiation clouds or civilians should be 'Rogue' (if allowable) so the radiation horribly kills them off. Also, 'bimbo' might be anachronistic (M3, the clue from defeating Schadenfreude)
In the final mission, the radiation clouds are indeed "Rogue", while the civilians are "Enemy". If they get close to each other, the radiation should totally fry the heck out of the civilians. I spent an unhealthy amount of time testing & watching to make sure they would do this.

I suspect you're right about "bimbo" being an anachronistic term. After a little research (and suggestions from MA Arc Finder) I changed this clue in mission 3 to call her a "crazy kraut chippy" instead.


Quote:
Originally Posted by Samuraiko
[Tell] @Samuraiko: Feedback on Architect Mission The Destroyer of Worlds: Nicely done, and kudos for excellent historical research! One suggestion - maybe (if it's available) the Villa Requin airfield map for mish 3? Just a thought... all in all, VERY cool.
I would love to have a better airfield map; the one in Villa Requin would be great, or I'd take the one in Cap au Diable, or the one in Striga Isle. I haven't been able to find any of these in the AE interface though; the Mercy Island landing pad is the best match I've found. If anyone knows of a better map to use, I'll happily switch.


Quote:
Originally Posted by FredrikSvanberg
[Tell] 2009-12-16 12: 16:36 Message From @FredrikSvanberg : Feedback on Architect Mission The Destroyer of Worlds: I like the quotes from the Bhagavad Gita. Not so sure about the Manhattan Project hanging out in a 5th Column base. That is either really offensive or really funny, or both. Last mission didn't impress me that much. I almost laughed when I heard the radiation say "boom" and "kaboom". Personally I think it would have been better if the last mission had us simply plant a bomb with a timer, and then we wouldn't have to worry about getting away in time either. And we could have fought some japanese soldiers too
Huh, you're right about the map choice. I had wanted an underground base for Site Y, so used a 5th Column base, but I think you're right that the 5th Column symbols are really out of place. I changed mission 2 to use a Council base with the same layout; hopefully the Council heraldry will be less distracting.

Re: the last mission, I don't think there is a mechanism for planting a bomb with a timer; if you know of one, let me know. Ideally I'd like to have the player flying a bomber and dropping the bomb, but there's no good way to do that either.

Regarding actual opposition, I didn't want foot soldiers because the real Enola Gay wouldn't have faced any of those. The real Enola Gay didn't run into any Japanese fighter planes either (Imperial Japan was running low on aircraft fuel by this time and would no longer scramble to intercept smaller allied formations) but I did actually try to reflag some Longbow Chasers as "Mitsubishi Zero" aircraft and have them attack the player. I didn't feel like this worked, though, because you can't actually repaint the Longbow Chasers another color, so they look like...Longbow Chasers. As a result, there isn't anything to fight (at least initially).

Quote:
Originally Posted by Jail.Bird
[Tell] 2009-12-16 20: 28:09 Message From @Jail.Bird : Feedback on Architect Mission The Destroyer of Worlds: I would lose the second mission as the Roswell "incident" (which I think is total hokeum but, this is a super hero universe) happenned in 1947. I thought Teller's accent was a little over the top. I guess my question to you would be was this supposssed to be tongue in cheek or not? If it wasn't then there are a bunch of errors that need to be corrected.
You're totally right on the Roswell incident occurring in 1947, but I really wanted a mission showing the Manhattan Project itself, and Shivans seemed the most logical thing to give the player to fight. This admittedly messes up my timeline a little, but I want the Shivans and the Manhattan Project scientists in the arc so I have to plead artistic license.

I would've liked a mission that illustrated the Trinity test, but could not figure out any way to depict that in a believable and fun way.

I originally wrote all of Teller's dialog "normal" (no accent) but then remembered what an outrageous accent he really had, so ended up going back to modify it to sound more accented. It is over the top. He was...an over the top sorta guy.

The arc is not meant to be "tongue in cheek" but perhaps some elements may seem so (the wacky Nazis, the low tech super science, etc.). This maybe creates some dissonance in tone with the final outcome of the arc. I'm not quite sure how to resolve that.


