Need help with Purple Build for a DM/SD.


BigOleDru

 

Posted

Hi, im trying to plan a build for my Dm/Sd brute using Purples. But I just cant seem to figure out how to soft-cap it w/o gimping some powers. (ie. ToD in Siphon Life to soft-cap melee)
But even then, I can't seem to soft-cap ranged.

This is an all-out min/max build. I've already attained a cheapish soft-cap build. So, the only other way to go is a Purp build for some better DPS. With or w/o Hasten.

Anyone have any, or know of any builds using Purps, while still keeping soft-capped to melee/range. And decent AOE def.


 

Posted

This is the build I was/am playing around with.

Yes it's prolly going to cost even more than 2 bill inf

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Shadow Stop: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Rchg+(7), LkGmblr-Def/EndRdx(7), RedFtn-Def/EndRdx(11)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), RedFtn-Def/EndRdx(11)
Level 4: True Grit -- Heal-I(A), Heal-I(13), RgnTis-Regen+(21)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Numna-Heal/EndRdx/Rchg(15), Nictus-Acc/Heal(19), Mako-Acc/Dmg/EndRdx/Rchg(43), Numna-Heal/EndRdx(43), Mako-Dmg/Rchg(46)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(17)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 18: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(21), Amaze-Acc/Stun/Rchg(23), Amaze-Acc/Rchg(23), Amaze-EndRdx/Stun(25)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc/Rchg(27), Efficacy-Acc/Rchg(27), Efficacy-EndMod/Acc(29), Efficacy-EndMod/EndRdx(29)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(33)
Level 24: Weave -- RedFtn-Def/Rchg(A), RedFtn-Def/EndRdx(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(33), GftotA-Run+(46)
Level 26: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(46)
Level 28: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(37)
Level 30: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel(37), Zephyr-Travel/EndRdx(39), DefBuff-I(39)
Level 32: Midnight Grasp -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40)
Level 35: Shield Charge -- Armgdn-Acc/Rchg(A), Armgdn-Dmg(42), Armgdn-Dam%(42), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Dmg/EndRdx(43)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 47: Ball Lightning -- Ragnrk-Knock%(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

It's got near softcapped def, and enough rech for Smite -> Midnight Grasp -> Smite -> Siphon Life.

Even has nice AoE yummie-ness



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.