Uneccessary Lag ?
To some this up , in certain areas I have what I believe to be uneccessary lag. |
There is more involved in the process than just your computer, your ISP connection and the game servers. There are multiple hops along the way, and most likely your teammates that are not experiencing lag are not using the exact same hops as you are. Even from houses next door to each other using the same ISP and having IP addresses that are only 1 digit apart, the data can take different routes depending on the traffic it encounters and how the routers along the way route the data.
Personally, I've had very little lag for the past several months, except during the Halloween Banner events, Invasions (Zombie or Rikti) and raids (Hami or Rikti Ship). I had one night during the Halloween event and doing Trick or Treating that lag got a bit rough, but several others were having problems as well so I attributed it to a server issue. Other than that, any lag I've run into has been minimal and not lasted very long.
YMMV
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Yeah. I'm really not being clear.. My apologies.
I just assumed for myself that entering RV and fighting near either Sides base would allow me more than 25 fps on my pc, or on an 8 man team with 'action galore' from powers etc.
It has really become an 'obsession' of mine to check FPS. I expect things to be clear and free of hazy/heavy type feelings in game in most circumstances. Especially on this game, with my pc.
My in game settings are all maxed except World Detail is 100%. Furthermore, I have no real change with FSAA maxed or off, all I can see is some jagged edges on most objects with it off. My resolution is 1680x1050 - mostly windowed
I wish there was a guide that stated average frames per second per system/monitor.
I believe absolutely the internet has effect and great bearing into this. Unfortunately my ping is excellent and have no packets lost. I do have the latest drivers for Windows Vista and Nvidia gfx and my intel Chipset.. Thanks for your thoughts.
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)
Also, 25fps is a pretty decent frame rate. Not optimal by any means, but it's on par with the frame rate of your average television show.
My system, with a 64-bit operating system, 4GB of memory and a lower video card than yours tends to drop to average about 20fps--sometimes less--when I travel through Grandville or some similar area with a lot of geometry, enemies and players. I'm pretty sure it has more to do with my net connection and the load on the server than the specs on my (or your) computer.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
-----
I just assumed for myself that entering RV and fighting near either Sides base would allow me more than 25 fps on my pc, or on an 8 man team with 'action galore' from powers etc.
|
There's a lot of geometry and effects being processed when you're near a base, there's a lot of NPCs to process AI for and that's where players tend to gather. It's a triple whammy to both your system and the server.
As far as being on an 8-man team, it entirely depends on where you are and what you're doing. If you're in a small enclosed office map, your system will probably run close to 60fps when not in combat and could possibly run even higher. But during combat, your system has to think about where everybody and every enemy nearby is standing currently, where they're facing and moving, where their powers are being directed and what animations and effects it has to apply to those powers as they're being used. To a minor extent, you'll be held back from a hardware standpoint by people with weaker machines and internet connections than yours, since the game has to report all commands back to the server and then tell your machine what your teammates are doing.
My in game settings are all maxed except World Detail is 100%. Furthermore, I have no real change with FSAA maxed or off, all I can see is some jagged edges on most objects with it off. |
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
-----
Thanks for your interest, Chad.
Grandville is one place I generally get 40-to max refresh rate. Mostly I have zero issues in GV- floating/flying/jumping about.. Mostly = 97% of the time or higher
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)
Hi,
I have been playing City for several years now. I currently have a 20 inch lcd widescreen monitor with a 60 hertz refresh rate
2.4 Ghz Quad Intel Q6600
Gtx 275 Nvidia (896mb)
3 Gigs DDR2 PC 6400
Vista 32 Bit Home Premium
To some this up , in certain areas I have what I believe to be uneccessary lag. To my knowledge I should be able to FLY SKY HIGH on 8 man teams without reservations with at least no noticeable lag. In certain areas my FPS drop to a unacceptable number, for instance, Recluse Victory, RSF, heavy combat would get me to 19-27fps
I'm not a novice, I degrag regularly, I know my internet is quite efficient. Also, when I bench the system I score a little bit higher for what programs suggest for my particular system. Example; 3dMarkVantage, PCPitstop.com shows a basic understanding of individual components. As I mentioned above my buddies have run simultaneous tests and I've scored a bit higher and nonetheless they flow well in City and I at times get frustrated with low fps and the dreadful lag. All hardwares are at stock values, nothing is OC'd. Does anyone have a clue as to what I could use to test or why I'm having 25 (approx) fps in RV ? Thanks in advance.
Don't be a mindless farm toon, we may need you on a non-soft SF someday. =)