@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

More changes:

* Changed souvenir text to drop the leading "The" from the arc name, to match the earlier change in the arc name.
* I decided the Bhagavad Gita quotes were a little too ostentatious in the mission entry popup dialogs. I moved the quotations to be captions on the mission briefings, which matches the more commonly accepted practice for Significant Quotations used in story arcs.
* Wrote a new mission entry popup for each mission, describing environmental conditions instead (also matching the more commonly accepted practice).
* Some rephrasing of mission 1 briefing to let it still fit on a single page, even with the addition of two lines of caption.
* Rewrote Dr. Teller's dialog in mission 2 to be more "normal" (removing the strong accent). After pondering it some, I think Jail.Bird is right, the outrageous accent makes his dialog too cartoony.


@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

Quote:
Originally Posted by Wrong_Number View Post
It is not your bomb or your choice. We can move this to PW's arc thread if yo wish to carry this on further.

WN
They give you the bomb (making it yours) and you can choose not to follow orders and instead take it to a deserted pacific island. "I was just following orders" is not a good defense, as has been pointed out by PW. It may mitigate the act somewhat, but its still pretty unfortunate to choose to kill tens of thousands of civilians.

If you did that without there being a greater good outcome, I am pretty sure most people would view it as outright evil, even if you were ordered to do it. Some people would view it as evil despite the greater good outcome.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
They give you the bomb (making it yours)
You think because you are entrusted with something it makes it yours?

Quote:
and you can choose not to follow orders and instead take it to a deserted pacific island.
Now that would be evil!

Quote:
"I was just following orders" is not a good defense, as has been pointed out by PW.
It's so ridiculous, offense and naive to compare actively participating in a holocaust aimed at your own citizens to defending your country in a war.

Quote:
It may mitigate the act somewhat, but its still pretty unfortunate to choose to kill tens of thousands of civilians.
Yes it is very unfortunate, but not evil. War is unpleasant no matter how you look at it.

Quote:
If you did that without there being a greater good outcome, I am pretty sure most people would view it as outright evil, even if you were ordered to do it. Some people would view it as evil despite the greater good outcome.
Some people would view me having a dog or going to the mall as evil. Does that make those things evil?

This arc takes place during a war. War is unfortunate and unpleasant, but it does not make the soldiers fighting the war evil. By the logic put forth here, the crew of the Enola Gay and every person that knew about the bomb was evil. That is, in my opinion, a very misguided and uninformed view.


WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

For my part, I was questioning WN's earlier assertion that "the President already made the decision since it was ultimately his to make and not yours." The idea that a soldier who is "just following orders" bears no responsibility for the acts he performs has been largely discredited since WW2, though it does seem to come up again and again. Based on her later reply, I do think WN agrees that some orders are OK to obey and some are not. This is, IMHO, a key point; the soldier executing his orders does bear responsibility for his actions.


Regarding the ethics of dropping the bomb, this has been a huge subject for debate ever since it happened. There's a pretty good article on the debate over the atomic bombings of Hiroshima and Nagasaki on Wikipedia which I encourage anyone interested in this subject to read. It presents arguments both for and against the act as being ethical.

Here's a few excerpts from that article:

FOR

Quote:
In a study done by the Joint Chiefs of Staff in April 1945...the two planned campaigns to conquer Japan would cost 1.6 million U.S. casualties, including 370,000 dead. In addition, millions of Japanese military and civilian casualties were expected.
Quote:
Supporters also point to an order given by the Japanese War Ministry on 1 August 1944, ordering the disposal and execution of all Allied prisoners of war, numbering over 100,000, if an invasion of the Japanese mainland took place.
Quote:
Supporters of the bombing also argue that waiting for the Japanese to surrender was not a cost-free option. "For China alone, depending upon what number one chooses for overall Chinese casualties, in each of the ninety-seven months between July 1937 and August 1945, somewhere between 100,000 and 200,000 persons perished, the vast majority of them noncombatants. For the other Asians alone, the average probably ranged in the tens of thousands per month, but the actual numbers were almost certainly greater in 1945, notably due to the mass death in a famine in Vietnam. Newman concluded that each month that the war continued in 1945 would have produced the deaths of "upwards of 250,000 people, mostly Asian but some Westerners."
Emperor Hirohito said in 1975,

Quote:
"It's very regrettable that nuclear bombs were dropped and I feel sorry for the citizens of Hiroshima but it couldn't be helped (Shikata ga nai) because that happened in wartime."


