Super Booster V: Mutation
I'm not entirely sure if the power-swapping bit could work correctly, but I like the idea of random buffs/debuffs and maybe a model change. It could work similarly to the Fortune power from the magic pack, except it affects yourself and it could give slight debuffs as well.
So, aside from the technical limitations of power-swapping, I agree with this idea. =D
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
I like the idea, but to many people would complain and bring up the Have/Have Nots argument for the people that aren't or can't fork up the $10 dollars for the pack.
They're going to make a mutation pack regardless of whether or not people will complain. Since they made four packs for the Technology, Magic, Science, and Natural origins, a Mutation pack is pretty much guaranteed.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
The power: Mutation
- Clicking this will give you a random mutation for 30 seconds
- Has a 5 second rooted cast animation
- Changes your character model and opens a new temporary power tray*
- Each mutation grants the following:
- 3 active powers (these powers have faster than normal recharge times)
- 1 or more automatic toggles
- A proc power that has a 3% chance of going off every second
- Resistance to one or more damage types, and a weakness to one or more damage types
- When the mutation wears off, you are held for 5 seconds as you turn back into your normal self and then drained of all of your endurance for 30 seconds
- Very long recharge
*This is the only bit that's iffy: It could instead work like dual builds and just temporarily swap your trays out for a new setSome possible mutations:
Costumes: Not entirely sure, but I would go for more animal/organic looking costumes.
Emotes: Again, not entirely sure, aside from a CCE that uses the Mutation animation.
Another possible addition could be stance customization, as this would allow the tech to allow for stance customization to be paid for by booster pack sales, but that depends on how hard it would be to implement it.
Also, the tech for bringing up a temporary power tray would also allow for some pretty cool missions, for example there could be one where you take over a turret, or a tank, or a ship of some sort using the same tech, and again, this tech would be paid for by booster pack sales.
[CENTER]Euro side: [B]@Orion Star[/B] & [B]@Orions Star[/B][/CENTER]