Spines/Elec Stalker


Candlestick

 

Posted

This is the build I came up with for a Spines/Elec Stalker using Mids. I found this to be a rather tight build and could not fit in a travel power along with fitness into it. I am planning on using LR, Swift, Sprint, and Ninja Run to make up for the lack of a travel power. Please critic, and be merciless, thank you.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Fitness
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lunge -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg(5), C'ngImp-Dmg/EndRdx(23), C'ngImp-Acc/Dmg/Rchg(37)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Spine Burst -- Oblit-%Dam(A), Oblit-Dmg(3), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(37)
Level 4: Charged Armor -- Aegis-Psi/Status(A), Aegis-ResDam(9), Aegis-ResDam/EndRdx(31), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(43)
Level 6: Assassin's Impaler -- Mako-Acc/Dmg(A), Mako-Dam%(7), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(23), Mako-Acc/EndRdx/Rchg(37)
Level 8: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit(48)
Level 10: Static Shield -- ImpArm-ResPsi(A), ImpArm-ResDam(11), ImpArm-ResDam/EndRdx(31), ImpArm-EndRdx/Rchg(46)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Swift -- Run-I(A), Run-I(15), Run-I(15)
Level 16: Grounded -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(17), S'fstPrt-ResKB(17)
Level 18: Impale -- Decim-Build%(A), Decim-Acc/Dmg(19), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(36), Decim-Acc/Dmg/Rchg(40)
Level 20: Lightning Reflexes -- Run-I(A), Run-I(21), Run-I(21)
Level 22: Health -- Mrcl-Rcvry+(A)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/EndRdx(25), Efficacy-EndMod/Acc(34)
Level 26: Ripper -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40)
Level 28: Energize -- Numna-Regen/Rcvry+(A), Numna-Heal(29), Numna-Heal/Rchg(29), Numna-EndRdx/Rchg(50), RechRdx-I(50), RechRdx-I(50)
Level 30: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(31), ImpSkn-EndRdx/Rchg(43), ImpSkn-Status(46), ImpSkn-ResDam/EndRdx/Rchg(46)
Level 32: Throw Spines -- Posi-Dam%(A), Posi-Acc/Dmg(33), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(40)
Level 35: Power Sink -- P'Shift-End%(A), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(42), P'Shift-EndMod/Acc(45)
Level 38: Power Surge -- Aegis-ResDam(A), Aegis-ResDam/Rchg(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)
Level 41: Mu Bolts -- Entrpc-Heal%(A), Entrpc-Acc/Dmg(42), Entrpc-Dmg/EndRdx(42)
Level 44: Ball Lightning -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(45), AirB'st-Dmg/Rchg(45)
Level 47: Zapp -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(48), ExtrmM-Acc/ActRdx/Rng(48)
Level 49: Summon Adept -- ExRmnt-+Res(Pets)(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A), Clrty-RunSpd(9), Clrty-EndRdx(11)
Level 2: Rest -- RechRdx-I(A)
Level 1: Assassination
------------
Set Bonus Totals:

  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 7.69% Defense(Fire)
  • 7.69% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 4.88% Defense(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Ranged)
  • 7.69% Defense(AoE)
  • 4.5% Max End
  • 6% Enhancement(Heal)
  • 40% Enhancement(RechargeTime)
  • 2% Enhancement(Knockup)
  • 34% Enhancement(Accuracy)
  • 2% Enhancement(Knockback)
  • 10% FlySpeed
  • 185.2 HP (15.4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 10.3%
  • MezResist(Held) 10.8%
  • MezResist(Immobilize) 18%
  • MezResist(Sleep) 9.7%
  • MezResist(Stun) 11.9%
  • MezResist(Terrorized) 7.5%
  • 12% (0.2 End/sec) Recovery
  • 32% (1.61 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 11.6% Resistance(Fire)
  • 11.6% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 16% Resistance(Psionic)
  • 20% RunSpeed
  • 4.5% XPDebtProtection


 

Posted

Zapp and Summon Adept are pretty much useless. You can drop those to fit in Hasten+SS, or something else.(I would go with Hasten though)


 

Posted

Quote:
Originally Posted by Candlestick View Post
Zapp and Summon Adept are pretty much useless. You can drop those to fit in Hasten+SS, or something else.(I would go with Hasten though)

Thank you Candlestick for your input. I did a little editing to the build. I dropped Zapp and the pet. I took hasten but not ss, instead I took hurdle to increase my jump height. I went on the test server to see if the power would run with ss (I guess that would be hoping for too much.) and found that the two would not work at the same time. I took out the stealth unique from sprint because I will be mostly using this build for PVE. Along with this build I have put my dual build I plan to use for PVP.

