Sounds, Gaits, and Guns


crazy local

 

Posted

There are three elements I'm trying to add to my custom creatures in an AE mission. I want them to make different sounds, such as the hiss of the snake people; I want them to walk a certain way, like the drunken zombieish walk of the infected; and I want them to use pistols like most gang members in the game have. Any ways I could do these things?


 

Posted

Unfortunately not. Animations and sound fx are completely out of our control.

As for pistols, you can make a Thugs MM and select ONLY his pistol powers, but he'll BE WORTH 0 XP if you do this.

Or you can wait for GR to come out, and hopefully Dual Pistols will be ported into the MA.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

They should let you do a lot of things in AE but for some reason they don't. Like Enhancement drops that would be awsome it's like almost doing a normal mission but only some else created the mission.


 

Posted

Yeah, but I have faith that they will add more features like this as time goes by.