So I built a new comp recently and have been getting a strange twitch/flicker while playing the game with Verticle Sync on. Playing the game without Verticle Sync on was not an option so I dug deeper into the problem. I usually just set my Nvidia settings to JG's recommended settings and i'm good to go but that hasn't been the case since the new comp and Windows 7. Basicly the fix was changing Anti-Ailiasing mode to Override Application and the setting to 4x. I can't explain it but that has fixed my issues. It almost seems like setting it to let the application control aa and using 4x in CoH is broken with windows 7.
Here are my settings in the Nvidia control panel that seem to have cured my problems with CoH.
Ambient Occlusion - OFF
Anistropic filtering - 16x
Antialiasing Gamma correction - On
Antialiasing Mode - Override any application setting
Antialiasing Setting - 4X(turned it up to 16Q but not much difference)
Antialiasing Transparency - Off
Maximum pre-rendered frames - 3
Multi/mixed-GPU acceleration - Single display performance mode
Power management mode - Prefer maximum performance
Texture filtering Anisotropic sample opti. - Off
Texture filtering Negative LOD Bias - Clamp
Texture filtering - Quality
Texture filtering Trilinear optimization - Off
Threaded optimization - Auto
Triple buffering - On
Vertical sync - Use the 3d application setting
All in game settings are exactly the same as JG's in his stickied thread.
Here are a few specs on my comp. Everything on my new systems is running the latest drivers.
I hope this helps some people out if they are getting some stange game play in CoH like I was. I am in no way an expert when it comes to graphics and settings so if you come up with better settings or tweaks other than the ones I have made let me know.
So I built a new comp recently and have been getting a strange twitch/flicker while playing the game with Verticle Sync on. Playing the game without Verticle Sync on was not an option so I dug deeper into the problem. I usually just set my Nvidia settings to JG's recommended settings and i'm good to go but that hasn't been the case since the new comp and Windows 7. Basicly the fix was changing Anti-Ailiasing mode to Override Application and the setting to 4x. I can't explain it but that has fixed my issues. It almost seems like setting it to let the application control aa and using 4x in CoH is broken with windows 7.
Here are my settings in the Nvidia control panel that seem to have cured my problems with CoH.
Ambient Occlusion - OFF
Anistropic filtering - 16x
Antialiasing Gamma correction - On
Antialiasing Mode - Override any application setting
Antialiasing Setting - 4X(turned it up to 16Q but not much difference)
Antialiasing Transparency - Off
Maximum pre-rendered frames - 3
Multi/mixed-GPU acceleration - Single display performance mode
Power management mode - Prefer maximum performance
Texture filtering Anisotropic sample opti. - Off
Texture filtering Negative LOD Bias - Clamp
Texture filtering - Quality
Texture filtering Trilinear optimization - Off
Threaded optimization - Auto
Triple buffering - On
Vertical sync - Use the 3d application setting
All in game settings are exactly the same as JG's in his stickied thread.
Here are a few specs on my comp. Everything on my new systems is running the latest drivers.
EVGA mb e757 x58sli
Intel i7-920
Antec 750w Truepower ps
6GB ddr3 1600 Corsair Dominator
EVGA GTX275 drivers 195.62
LG 23" monitor w2361vg
I hope this helps some people out if they are getting some stange game play in CoH like I was. I am in no way an expert when it comes to graphics and settings so if you come up with better settings or tweaks other than the ones I have made let me know.