This work?
Was looking very affordable until you hit the 4 HOs, 2 health uniques and a BotZ -KB.
Nice softcap, but until you get that sort of level of defence you're going to have no alpha mitigation ability at all since you've skipped flash arrow and poison gas arrow; and you won't be able to do anything about single troublesome targets since you're missing ice arrow.
Between missing those, the lack of archery AoEs below Rain and having OSA slotted for slow, you seem to be building something of a one trick pony; drop -resistance debuffs -> rain of arrows -> still be alive.
Cutting one slot of recharge out of disruption arrow ups the cycle time from 22.5 to 24 seconds, still fast enough to put out before each RoA, but gives you an extra slot to put in hover to fit another BotZ duo in along with a common defence IO. You can then slot Oil Slick Arrow for something a bit more useful than slow without losing your range softcap; or drop school of sharks entirely and pick up one of the regular AoEs, Either one of which doesn't need to take the full 6 slots so you could put the extra into tough, slot a cheaper -kb IO and have a spare power pick (instead of super speed) for a single accuracy slotted trick arrow.
This build made me sad, I love my A/TA corr as its my namesake. But to skip so much in exchange for ranged softcap is pointless. Things will still hit you, be it AoE or melee and you have no resistance to def debuffs. So you will cascade often
I've played all the blast sets in the game to 50 (except psi, I have a defender at 20 I'm slowly working on). Archery's best form of damage mitigation is to kill their target quickly, you simply do not have enough attacks. But that's just my opinion
You may or may not like my build, but I'll post it up. I've had great results on teams and solo.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Gypsy of Paradox: Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Trick Arrow
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Aimed Shot -- Decim-Acc/EndRdx/Rchg(A), Dev'n-Hold%(34), Decim-Dmg/Rchg(43), Decim-Dmg/EndRdx(43), Decim-Acc/Dmg(43), Decim-Acc/Dmg/Rchg(46)
Level 1: Entangling Arrow -- Acc-I(A)
Level 2: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Dmg/Rng(7), Posi-Acc/Dmg/EndRdx(7)
Level 4: Glue Arrow -- RechRdx-I(A), RechRdx-I(5), Slow-I(5)
Level 6: Swift -- Run-I(A)
Level 8: Blazing Arrow -- Decim-Acc/EndRdx/Rchg(A), Decim-Dmg/Rchg(9), Decim-Dmg/EndRdx(9), Decim-Acc/Dmg(11), Decim-Acc/Dmg/Rchg(11), Dev'n-Hold%(42)
Level 10: Stimulant -- RechRdx-I(A)
Level 12: Explosive Arrow -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(13), Posi-Acc/Dmg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(40)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 16: Aid Self -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(17), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 18: Poison Gas Arrow -- FtnHyp-Plct%(A), FtnHyp-Sleep/EndRdx(19), FtnHyp-Sleep/Rchg(19), FtnHyp-Acc/Sleep/Rchg(25), FtnHyp-Acc/Rchg(37)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Super Speed -- EndRdx-I(A)
Level 26: Acid Arrow -- Achilles-ResDeb%(A), AnWeak-Acc/Rchg(27), AnWeak-Acc/DefDeb(27), Achilles-DefDeb/Rchg(34)
Level 28: Disruption Arrow -- RechRdx-I(A), RechRdx-I(29), EndRdx-I(29)
Level 30: Aim -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31), Rec'dRet-Pcptn(31)
Level 32: Rain of Arrows -- Posi-Dmg/Rchg(A), Posi-Dmg/Rng(33), Posi-Dmg/EndRdx(33), Posi-Acc/Dmg(33), Posi-Acc/Dmg/EndRdx(34)
Level 35: Oil Slick Arrow -- RechRdx-I(A), RechRdx-I(36), Posi-Dam%(36), ImpSwft-Dam%(36), LdyGrey-%Dam(50)
Level 38: EMP Arrow -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Hold/Rchg(39), UbrkCons-Acc/Rchg(39), UbrkCons-EndRdx/Hold(40), Lock-%Hold(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(46)
Level 44: Ranged Shot -- Mantic-Dmg/EndRdx/Rchg(A), Mantic-Acc/Dmg(45), Mantic-Dmg/EndRdx(45), Mantic-Acc/ActRdx/Rng(45), Mantic-Dmg/ActRdx/Rchg(46)
Level 47: Ice Arrow -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-Acc/EndRdx/Rchg/Hold(48), Lock-%Hold(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
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So I'm lvling up an A/TA cor cause I like to shooot arrows and I was in mids playing around and came up with this build. I don't think it would cost too much but it looks like it would be fun to play. anyways let me know what you think.