The PVP build does have ss so I plan to set up a key bind that would interchange it with Ninja Run. Also on the PVP build I dropped Spine Burst for Barb Swipe, dropped Conductive Shield, and pushed Placate back to a later level (I read on the Placate bugged post that people were having problems with it in pvp, but I am not sure if this is still the case).


PVE Build:
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lunge
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (3) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (37) Crushing Impact - Accuracy/Damage/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Spine Burst
  • (A) Obliteration - Chance for Smashing Damage
  • (3) Obliteration - Damage
  • (5) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 4: Charged Armor
  • (A) Aegis - Psionic/Status Resistance
  • (9) Aegis - Resistance
  • (31) Aegis - Resistance/Endurance
  • (43) Aegis - Endurance/Recharge
  • (43) Aegis - Resistance/Endurance/Recharge
Level 6: Assassin's Impaler
  • (A) Mako's Bite - Accuracy/Damage
  • (7) Mako's Bite - Chance of Damage(Lethal)
  • (7) Mako's Bite - Damage/Endurance
  • (23) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
Level 8: Build Up
  • (A) Adjusted Targeting - Recharge
  • (48) Adjusted Targeting - To Hit Buff
Level 10: Static Shield
  • (A) Impervium Armor - Psionic Resistance
  • (11) Impervium Armor - Resistance
  • (31) Impervium Armor - Resistance/Endurance
  • (46) Impervium Armor - Endurance/Recharge
Level 12: Placate
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Swift
  • (A) Run Speed IO
  • (15) Run Speed IO
  • (15) Run Speed IO
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/Endurance
  • (17) Steadfast Protection - Resistance/+Def 3%
  • (17) Steadfast Protection - Knockback Protection
Level 18: Impale
  • (A) Decimation - Chance of Build Up
  • (19) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (36) Decimation - Damage/Recharge
  • (40) Decimation - Accuracy/Damage/Recharge
Level 20: Lightning Reflexes
  • (A) Run Speed IO
  • (21) Run Speed IO
  • (21) Run Speed IO
Level 22: Health
  • (A) Miracle - +Recovery
Level 24: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (25) Efficacy Adaptor - EndMod/Recharge
  • (25) Efficacy Adaptor - EndMod/Endurance
  • (34) Efficacy Adaptor - EndMod/Accuracy
Level 26: Ripper
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
Level 28: Energize
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Recharge
  • (50) Numina's Convalescence - Endurance/Recharge
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 30: Conductive Shield
  • (A) Impervious Skin - Resistance/Endurance
  • (31) Impervious Skin - Resistance/Recharge
  • (43) Impervious Skin - Endurance/Recharge
  • (46) Impervious Skin - Status Resistance
  • (46) Impervious Skin - Resistance/Endurance/Recharge
Level 32: Throw Spines
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (33) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Power Sink
  • (A) Performance Shifter - Chance for +End
  • (36) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Recharge
  • (42) Performance Shifter - EndMod/Accuracy/Recharge
  • (45) Performance Shifter - EndMod/Accuracy
Level 38: Power Surge
  • (A) Aegis - Resistance
  • (39) Aegis - Resistance/Recharge
  • (39) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
Level 41: Mu Bolts
  • (A) Entropic Chaos - Chance of Heal Self
  • (42) Entropic Chaos - Accuracy/Damage
  • (42) Entropic Chaos - Damage/Endurance
Level 44: Ball Lightning
  • (A) Air Burst - Accuracy/Damage
  • (45) Air Burst - Damage/Endurance
  • (45) Air Burst - Damage/Recharge
Level 47: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Hurdle
  • (A) Jumping IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Run Speed IO
  • (9) Run Speed IO
  • (11) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Assassination
------------
Set Bonus Totals:
  • 13.5% DamageBuff(Smashing)
  • 13.5% DamageBuff(Lethal)
  • 13.5% DamageBuff(Fire)
  • 13.5% DamageBuff(Cold)
  • 13.5% DamageBuff(Energy)
  • 13.5% DamageBuff(Negative)
  • 13.5% DamageBuff(Toxic)
  • 13.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 7.69% Defense(Fire)
  • 7.69% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 4.88% Defense(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Ranged)
  • 7.69% Defense(AoE)
  • 4.5% Max End
  • 6% Enhancement(Heal)
  • 2% Enhancement(Knockback)
  • 2% Enhancement(Knockup)
  • 34% Enhancement(Accuracy)
  • 40% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 149.1 HP (12.4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 10.3%
  • MezResist(Held) 10.8%
  • MezResist(Immobilize) 15.8%
  • MezResist(Sleep) 9.7%
  • MezResist(Stun) 11.9%
  • MezResist(Terrorized) 7.5%
  • 10.5% (0.18 End/sec) Recovery
  • 32% (1.61 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 6% Resistance(Psionic)
  • 20% RunSpeed
  • 4.5% XPDebtProtection









