An exercise in chance: A gambling thread...


AlienOne

 

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Originally Posted by AlienOne View Post
I haven't included a section on "monitoring combat attributes" which has proved to be invaluable to my Kheldian gameply (that focuses on a "perma-capped-resist-timer"). Although monitoring your combat attributes isn't *absolutely necessary*, having exactly what your current resists are in every category on screen can be a huge help in knowing what decision to make/power to hit mid-battle.
This is the kind of thing missing from other guides (Of various AT's). Most guide writers assume you can find this stuff out for yourself if you care about it, but for a Warshade with Eclipse it is very very useful, and a good idea to add to the guide.


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Posted

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Originally Posted by LordXenite View Post
I'm always amazed when my Nova ST blasts hold a Boss. Especially when some teammate goes: "...but we don't have an Elec Blaster... WTH?!"

And, you know, it pops often enough that I think I'll slot one, and if we could get a couple more to do likewise....it could be a beautiful thing.


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Posted

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Originally Posted by DarkEther View Post
And, you know, it pops often enough that I think I'll slot one, and if we could get a couple more to do likewise....it could be a beautiful thing.
It's worth slotting those on the fastest powers you've got. Naturally.


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

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