Mentor Project
And here we have Protector's intitial volunteer mentor crew:
N P C's Mentor Project:
Stalemate (C)
Demon Shell (P, C)
DJ Kyo (P, C)
Sokyoku (P, C)
Panzerwaffen (P, C)
Mr Grey (C)
Globetrotter (P, C)
Dr-Apocalypse (P)
P = available for Partnerships // C = available for Consultation (in N P C channel)
█ Players Guide to the Cities
The New Player Council with the intent of making your exploration of the game an easier one by offering assistance to new heroes and villains. The N P C does this by using a global channel, and also by offering more direct partnerships with knowledgeable volunteers for those who would prefer that option thouth the Mentor Project.
If you are an more experienced player looking to share your time with newcomers, feel free to fill in the Mentor application form here.
More information about the Mentor Project can be found below:
General Guidelines:
- 3 roles defined: Advocates (Stalemate for heroes, Sukyoku for villains), Mentors, and Neophytes.
- No official committee or leadership for this project. All Mentors and Advocates have the same "weight" within the Mentor Project, although Advocates can assist in resolving issues between Mentors and Neophytes.
- A global channel is used to help coordinate things, and provide another layer to the support network. All Mentors will be OP in this channel, named "N P C" (note the spaces). This is the only mandatory criteria in participating in this project, regardless of role.
- Optional mentoring partnerships between more experienced player (Mentor) and less experienced player (Neophyte) exist. They are:
- Not enforced, but open - Either party can opt to leave at any time if it doesn't work out for whatever reasons. Mentors will have 100% control over how they can assist the newbie in their care, including what time is spent doing so.
- The mentor has no duty towards the newbie except to act as guide. As such, he/she could answer questions, help the Neophyte find a supergroup or start one, team up if schedules permit, etc. The Neophyte will be made to understand that the Mentor is not responsible for his/her enjoyment of the game, nor will there be any expectations of PLing, loot, etc.
- Mentors will be free to cover areas of CoH gaming they want with the neophytes, in private, using their judgement about the pertinence to neophyte's game style. This should cover questions re: farming and powerlevelling. To avoid un-needed discussions in the global channel we should keep these talks private. We don't want to impose our own likes / dislikes to them, yet they should be free to learn (or at least find out about) about all aspects of the game.
- Graduation ceremonies could occur every 3-4 months for Neophytes. They can then become a Mentor if they like, or move on to other activities.
- SG will be available later on for experimentation on base building / SG management. Within any SGs created for/by neophytes, the tier 1 role would be that of the Advocate. Tier 2 reserved for Mentors / graduated Neophytes. All other ranks used for neophytes. Tier names will probably fluctuate due to experimentation. This will be applied to any VGs as well. Coalitions with established SGs / VGs will be considered.
TL;DR version, for new players:█ Players Guide to the Cities