Ok,
I've sometimes got a weird play style. I solo and am not concerned too much with speed killing. I made an Ice Armor/Stone Melee Build designed to jump into the middle of a big mob and stand there until his damage procs and Icicles kill everything nearby. I know its odd, but it lets me multitask real life and gaming more easily. I have slotted primarily for regen to compensate for skipping HoarFrost. I was wondering if anyone had any advice to give me on my build. Is Ice the best option for this or should i be looking at something else, Dark Armor had some nice potential in Mids but I wasnt sure how to get over the defense holes.
Frosty: Level 50 Magic Tanker Primary Power Set: Ice Armor Secondary Power Set: Stone Melee Power Pool: Fitness Power Pool: Fighting Power Pool: Teleportation Power Pool: Medicine Ancillary Pool: Energy Mastery
Hero Profile: Level 1: Frozen Armor
(A) Luck of the Gambler - Defense/Endurance
(3) Luck of the Gambler - Defense/Recharge
(9) Luck of the Gambler - Endurance/Recharge
Level 1: Stone Fist
(A) Pounding Slugfest - Accuracy/Damage
(3) Pounding Slugfest - Damage/Endurance
(7) Rope A Dope - Accuracy/Recharge
(7) Rope A Dope - Endurance/Stun
(9) Annoyance - Taunt
(36) Annoyance - Taunt/Recharge
Level 2: Stone Mallet
(A) Kinetic Crash - Damage/Knockback
(5) Kinetic Crash - Accuracy/Knockback
(11) Kinetic Crash - Recharge/Knockback
(13) Kinetic Crash - Recharge/Endurance
(43) Kinetic Crash - Damage/Endurance/Knockback
Level 4: Heavy Mallet
(A) Kinetic Crash - Damage/Knockback
(5) Kinetic Crash - Accuracy/Knockback
(11) Kinetic Crash - Recharge/Knockback
(19) Kinetic Crash - Recharge/Endurance
(40) Kinetic Crash - Damage/Endurance/Knockback
Level 6: Wet Ice
(A) Endurance Reduction IO
Level 8: Hurdle
(A) Jumping IO
Level 10: Chilling Embrace
(A) Impeded Swiftness - Chance of Damage(Smashing)
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection
(A) Healing IO
(45) Healing IO
(45) Healing IO
(45) Healing IO
(46) Healing IO
(46) Healing IO
Level 47: Resuscitate
(A) Numina's Convalescence - Endurance/Recharge
(48) Numina's Convalescence - Heal/Recharge
(48) Numina's Convalescence - Heal/Endurance
Level 49: Hibernate
(A) Numina's Convalescence - Heal/Endurance
(50) Numina's Convalescence - Endurance/Recharge
(50) Numina's Convalescence - Heal/Recharge
------------ Level 1: Brawl
(A) Pounding Slugfest - Disorient Bonus
(48) Pounding Slugfest - Damage/Recharge
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Gauntlet
------------ Set Bonus Totals:
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
6.13% Defense(Energy)
6.13% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
4.56% Defense(Ranged)
3% Defense(AoE)
1.8% Max End
5% FlySpeed
456.8 HP (24.4%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -13)
Knockup (Mag -13)
7% (0.12 End/sec) Recovery
200% (15.6 HP/sec) Regeneration
7.5% Resistance(Smashing)
14% RunSpeed
Posted
You've got odd slotting choices. One thing I'd change for sure is Tremor, slotting it for maximum accuracy, damage and recharge. A PBAoE on auto is great to have while AFK.
Ok,
I've sometimes got a weird play style. I solo and am not concerned too much with speed killing. I made an Ice Armor/Stone Melee Build designed to jump into the middle of a big mob and stand there until his damage procs and Icicles kill everything nearby. I know its odd, but it lets me multitask real life and gaming more easily. I have slotted primarily for regen to compensate for skipping HoarFrost. I was wondering if anyone had any advice to give me on my build. Is Ice the best option for this or should i be looking at something else, Dark Armor had some nice potential in Mids but I wasnt sure how to get over the defense holes.
