DM/SD tweaking
You're about 2% under the ranged defense cap so I'd work on fixing that. Unfortunately you will lose recharge doing that, 5% to be exact. I'm not sure how much more regeneration will help you considering you're healing at around 260 hp every 6 seconds. Good build overall. Here are the changes I did to give you higher ranged defense
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Virtue: @Santorican

Dark/Shield Build Thread
I'm at 44.24 ranged in game. It's a little low but I'm not really willing to give up recharge to get it. It's close enough, and most ranged attacks don't hurt that bad compared to the big melee hits.
I'm happy with the build overall, but I'm just trying to tweak it upwards any little amount I can without dropping 2 billion on the pvp IO.
Pylon in 4:34, woo!
O I guess I miscalculated, you probably won't be able to tell the difference between 44.2 and 45%.
Virtue: @Santorican

Dark/Shield Build Thread
I blame that .76 percent defense for all my deaths, rather than my own stupidity. It's rather convenient.
This is the most fun I've ever had with a scrapper
I'm used to SR builds which run 180+ global recharge - I'm a recharge fanatic. I'd like to get a bit more into this build but I'm not sure whether it's possible without the +3 pvp IO which I don't *really* want to drop 2 billion on right now.
Things I've slotted for are recharge, some +hp, and as much regen as possible. Running about 27 hp/sec right now, which with the healing from siphon life (worth just under 40 hp/sec) keeps me topped off most of the time - I like doing silly things like 2 manning the ITF and soloing at +8/+4 which requires more than just siphon life to keep myself alive.
I don't have task force commander because I don't want to force my friends to haul me through positron, synapse, and sister psyche when i have all of two attacks...
Would love to get comments from anyone who has some ideas on upping recharge without sacrificing regeneration.
Alternatively, if I was to pick up the +3 def PVP io, what would be the best way to implement it into the build as far as removing slots? I would be inclined to drop the 6 slot gaussian's in focused acc and spread them around for some procs into attacks. Thanks!