Aura Proc Rates


Aett_Thorn

 

Posted

How often do the various aura's proc?

I think Death Shroud, Blazing Aura, Icicles, Lightning Field and Mud Pots proc about once each second

but I'm not certain about the more subtle auras like:

Invincibility
Rise to the Challenge
Against all Odds
Chilling Embrace
Cloak of Fear
Oppressive Gloom

do those also proc 1/sec or are they quicker?


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Oh I wish toggle and passive procs were 1/sec, unfortunately the number is 1/10 sec. The general rule that I use is: If it affects ME, put it in a passive (Numina, Miracle, P. shifter, etc.). If it affects THEM put it in a click (Dam, -Rech, -Recov, etc.).

There are a couple of black sheep. The force feedback and decimation procs work well in click powers. Your mileage may vary of course. I just found that the slot was worth more elsewhere on almost all dmg/taunt auras. That would include CoF/OG.





 

Posted

Quote:
Originally Posted by prev1 View Post
Oh I wish toggle and passive procs were 1/sec, unfortunately the number is 1/10 sec. The general rule that I use is: If it affects ME, put it in a passive (Numina, Miracle, P. shifter, etc.). If it affects THEM put it in a click (Dam, -Rech, -Recov, etc.).

There are a couple of black sheep. The force feedback and decimation procs work well in click powers. Your mileage may vary of course. I just found that the slot was worth more elsewhere on almost all dmg/taunt auras. That would include CoF/OG.
Not really what the OP was asking about, though I understand the source of your confusion. The OP used the term Proc to indicate when a power fires off, not when Set IO procs in it will fire off.


However, to answer the OPs question:

Damage toggles fire off their damage once every 2 seconds.

Cloak of Fear: 5 seconds
Oppressive Gloom: 2 seconds
Chilling Embrace: 0.5 seconds
Invincibility: 1 second
Against All Odds: 1 second
Rise to the Challenge: 1 second


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Not really what the OP was asking about, though I understand the source of your confusion. The OP used the term Proc to indicate when a power fires off, not when Set IO procs in it will fire off.
I've always been curious as to when proc IOs do fire in auras. That they do seems a given, because of the issue that's been around for a long time about the firing of IO procs in taunt sets, which yielded the curious result that you now can't slot taunt sets in taunt auras.

Since that came down the pipe, I've always put procs in auras. Dark Watcher Chance for Recharge Slow in RttC. Pacing of the Turtle recharge slow in Mudpots and Quills. Chance for Buildup in Invincibility. I have often wondered whether these things really were useful in those powers.



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Posted

Quote:
Originally Posted by Heraclea View Post
I've always been curious as to when proc IOs do fire in auras. That they do seems a given, because of the issue that's been around for a long time about the firing of IO procs in taunt sets, which yielded the curious result that you now can't slot taunt sets in taunt auras.

Since that came down the pipe, I've always put procs in auras. Dark Watcher Chance for Recharge Slow in RttC. Pacing of the Turtle recharge slow in Mudpots and Quills. Chance for Buildup in Invincibility. I have often wondered whether these things really were useful in those powers.
In a toggle or auto power, the Proc has a chance to fire every ten seconds. Now, keep in mind that those things can fire off with no one in range, such that they can fire off when you won't see any effect from it doing so.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

hmm, the 1 per 2sec proc on the damage auras is going to halve the TPS I figured for Amethyst's Mudpots.


I was asking this in relation to trying to calculate threat per second

on the other hand, wow, no wonder chilling is so threat provoking. Then again, even that doubling probably won't make it equal to many damage auras.


Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Lycanus View Post
hmm, the 1 per 2sec proc on the damage auras is going to halve the TPS I figured for Amethyst's Mudpots.


I was asking this in relation to trying to calculate threat per second

on the other hand, wow, no wonder chilling is so threat provoking. Then again, even that doubling probably won't make it equal to many damage auras.
Well, remember that the powers like Chilling Embrace don't stack with themselves. This means that while the power fires off very frequently, the Threat value is still just about the same as every other aura, because the difference between multiplying by 13.5 and 13 isn't all that great when compared to any of the other values in the Threat formula.

So, yes, it is a good power. But that's a bit to do with the pulse rate, a bit to do with the multiple debuffs, and a lot to do with the fact that it's auto-hit.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus