Elec/Invul, curious about effectiveness/ect.
I'd expect it to perform very nicely if you get some IO sets to improve typed Defense, Endurance management and Recharge. As a long time player of an /Inv scrapper (since I3 or whatever it was at EU launch) who has a completely blinged out Kat/Inv I can tell you Invuln gets just stupidly powerful with good IO investment.
As for Elec Melee, mine is currently level 33 but I just love it. It has insane AoE which goes well with Invuln because you get more powerful the more enemies you have around you.
The only thing I can see going wrong with this combination is Endurance costs, but I think getting Stamina, Conserve Power and Physical Perfection should see you through it without much additional IOing to cover your Endurance bar.
You could consider something like this for the build. Not a particularly expensive one;
Hero Plan by Mids' Hero Designer 1,601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Charged Brawl -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11), Sciroc-Dmg/EndRdx(11)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(37)
Level 6: Havoc Punch -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/Rchg(40), S'ngH'mkr-Dmg/EndRdx(40), S'ngH'mkr-Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43), C'ngBlow-Dmg/EndRdx(46), C'ngBlow-Acc/Rchg(46)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(46), Dct'dW-Heal(48), Dct'dW-Rchg(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Heal-I(37)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(34)
Level 18: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Dmg/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Combat Jumping -- DefBuff-I(A)
Level 24: Super Jump -- Winter-ResSlow(A)
Level 26: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-EndRdx/Rchg(31), AdjTgt-Rchg(31)
Level 28: Invincibility -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(29), GftotA-Def/EndRdx/Rchg(29), GftotA-Def(31)
Level 30: Kick -- Empty(A)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Tough Hide -- GftotA-Def(A), GftotA-Run+(36), GftotA-Def/EndRdx(36), GftotA-Def/Rchg(36)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam(39), RctvArm-EndRdx(39)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Weave -- GftotA-Def/EndRdx(A), GftotA-Run+(45), GftotA-Def(45), GftotA-Def/EndRdx/Rchg(45)
Level 47: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
Level 49: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50), Aegis-ResDam/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Great AoE damage and aggro control, great survivability against S/L damage, good survivability against F/C/E/N, less than average ST damage and toxic survivability, poor survivability against Psi.
It could be argued this is a relatively late-blooming combo, with Invincibility and LRod opening up at 28 and 32, respectively.
So, I've not posted much here, though I figure now's as good a time as any to ask for a bit of advice. I've a new concept I'm working on, Elec/Invul, and I'm simply wondering how well it'll perform in general. I don't think I've seen any around on my home server, so I'm not sure in general if many have tried it.
A build would be nice, but it's not needed. I've never run either set very high, so just some outlines on what to expect would be nice.