PVP Build:

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Spines
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lunge
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (3) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (37) Crushing Impact - Accuracy/Damage/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Barb Swipe
  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (5) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
Level 4: Charged Armor
  • (A) Aegis - Psionic/Status Resistance
  • (9) Aegis - Resistance
  • (31) Aegis - Resistance/Endurance
  • (43) Aegis - Endurance/Recharge
  • (43) Aegis - Resistance/Endurance/Recharge
Level 6: Assassin's Impaler
  • (A) Mako's Bite - Accuracy/Damage
  • (7) Mako's Bite - Chance of Damage(Lethal)
  • (7) Mako's Bite - Damage/Endurance
  • (23) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
Level 8: Build Up
  • (A) Adjusted Targeting - Recharge
  • (11) Adjusted Targeting - To Hit Buff
Level 10: Static Shield
  • (A) Impervium Armor - Psionic Resistance
  • (11) Impervium Armor - Resistance
  • (31) Impervium Armor - Resistance/Endurance
  • (46) Impervium Armor - Endurance/Recharge
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (34) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 14: Swift
  • (A) Run Speed IO
  • (15) Run Speed IO
  • (15) Run Speed IO
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/Endurance
  • (17) Steadfast Protection - Resistance/+Def 3%
  • (17) Steadfast Protection - Knockback Protection
Level 18: Impale
  • (A) Decimation - Chance of Build Up
  • (19) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (25) Decimation - Accuracy/Damage/Recharge
  • (36) Decimation - Damage/Recharge
Level 20: Lightning Reflexes
  • (A) Run Speed IO
  • (21) Run Speed IO
  • (21) Run Speed IO
Level 22: Health
  • (A) Miracle - +Recovery
Level 24: Super Speed
  • (A) Celerity - +Stealth
  • (25) Celerity - RunSpeed
Level 26: Ripper
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (34) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
Level 28: Energize
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Recharge
  • (50) Numina's Convalescence - Endurance/Recharge
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 30: Stamina
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - Chance for +End
  • (40) Performance Shifter - EndMod/Accuracy
  • (43) Performance Shifter - EndMod/Recharge
Level 32: Throw Spines
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (33) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Power Sink
  • (A) Performance Shifter - Chance for +End
  • (36) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Recharge
  • (42) Performance Shifter - EndMod/Accuracy/Recharge
  • (45) Performance Shifter - EndMod/Accuracy
Level 38: Power Surge
  • (A) Aegis - Resistance
  • (39) Aegis - Resistance/Recharge
  • (39) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
Level 41: Mu Bolts
  • (A) Entropic Chaos - Chance of Heal Self
  • (42) Entropic Chaos - Accuracy/Damage
  • (42) Entropic Chaos - Damage/Endurance
  • (46) Entropic Chaos - Damage/Recharge
  • (48) Entropic Chaos - Damage/Endurance/Recharge
Level 44: Ball Lightning
  • (A) Air Burst - Accuracy/Damage
  • (45) Air Burst - Damage/Endurance
  • (45) Air Burst - Damage/Recharge
Level 47: Placate
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Hurdle
  • (A) Jumping IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Run Speed IO
  • (9) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Assassination
------------
Set Bonus Totals:
  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 7.69% Defense(Fire)
  • 7.69% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 4.88% Defense(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Ranged)
  • 7.69% Defense(AoE)
  • 6.75% Max End
  • 6% Enhancement(Heal)
  • 2% Enhancement(Knockback)
  • 2% Enhancement(Knockup)
  • 41.3% Enhancement(RechargeTime)
  • 32% Enhancement(Accuracy)
  • 15% FlySpeed
  • 153.6 HP (12.8%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.75%
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 12.7%
  • MezResist(Stun) 2.2%
  • 11.5% (0.19 End/sec) Recovery
  • 22% (1.11 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 6% Resistance(Psionic)
  • 25% RunSpeed
  • 2.5% XPDebtProtection