Nomenclature change
I'll /sign this.
But with gladiators in Arena, that technically makes it PVP or EVE.
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Gladiators in the Arena are more like "turn everyone into a Mastermind with no secondary"
http://www.fimfiction.net/story/36641/My-Little-Exalt
I was hoping this thread was a request to standardize "Stun" and "Disorient".
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Sure, I'll buy that. It's what the zones are, and it'd make more sense to goad people in them with PvE content if they're not billed as pure PvP zones. I will say again, though - the design of PvP encounters in general is simply bad. It's on the level games were about 10-15 years ago when multiplayer was still new and games came out as single-player with the option to just append more people on it, and simple deathmatch being the only game mode. Just proper rules will not help. Proper PvP needs structure and scenarios, not just an open world.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I was hoping this thread was a request to standardize "Stun" and "Disorient".
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And "Snare" and "Slow" as well.

All right, some are going to call this silly or pointless. Perhaps it is. But it likely is an actually "easy" change.
It's actually inspired more by the ongoing discussion in COH General (what are heroes running from?) which has evolved into "what's PVP" and "what's PVE?" And it more addresses mindset than any actual game problem - call it a "community issue."
The suggestion? Steal a term from (at least) Aion and relabel Bloody Bay, Siren's, Warburg and RV into "PVPVE" zones.
I know, "Why, what does it accomplish?"
Possibly nothing, I admit. It does, however, put out the tacit admission that people will go there for PVE content. That there's more to do there than *just* fight other players, leaving the Arena as the only "pure" PVP zone (really no change, since there's nothing else to do there BUT PVP.) It also leaves PVP first - a blunt warning that it is still a threat in the zones, that different rules apply. Names and labels have power - perhaps this would reduce some community friction, or remind others that there's "stuff to do" in there and get some other people in.
Yes, there are a lot of things that need fixing with PVP. Those shouldn't be ignored, and this is minor by comparison, I admit. But... well, who knows. If it lessens some of the "pvp vs pveer" clashing, or gets a few more people willing to give PVP zones another shot (or a first shot,) because it's a more accurate description of what to expect - why not?