Half-Life 2 is just significantly shorter and with more length to each segment, making it feel less diverse.
It felt less diverse because it WAS less diverse.
It was a much shorter, smaller game with less to do, which was a direct result of the tremendous visual polish they gave it. Maps had to be small and linear so people's computers wouldn't blow up trying to run them.
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Now, Half-Life 2 plus its episodes, that's a different story.
It's also several games, not one.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
It was a much shorter, smaller game with less to do, which was a direct result of the tremendous visual polish they gave it. Maps had to be small and linear so people's computers wouldn't blow up trying to run them.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone