Now that's an odd glitch
"The GPU went plaid?"
oi... and now it's gotten worse. I've successfully updated the driver to 9.12...
but now when-ever I launch the game and Vista goes full screen mode, it suddenly looses vertical synch and starts flashing... until I alt-tab. When I alt-tab to a normal window, the game is shown fine in the background.
Did you clean the old drivers completely off with driver cleaner, reboot to standard Windows VGA drivers, THEN install the new ones?
If not, you may be still using older driver DLL's, which will receive instructions on how to render stuff, but the code may or may not work.
The OTHER thing to check... is inside the case. Specifically, airflow and dust. You need lots of the former and as little of the latter as you can manage. Otherwise your GPU may be getting close to overheat failure.
"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."
[FONT=Verdana]
If not, you may be still using older driver DLL's, which will receive instructions on how to render stuff, but the code may or may not work.
The OTHER thing to check... is inside the case. Specifically, airflow and dust. You need lots of the former and as little of the latter as you can manage. Otherwise your GPU may be getting close to overheat failure.
Heh. MOBILITY 2600.
It's a laptop. Hence this is an odd issue. ATi/AMD don't officially support Laptop GPU's because some vendors make modifications to the chipsets.
System is a Mobility RadeonHD 2600, Vista 32bit.
However, the driver is an older driver, the Catalyst 9.4 release. I'm trying to force the latest Catalyst release (9.12) using Mobility Modder to see if that fixes the problem on Windows.
Interestingly, or not maybe, the rendering glitch does NOT occur on the Linux side of the hardware with Catalyst 9.11.