help with my DA/elec tank !


neerbasch52

 

Posted

Well im in the making of a tank. and i figured i wanted something diffrent. Im sorta sucky and making builds but i tried to make one for this toon. need some info on what you all think of it thanks ahead of time !

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

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Level 50 Natural Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace

  • (A) Resist Damage
  • (3) Resist Damage
  • (3) Resist Damage
  • (5) Endurance Reduction
  • (5) Endurance Reduction
  • (7) Endurance Reduction
Level 1: Charged Brawl
  • (A) Accuracy
Level 2: Death Shroud
  • (A) Accuracy
  • (29) Accuracy
  • (31) Damage Increase
  • (33) Damage Increase
  • (42) Endurance Reduction
  • (43) Endurance Reduction
Level 4: Murky Cloud
  • (A) Resist Damage
  • (7) Resist Damage
  • (9) Resist Damage
  • (9) Endurance Reduction
  • (11) Endurance Reduction
  • (11) Endurance Reduction
Level 6: Hasten
  • (A) Recharge Reduction
  • (17) Recharge Reduction
  • (19) Recharge Reduction
Level 8: Obsidian Shield
  • (A) Resist Damage
  • (13) Resist Damage
  • (13) Resist Damage
  • (15) Endurance Reduction
  • (15) Endurance Reduction
  • (17) Endurance Reduction
Level 10: Taunt
  • (A) Taunt Duration
Level 12: Dark Regeneration
  • (A) Endurance Reduction
  • (19) Endurance Reduction
  • (23) Accuracy
  • (25) Accuracy
  • (25) Healing
  • (27) Healing
Level 14: Super Speed
  • (A) Run Speed
Level 16: Hurdle
  • (A) Jumping
Level 18: Health
  • (A) Regenerative Tissue - +Regeneration: Level 30
  • (34) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (36) Miracle - +Recovery: Level 40
  • (36) Miracle - Heal: Level 40
  • (36) Numina's Convalescence - Heal: Level 50
  • (37) Healing IO: Level 50
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (21) Endurance Modification IO: Level 50
  • (21) Endurance Modification IO: Level 50
  • (23) Endurance Modification IO: Level 50
Level 22: Thunder Strike
  • (A) Accuracy IO: Level 50
  • (33) Accuracy IO: Level 50
  • (33) Disorient Duration IO: Level 50
  • (34) Disorient Duration IO: Level 50
  • (37) Damage Increase IO: Level 50
  • (37) Damage Increase IO: Level 50
Level 24: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 26: Oppressive Gloom
  • (A) Accuracy IO: Level 50
Level 28: Kick
  • (A) Accuracy IO: Level 50
Level 30: Tough
  • (A) Steadfast Protection - Knockback Protection: Level 30
  • (31) Aegis - Psionic/Status Resistance: Level 50
  • (31) Impervious Skin - Status Resistance: Level 30
  • (43) Impervium Armor - Psionic Resistance: Level 40
  • (45) Steadfast Protection - Resistance/Endurance: Level 30
  • (46) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 32: Chain Induction
  • (A) Accuracy IO: Level 50
  • (34) Accuracy IO: Level 50
  • (40) Endurance Modification IO: Level 50
  • (43) Endurance Modification IO: Level 50
  • (46) Endurance Modification IO: Level 50
  • (46) Damage Increase IO: Level 50
Level 35: Swift
  • (A) Run Speed IO: Level 50
Level 38: Lightning Rod
  • (A) Accuracy IO: Level 50
  • (39) Accuracy IO: Level 50
  • (39) Damage Increase IO: Level 50
  • (39) Damage Increase IO: Level 50
  • (40) Damage Increase IO: Level 50
  • (40) Recharge Reduction IO: Level 50
Level 41: Conserve Power
  • (A) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
  • (45) Healing IO: Level 50
  • (45) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Healing IO: Level 50
Level 49: Laser Beam Eyes
  • (A) Accuracy IO: Level 50
  • (50) Accuracy IO: Level 50
  • (50) Damage Increase IO: Level 50
  • (50) Damage Increase IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet



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Posted

I play a Electric Melee/Dark Armor scrapper, so I'll offer what help I can.

That said, where to start?

Endurance Reduction - entirely too much of it. 1 is sufficient in attacks, and 1-2 max in toggles. With level 50 IO's you'll be far surpassing the ED limits with 3 IO's. Should save you some slots to put into your attacks.

Theft of Essence: Chance for +End - Get it and slot it in Dark Regeneration. Has a chance to activate for each enemy the power hits, restoring 10 endurance each time it does. Drastically cuts the net cost of this power, occasionally turning it into a net gain. This one enhancement is one of the single best things to happen to dark armor.

Stamina - since you already have 4 slots, fill them with 4 from the performance shifter set for some good bonuses.

Health - too many slots in here that would be of better use elsewhere.

Attacks - too few early on. 1 until 22? You'll be smashing your face into your keyboard. Chain Induction: swap end mods for damage.

A lot of room for improvement, but a combination that can be a ton of fun to play. I'm sure someone can add in some better advice.


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@Starflier