Claws/DA help please
here is #2
I look forward to your advice.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Void Stalker: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (7) Titanium Coating - Resistance
- (7) Titanium Coating - Resistance/Recharge
- (9) Titanium Coating - Resistance/Endurance/Recharge
- (9) Titanium Coating - Endurance
- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (11) Mako's Bite - Damage/Recharge
- (13) Mako's Bite - Accuracy/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Titanium Coating - Resistance/Endurance
- (15) Titanium Coating - Resistance
- (15) Titanium Coating - Resistance/Recharge
- (17) Titanium Coating - Endurance
- (17) Titanium Coating - Resistance/Endurance/Recharge
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (A) Adjusted Targeting - To Hit Buff
- (23) Adjusted Targeting - To Hit Buff/Recharge
- (23) Touch of Death - Accuracy/Damage
- (25) Touch of Death - Damage/Endurance
- (25) Touch of Death - Accuracy/Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (A) Steadfast Protection - Knockback Protection
- (27) Steadfast Protection - Resistance/+Def 3%
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (29) Miracle - +Recovery
- (29) Miracle - Heal
- (A) Theft of Essence - Accuracy/Endurance/Recharge
- (31) Theft of Essence - Accuracy/Endurance/Healing
- (31) Doctored Wounds - Heal/Endurance/Recharge
- (31) Numina's Convalescence - Heal/Endurance/Recharge
- (33) Touch of the Nictus - Accuracy/Endurance/Recharge
- (33) Theft of Essence - Chance for +Endurance
- (A) Thunderstrike - Accuracy/Damage
- (33) Thunderstrike - Damage/Endurance
- (34) Thunderstrike - Accuracy/Damage/Endurance
- (34) Thunderstrike - Accuracy/Damage/Recharge
- (34) Thunderstrike - Damage/Recharge
- (A) Performance Shifter - Chance for +End
- (36) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Recharge
- (36) Performance Shifter - EndMod/Accuracy/Recharge
- (37) Performance Shifter - EndMod/Accuracy
- (A) Karma - Knockback Protection
- (37) Red Fortune - Defense
- (37) Red Fortune - Defense/Endurance
- (39) Kismet - Accuracy +6%
- (50) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense/Recharge
- (A) Armageddon - Chance for Fire Damage
- (39) Obliteration - Chance for Smashing Damage
- (39) Eradication - Chance for Energy Damage
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Accuracy IO
- (A) Titanium Coating - Resistance
- (43) Titanium Coating - Resistance/Endurance
- (43) Titanium Coating - Resistance/Endurance/Recharge
- (A) Ragnarok - Damage
- (43) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (45) Ragnarok - Damage/Endurance
- (A) Stupefy - Accuracy/Endurance
- (A) Red Fortune - Defense/Endurance
- (46) Red Fortune - Defense
- (46) Red Fortune - Endurance
- (50) Red Fortune - Defense/Recharge
- (A) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (46) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - EndMod/Recharge
- (48) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Accuracy IO
- (A) Run Speed IO
- (A) Recharge Reduction IO
------------
Set Bonus Totals:
- 28.5% DamageBuff(Smashing)
- 28.5% DamageBuff(Lethal)
- 28.5% DamageBuff(Fire)
- 28.5% DamageBuff(Cold)
- 28.5% DamageBuff(Energy)
- 28.5% DamageBuff(Negative)
- 28.5% DamageBuff(Toxic)
- 28.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 1.8% Max End
- 40% Enhancement(Accuracy)
- 27.5% Enhancement(RechargeTime)
- 14% FlySpeed
- 150.6 HP (11.2%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 12.1%
- MezResist(Immobilize) 13.8%
- MezResist(Sleep) 6.6%
- MezResist(Stun) 11%
- 15% (0.25 End/sec) Recovery
- 10% (0.56 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 14% RunSpeed
Set Bonuses:
Mako's Bite
(Strike)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Dark Embrace)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
(Slash)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Murky Cloud)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
(Spin)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Follow Up)
- 2% DamageBuff(All)
(Follow Up)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Obsidian Shield)
- 1.5% (0.03 End/sec) Recovery
- Knockback Protection (Mag -4)
- 3% Defense(All)
(Health)
- 2.5% (0.04 End/sec) Recovery
(Dark Regeneration)
- 10% (0.56 HP/sec) Regeneration
- 1.8% Max End
(Focus)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
(Cloak of Darkness)
- Knockback Protection (Mag -4)
(Cloak of Darkness)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Death Shroud)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
(Eviscerate)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Tough)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
(Shockwave)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Weave)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Physical Perfection)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Types of Swords
My Portfolio
Well no news is good news I guess. I will just have to choose between the two. Can some one tell me if the end use on DA ever gets better? at lvl 33 it is my biggest frustration.