AGAINST

Quote:
On the 22nd anniversary of the attack on Pearl Harbor, the District Court of Tokyo declined to rule on the legality of nuclear weapons in general, but found that "the attacks upon Hiroshima and Nagasaki caused such severe and indiscriminate suffering that they did violate the most basic legal principles governing the conduct of war."

In the opinion of the court, the act of dropping an atomic bomb on cities was at the time governed by international law found in the Hague Regulations on Land Warfare of 1907 and the Hague Draft Rules of Air Warfare of 1922–1923 and was therefore illegal.
Admiral Nimitz (commander of the US Pacific fleet in WW2) said:

Quote:
"The Japanese had, in fact, already sued for peace. The atomic bomb played no decisive part, from a purely military point of view, in the defeat of Japan."
Other American officers who felt the same way included General MacArthur and President Eisenhower.

Leo Szilard, who worked on the Manhattan Project, said:

Quote:
"Suppose Germany had developed two bombs before we had any bombs. And suppose Germany had dropped one bomb, say, on Rochester and the other on Buffalo, and then having run out of bombs she would have lost the war. Can anyone doubt that we would then have defined the dropping of atomic bombs on cities as a war crime, and that we would have sentenced the Germans who were guilty of this crime to death at Nuremberg and hanged them?"
----

Anyway, I'm glad people are thinking about this sort of thing. I actually found Dr. Aeon's Challenge pretty thought-provoking overall.


@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

Quote:
Originally Posted by PoliceWoman View Post
For my part, I was questioning WN's earlier assertion that "the President already made the decision since it was ultimately his to make and not yours." The idea that a soldier who is "just following orders" bears no responsibility for the acts he performs has been largely discredited since WW2, though it does seem to come up again and again. Based on her later reply, I do think WN agrees that some orders are OK to obey and some are not. This is, IMHO, a key point; the soldier executing his orders does bear responsibility for his actions.
Of course any solider bears some responsibility on any order he carries out. What you are insinuating however is that the order to drop a bomb on Japan was so wrong that it was evil and therefore an order a soldier would be justified in disobeying. I bet you would have a very, very hard, if not impossible time finding even one Allied solider to agree that disobeying the order to drop the bomb would have been justifiable.

I hate coming across as overly harsh and I just want to say that I have really loved playing all of your arcs, but this one, in my opinion, is flawed in concept.


WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

Quote:
Originally Posted by Wrong_Number View Post
What you are insinuating however is that the order to drop a bomb on Japan was so wrong that it was evil and therefore an order a soldier would be justified in disobeying.
Hmm, have you actually played this story arc? That's definitely not the message I wanted to send. In the story, I tried to portray this action as a legitimate war objective (granted, with terrible consequences and human cost). If you didn't feel this came across, please let me know; I'd be happy to accept suggestions.

Regarding my personal opinion on the matter, I think you got the wrong idea. Personally, I believe the US was justified in dropping an atom bomb on Hiroshima. Otherwise I wouldn't be willing to label this a "Heroic" arc.


@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

Quote:
Originally Posted by PoliceWoman View Post
Hmm, have you actually played this story arc? In the story arc itself I tried to portray this action as a legitimate war objective (granted, with terrible consequences and human cost). If you didn't feel this came across, please let me know; I'd be happy to accept suggestions.
Yes, I played it very early on of you first publishing it. It did not come across for me and even felt in some ways unpatriotic. I also had problems with several historical errors in it. While some things can be written off to artistic license, changing dates for example can not in my opinion be. I know a good deal about WW2 and had family members who fought in it. So, for me, the factual errors and what I felt was negativity towards the people who bravely carried out the real events took me out of the story.

WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

Quote:
Originally Posted by Wrong_Number View Post
This arc takes place during a war. War is unfortunate and unpleasant, but it does not make the soldiers fighting the war evil. By the logic put forth here, the crew of the Enola Gay and every person that knew about the bomb was evil. That is, in my opinion, a very misguided and uninformed view.
You are missing the point. "I was just following orders" is not a defense for killing tens of thousands of civilians.