Tell me whatya think.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Frosty: Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Stone Melee
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor
- (A) Luck of the Gambler - Defense/Endurance
- (3) Luck of the Gambler - Defense/Recharge
- (9) Luck of the Gambler - Endurance/Recharge
Level 1: Stone Fist- (A) Pounding Slugfest - Accuracy/Damage
- (3) Pounding Slugfest - Damage/Endurance
- (7) Rope A Dope - Accuracy/Recharge
- (7) Rope A Dope - Endurance/Stun
- (9) Annoyance - Taunt
- (36) Annoyance - Taunt/Recharge
Level 2: Stone Mallet- (A) Kinetic Crash - Damage/Knockback
- (5) Kinetic Crash - Accuracy/Knockback
- (11) Kinetic Crash - Recharge/Knockback
- (13) Kinetic Crash - Recharge/Endurance
- (43) Kinetic Crash - Damage/Endurance/Knockback
Level 4: Heavy Mallet- (A) Kinetic Crash - Damage/Knockback
- (5) Kinetic Crash - Accuracy/Knockback
- (11) Kinetic Crash - Recharge/Knockback
- (19) Kinetic Crash - Recharge/Endurance
- (40) Kinetic Crash - Damage/Endurance/Knockback
Level 6: Wet Ice- (A) Endurance Reduction IO
Level 8: Hurdle- (A) Jumping IO
Level 10: Chilling Embrace- (A) Impeded Swiftness - Chance of Damage(Smashing)
Level 12: Icicles- (A) Scirocco's Dervish - Chance of Damage(Lethal)
- (13) Scirocco's Dervish - Damage/Endurance
- (37) Eradication - Chance for Energy Damage
- (37) Eradication - Damage
- (37) Eradication - Damage/Recharge
- (43) Eradication - Accuracy/Damage/Recharge
Level 14: Health- (A) Regenerative Tissue - +Regeneration
- (15) Numina's Convalescence - +Regeneration/+Recovery
- (15) Healing IO
- (33) Healing IO
- (34) Healing IO
- (36) Healing IO
Level 16: Boxing- (A) Pounding Slugfest - Disorient Bonus
- (17) Pounding Slugfest - Damage/Recharge
- (17) Rope A Dope - Accuracy/Endurance
- (23) Rope A Dope - Endurance/Stun
Level 18: Recall Friend- (A) Time & Space Manipulation - Endurance
- (19) Time & Space Manipulation - Range
Level 20: Stamina- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
Level 22: Teleport- (A) Time & Space Manipulation - Endurance
- (23) Time & Space Manipulation - Range
- (42) Time & Space Manipulation - +Stealth
Level 24: Tough- (A) Steadfast Protection - Resistance/Endurance
- (25) Steadfast Protection - Resistance/+Def 3%
- (25) Steadfast Protection - Knockback Protection
Level 26: Energy Absorption- (A) Efficacy Adaptor - EndMod
- (27) Efficacy Adaptor - EndMod/Recharge
- (27) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
Level 28: Hurl Boulder- (A) Apocalypse - Damage
- (29) Apocalypse - Damage/Recharge
- (29) Apocalypse - Accuracy/Damage/Recharge
- (31) Devastation - Accuracy/Damage
- (43) Devastation - Damage/Endurance
- (46) Devastation - Damage/Recharge
Level 30: Aid Other- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Endurance/Recharge
- (31) Numina's Convalescence - Heal/Recharge
Level 32: Aid Self- (A) Numina's Convalescence - Heal/Endurance
- (33) Numina's Convalescence - Endurance/Recharge
- (33) Numina's Convalescence - Heal/Recharge
Level 35: Tremor- (A) Kinetic Crash - Damage/Knockback
- (36) Kinetic Crash - Accuracy/Knockback
- (39) Kinetic Crash - Recharge/Knockback
- (40) Kinetic Crash - Recharge/Endurance
- (40) Kinetic Crash - Damage/Endurance/Knockback
Level 38: Weave- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Endurance/Recharge
Level 41: Focused Accuracy- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection- (A) Healing IO
- (45) Healing IO
- (45) Healing IO
- (45) Healing IO
- (46) Healing IO
- (46) Healing IO
Level 47: Resuscitate- (A) Numina's Convalescence - Endurance/Recharge
- (48) Numina's Convalescence - Heal/Recharge
- (48) Numina's Convalescence - Heal/Endurance
Level 49: Hibernate- (A) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Endurance/Recharge
- (50) Numina's Convalescence - Heal/Recharge
------------Level 1: Brawl
- (A) Pounding Slugfest - Disorient Bonus
- (48) Pounding Slugfest - Damage/Recharge
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Gauntlet------------
Set Bonus Totals: