FM/SD build request
I threw this one together real quick and I'm sure it could be tweaked. It runs the Incinerate -> Scorch -> Cremate -> Scorch ST chain with no Hasten needed (Hecatomb proc in Scorch for added DPS) , has FSC and SC for spawn killing fun, sustainable endurance, soft-capped positional Def, over 95% accuracy against +4 mobs, 30.3% S/L resistance, 300% regen, 2084 HP, and Aid Self for AV and Pylon killing.
All in all, not a bad build, however, I couldn't get double-stacked Active Defense, nor squeeze in Grant Cover to maximize your DDR. Hopefully this would be off-set by the other benefits. Feel free to tinker, but this gives you an idea at least.
Have fun!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), Hectmb-Dam%(11)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5), S'fstPrt-ResDam/Def+(5), GA-3defTpProc(7)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(17)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def(19), LkGmblr-Rchg+(19)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(27), LkGmblr-Rchg+(27), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(29), HO:Membr(29)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31)
Level 16: Health -- Heal-I(A)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(36)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Acc(36)
Level 22: True Grit -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(31), RgnTis-Heal/Rchg(37), H'zdH-Heal/EndRdx/Rchg(37), Heal-I(37)
Level 24: Boxing -- Acc-I(A)
Level 26: Incinerate -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dmg(39), Mako-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(40), ImpArm-ResDam/EndRdx/Rchg(40), ImpArm-ResDam/Rchg(46)
Level 30: Phalanx Fighting -- LkGmblr-Rchg+(A), Ksmt-ToHit+(39)
Level 32: Against All Odds -- EndRdx-I(A)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(43), LkGmblr-Rchg+(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), P'Shift-End%(46), P'Shift-EndMod(48), P'Shift-EndMod/Acc(48)
Level 47: Aid Other -- Heal-I(A)
Level 49: Aid Self -- Numna-Heal(A), Numna-Heal/Rchg(50), Numna-Heal/EndRdx/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Thanks a bunch. This should give me something solid to tinker with
Hi all. I would like to make a request for a Fiery Melee/SD build. Something that can solo pylons quickly and melt spawns. I've been trying to construct something in Mids, but it boggles my brain lol. Of course, soft-capped defense is a must. I searched I couldn't find anything on FM/SD.
Thank you in advance.