"We were stopping a war and saving the lives of millions" IS the defense for killing tens of thousands of civilians.

Greater good opposed to "evil" act. I think I remember learning one of the other planes to work on the bomb runs was named Necessary Evil.

That is the whole point of this type of story. People debate where that line is drawn. Each individual makes that decision.

Quote:
Originally Posted by Wrong_Number View Post
You think because you are entrusted with something it makes it yours?
It makes it in my care. I become responsible for what happens to it or with it. If my friend gives me his gun and he tells me to shoot a tire, I am in control of what happens after that. I choose whether or not I believe shooting the tire is a good idea. I shoot the tire or fail to shoot the tire. If I choose not to shoot the tire, someone else may come along and shoot it anyway, but that is not an excuse for me to just shoot it if I believe the tire should not be shot. If I shoot the tire, I can't claim that it was not my fault because it was not my gun, not my bullets, and I was told to do it.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
You are missing the point. "I was just following orders" is not a defense for killing tens of thousands of civilians.

"We were stopping a war and saving the lives of millions" IS the defense for killing tens of thousands of civilians.

Greater good opposed to "evil" act. I think I remember learning one of the other planes to work on the bomb runs was named Necessary Evil.

That is the whole point of this type of story. People debate where that line is drawn. Each individual makes that decision.


It makes it in my care. I become responsible for what happens to it or with it. If my friend gives me his gun and he tells me to shoot a tire, I am in control of what happens after that. I choose whether or not I believe shooting the tire is a good idea. I shoot the tire or fail to shoot the tire. If I choose not to shoot the tire, someone else may come along and shoot it anyway, but that is not an excuse for me to just shoot it if I believe the tire should not be shot. If I shoot the tire, I can't claim that it was not my fault because it was not my gun, not my bullets, and I was told to do it.
I have addressed every point brought up, but you are not getting your head around my points. It may be a generational thing, but I probably am not going to get you to understand my issues with the concept of this arc.


WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

As I read it, Wrong Number's point is that the order to drop the atomic bombs is qualitatively different from the order to commit genocide. I agree completely.

Hiroshima and Nagasaki were military targets. An order to bomb a legitimate military target cannot be compared to an order to massacre helpless civilians. The Japanese government knew that civilians living in cities of military importance were at risk; we were already bombing them. Japan's leaders knew the war was a lost cause; they chose to refuse American demands for surrender. Those leaders decided those civilian lives were acceptable casualties. When the enemy decides a cause is worth dying for, it is the duty of our military personnel to oblige them. One million enemy civilian casualties, women and children included, are worth less than one drop of American blood.

The simple fact is there are no rules of war, and all talk of "war crimes" is nothing more than a thin veneer of legitimacy applied over a seething mass of revenge. War is uncivilized behavior and as such necessarily rejects all rules, laws, treaties and other artifacts of civilization. The only good thing about war, to quote one James Tiberius Kirk, is its ending. Given that casus belli requires that the enemy be the aggressor in strategic terms, the least amount of force that brings a war to a rapid conclusion with the least loss of American life is a just and necessary response.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
As I read it, Wrong Number's point is that the order to drop the atomic bombs is qualitatively different from the order to commit genocide. I agree completely.
I do too. That is my point. The ironic thing is that WN (and now you) keep trying to use the specifics of the order and/or the greater good that came from dropping the bombs to defend the action, not the fact that it was an order.

Its not that fact that it was an order from above that makes the act defensible. It is the details of the order that you are defending. That is all I am saying.

If Truman had ordered the crew of the Enola Gay to drop the bombs on Detroit, MI or Reading, PA, would it still be OK because they were just following orders? Would the crew of the Enola Gay been justified to instead steal the bomb because the president had gone off his rocker or should they have just followed orders and eliminated Detroit?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Its not that fact that it was an order from above that makes the act defensible. It is the details of the order that you are defending. That is all I am saying.
Then either you don't understand what is being said, or you are being pedantic. "Qualitiative difference" means "a difference of kind", in this case the distinction being between legal and illegal orders. The order to drop the bomb was legal, meaning the men who carried it out can defend themselves on the grounds that they were following orders. No one has suggested that this is not because of "the details of the order". The objection was to drawing that comparison in the first place.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Venture View Post
Then either you don't understand what is being said, or you are being pedantic. "Qualitiative difference" means "a difference of kind", in this case the distinction being between legal and illegal orders. The order to drop the bomb was legal, meaning the men who carried it out can defend themselves on the grounds that they were following orders. No one has suggested that this is not because of "the details of the order". The objection was to drawing that comparison in the first place.
If the details of the order are what matters, then it doesn't matter that it is an order at all.