Types of Swords
My Portfolio
I am at a point of frustration with the build, because I can't decide which direction to go with it. I have two builds I am considering, and at worst will just do them both.
The first is a +def build. I am new to +def, and need some help rounding it out. I am up for advice, as I will admit +def builds are pretty alien to me.
The second is a high damage build, and I flushed +def. This one looks loads of fun, but I am not sure it will work as well in practice as it does in theory.
#1
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Void: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dam%(48)
Level 1: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(5), TtmC'tng-EndRdx/Rchg(7), TtmC'tng-ResDam/EndRdx/Rchg(7), TtmC'tng-ResDam(9), TtmC'tng-EndRdx(9)
Level 2: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(25)
Level 4: Murky Cloud -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(15), TtmC'tng-EndRdx/Rchg(15), TtmC'tng-ResDam/EndRdx/Rchg(17), TtmC'tng-ResDam(17), TtmC'tng-EndRdx(19)
Level 6: Swift -- Run-I(A)
Level 8: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23), Oblit-Acc/Dmg/Rchg(46)
Level 10: Obsidian Shield -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(23)
Level 12: Follow Up -- GSFC-ToHit/EndRdx(A), GSFC-Build%(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/Rchg/EndRdx(27), GSFC-ToHit/Rchg(29), GSFC-ToHit(50)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal(29), Mrcl-Rcvry+(31)
Level 16: Dark Regeneration -- Theft-Heal(A), Theft-Heal/Rchg(31), Mrcl-Heal(31), Mrcl-Heal/EndRdx(33), Mrcl-Heal/Rchg(33), Theft-+End%(46)
Level 18: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx/Rchg(33), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(36)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(46), P'Shift-End%(48)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37), Ksmt-ToHit+(50)
Level 24: Boxing -- Acc-I(A)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(50)
Level 28: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(40), TtmC'tng-ResDam/EndRdx/Rchg(40), S'fstPrt-ResKB(45)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(42)
Level 32: Shockwave -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(43)
Level 35: Oppressive Gloom -- Stpfy-Acc/EndRdx(A)
Level 38: Maneuvers -- RedFtn-Def/EndRdx(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(45)
Level 47: Death Shroud -- Dmg-I(A)
Level 49: Combat Jumping -- DefBuff-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
- 17% DamageBuff(Smashing)
- 17% DamageBuff(Lethal)
- 17% DamageBuff(Fire)
- 17% DamageBuff(Cold)
- 17% DamageBuff(Energy)
- 17% DamageBuff(Negative)
- 17% DamageBuff(Toxic)
- 17% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 5.81% Defense(Fire)
- 5.81% Defense(Cold)
- 11.8% Defense(Energy)
- 11.8% Defense(Negative)
- 3% Defense(Psionic)
- 18% Defense(Melee)
- 16.8% Defense(Ranged)
- 8.63% Defense(AoE)
- 1.8% Max End
- 27.5% Enhancement(RechargeTime)
- 40% Enhancement(Accuracy)
- 19% FlySpeed
- 230.9 HP (17.2%) HitPoints
- 19% JumpHeight
- 19% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 12.1%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 6.6%
- MezResist(Stun) 8.8%
- 17.5% (0.29 End/sec) Recovery
- 30% (1.68 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 19% RunSpeed
------------Set Bonuses:
Mako's Bite
(Strike)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Titanium Coating(Dark Embrace)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Mako's Bite(Slash)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Titanium Coating(Murky Cloud)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Obliteration(Spin)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Steadfast Protection(Obsidian Shield)
- 1.5% (0.03 End/sec) Recovery
- Knockback Protection (Mag -4)
- 3% Defense(All)
Gaussian's Synchronized Fire-Control(Follow Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Miracle(Health)
- 2.5% (0.04 End/sec) Recovery
Theft of Essence(Dark Regeneration)
- 10% (0.56 HP/sec) Regeneration
- 1.8% Max End
Miracle(Dark Regeneration)
- 2.5% (0.04 End/sec) Recovery
- 25.1 HP (1.87%) HitPoints
Thunderstrike(Focus)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler(Cloak of Darkness)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
Obliteration(Eviscerate)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Titanium Coating(Tough)
- MezResist(Sleep) 2.2%
- 20.1 HP (1.5%) HitPoints
Steadfast Protection(Tough)
- Knockback Protection (Mag -4)
Luck of the Gambler(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
Ragnarok(Shockwave)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Performance Shifter(Physical Perfection)
Types of Swords
My Portfolio