There are two premises I am trying to counter in this discussion.

One: Your character had no choice because someone else makes the decision to drop the bomb. I cannot imagine I have not already countered that completely. Can't we all agree at this point that your character does indeed have a choice and could disobey the order?
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Originally Posted by Wrong_Number View Post
The bigger issue I had was that the President already made the decision since it was ultimately his to make and not yours.
Two: The greater good that comes from dropping the bomb means that dropping the bomb is not doing evil for the greater good. That line of reasoning seems so obviously circular and wrong to me that I don't know how to counter it, which is probably why I have failed up to this point.
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Originally Posted by Wrong_Number View Post
I don't think it was evil at all. Unfortunate and horrible, yes, but not evil.
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Originally Posted by Wrong_Number View Post
Also, as a point of history, dropping the bomb was by far the most humane way to end the war and it saved far more lives on both sides than a conventional invasion of Japan. By most estimates millions of lives would have been lost during a conventional invasion.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post

One: Your character had no choice because someone else makes the decision to drop the bomb. I cannot imagine I have not already countered that completely. Can't we all agree at this point that your character does indeed have a choice and could disobey the order?
As Venture and I have repeatedly pointed out, of course you can disobey an order, but there would be no legitimate reason to do so here. There is no moral dilemma here is there? If you think there is please explain it.

Quote:
Two: The greater good that comes from dropping the bomb means that dropping the bomb is not doing evil for the greater good.
Exactly!

Quote:
That line of reasoning seems so obviously circular and wrong to me that I don't know how to counter it, which is probably why I have failed up to this point.
You can't counter it because it's correct, reasonable and only a villain would not set off the bomb. The arc is trying to make a fairly black and white issue gray.


WN


Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste

or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story

 

Posted

Quote:
Originally Posted by Wrong_Number View Post
As Venture and I have repeatedly pointed out, of course you can disobey an order, but there would be no legitimate reason to do so here. There is no moral dilemma here is there? If you think there is please explain it.
There is no moral dilemma over dropping a bomb that you know will kill tens of thousands of people?

Others thought differently.

Quote:
Originally Posted by Wrong_Number View Post
You can't counter it because it's correct, reasonable and only a villain would not set off the bomb. The arc is trying to make a fairly black and white issue gray.
Evil for the greater good does not have to be a gray issue. The greater good can be quite clear while the act that brings it about is still quite regrettable and unfortunate. In my opinion, dropping the atomic bomb is very black and white. It was the best way to end the war with the least loss of life. Killing tens of thousands of civilians with the bombs was terrible and evil, but better than the other options.

Is your argument simply that there cannot be "evil" for the greater good? If the action results in the greater good, the action is therefore not evil by default?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by StratoNexus View Post
Is your argument simply that there cannot be "evil" for the greater good?
No, she has never said that. Her argument consistently has been that this is not even close to a reasonable example of it. This, as you have admitted yourself, was the most reasonable solution under the circumstances to force a surrender. As such, it falls far short of the criteria of being evil for the greater good.


Jail.Bird

 

Posted

Quote:
Originally Posted by Jail_Bird View Post
No, she has never said that. Her argument consistently has been that this is not even close to a reasonable example of it. This, as you have admitted yourself, was the most reasonable solution under the circumstances to force a surrender. As such, it falls far short of the criteria of being evil for the greater good.
How can killing tens of thousands of people not be seen as terrible and evil?

In order for this not to be an evil for the greater good scenario, the act of killing tens of thousands of people has to be NOT evil no matter the result.

Is killing tens of thousands of people not undesirable, regrettable, terrible, harmful, injurious, characterized or accompanied by misfortune or suffering, unfortunate?


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.